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Diffstat (limited to 'PhysX_3.4/Samples/SampleBase/SampleAllocator.h')
| -rw-r--r-- | PhysX_3.4/Samples/SampleBase/SampleAllocator.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/PhysX_3.4/Samples/SampleBase/SampleAllocator.h b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h new file mode 100644 index 00000000..b7d1573c --- /dev/null +++ b/PhysX_3.4/Samples/SampleBase/SampleAllocator.h @@ -0,0 +1,87 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef SAMPLE_ALLOCATOR_H +#define SAMPLE_ALLOCATOR_H + +#include "foundation/PxAllocatorCallback.h" +#include "common/PxPhysXCommonConfig.h" +#include "PsMutex.h" +#include "PxTkNamespaceMangle.h" + +using namespace physx; + + class PxSampleAllocator : public PxAllocatorCallback + { + public: + PxSampleAllocator(); + ~PxSampleAllocator(); + + virtual void* allocate(size_t size, const char* typeName, const char* filename, int line); + void* allocate(size_t size, const char* filename, int line) { return allocate(size, NULL, filename, line); } + virtual void deallocate(void* ptr); + + protected: + Ps::MutexT<Ps::RawAllocator> mMutex; + + void** mMemBlockList; + PxU32 mMemBlockListSize; + PxU32 mFirstFree; + PxU32 mMemBlockUsed; + + public: + PxI32 mNbAllocatedBytes; + PxI32 mHighWaterMark; + PxI32 mTotalNbAllocs; + PxI32 mNbAllocs; + }; + + void initSampleAllocator(); + void releaseSampleAllocator(); + PxSampleAllocator* getSampleAllocator(); + + class SampleAllocateable + { + public: + PX_FORCE_INLINE void* operator new (size_t, void* ptr) { return ptr; } + PX_FORCE_INLINE void* operator new (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); } + PX_FORCE_INLINE void* operator new[] (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); } + PX_FORCE_INLINE void operator delete (void* p) { getSampleAllocator()->deallocate(p); } + PX_FORCE_INLINE void operator delete (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); } + PX_FORCE_INLINE void operator delete (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); } + PX_FORCE_INLINE void operator delete[] (void* p) { getSampleAllocator()->deallocate(p); } + PX_FORCE_INLINE void operator delete[] (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); } + PX_FORCE_INLINE void operator delete[] (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); } + }; + + #define SAMPLE_ALLOC(x) getSampleAllocator()->allocate(x, 0, __FILE__, __LINE__) + #define SAMPLE_FREE(x) if(x) { getSampleAllocator()->deallocate(x); x = NULL; } + #define SAMPLE_NEW(x) new(#x, __FILE__, __LINE__) x + +#endif |