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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+#ifndef PX_REPX_SERIALIZER_H
+#define PX_REPX_SERIALIZER_H
+/** \addtogroup Serializers
+ @{
+*/
+
+#include "common/PxBase.h"
+#include "extensions/PxRepXSimpleType.h"
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+
+ class XmlMemoryAllocator;
+ class XmlWriter;
+ class XmlReader;
+ class MemoryBuffer;
+
+ /**
+ \brief Serializer interface for RepX (Xml) serialization.
+
+ In order to serialize a class to RepX both a PxSerializer and
+ a PxRepXSerializer implementation are needed.
+
+ A repx Serializer provides the ability to capture a live
+ object to a descriptor or static state and the ability to
+ write that state out to a file. Objects allocated
+ by the Serializer using the allocator are freed when the
+ collection itself is freed.
+ SnRepXCoreSerializers.cpp implements a set of Serializers
+ for the core PhysX types.
+
+ \note Implementing a PxRepXSerializer is currently not practical without including the internal PhysXExtension header "SnRepXSerializerImpl.h".
+
+ @see PxSerializer, PX_NEW_REPX_SERIALIZER, PxSerializationRegistry::registerRepXSerializer
+ */
+ class PxRepXSerializer
+ {
+ protected:
+ virtual ~PxRepXSerializer(){}
+ public:
+
+ /**
+ \brief The type this Serializer is meant to operate on.
+ @see PxRepXObject::typeName
+ */
+ virtual const char* getTypeName() = 0;
+
+ /**
+ \brief Convert from a RepX object to a key-value pair hierarchy
+
+ \param[in] inLiveObject The object to convert to the passed in descriptor.
+ \param[in] inCollection The collection to use to find ids of references of this object.
+ \param[in] inWriter Interface to write data to.
+ \param[in] inTempBuffer used to for temporary allocations.
+ \param[in] inArgs The arguments used in create resources and objects.
+ */
+ virtual void objectToFile( const PxRepXObject& inLiveObject, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& inArgs ) = 0;
+
+ /**
+ \brief Convert from a descriptor to a live object. Must be an object of this Serializer type.
+
+ \param[in] inReader The inverse of the writer, a key-value pair database.
+ \param[in] inAllocator An allocator to use for temporary allocations. These will be freed after instantiation completes.
+ \param[in] inArgs The arguments used in create resources and objects.
+ \param[in] inCollection The collection used to find references.
+
+ \return The new live object. It can be an invalid object if the instantiation cannot take place.
+ */
+ virtual PxRepXObject fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) = 0;
+
+ };
+
+#if !PX_DOXYGEN
+} // namespace physx
+#endif
+
+/**
+\brief Inline helper template function to create PxRepXObject from TDataType type supporting PxTypeInfo<TDataType>::name.
+*/
+template<typename TDataType>
+PX_INLINE physx::PxRepXObject PxCreateRepXObject(const TDataType* inType, const physx::PxSerialObjectId inId)
+{
+ return physx::PxRepXObject(physx::PxTypeInfo<TDataType>::name(), inType, inId);
+}
+
+/**
+\brief Inline helper function to create PxRepXObject from a PxBase instance.
+*/
+PX_INLINE physx::PxRepXObject PxCreateRepXObject(const physx::PxBase* inType, const physx::PxSerialObjectId inId)
+{
+ PX_ASSERT(inType);
+ return physx::PxRepXObject(inType->getConcreteTypeName(), inType, inId);
+}
+
+/**
+\brief Inline helper template function to create PxRepXObject form TDataType type using inType pointer as a PxSerialObjectId id.
+*/
+template<typename TDataType>
+PX_INLINE physx::PxRepXObject PxCreateRepXObject(const TDataType* inType)
+{
+ return PxCreateRepXObject(inType, static_cast<physx::PxSerialObjectId>(reinterpret_cast<size_t>(inType)));
+}
+
+/**
+\brief Preprocessor macro for RepX serializer creation.
+*/
+#define PX_NEW_REPX_SERIALIZER(T) \
+ *PX_PLACEMENT_NEW(PxGetFoundation().getAllocatorCallback().allocate(sizeof(T), "PxRepXSerializer", __FILE__, __LINE__ ), T)(PxGetFoundation().getAllocatorCallback())
+
+/**
+\brief Preprocessor Macro to simplify RepX serializer delete.
+*/
+#define PX_DELETE_REPX_SERIALIZER(x) \
+ { PxRepXSerializer* s = x; if (s) { PxGetFoundation().getAllocatorCallback().deallocate(s); } }
+
+
+/** @} */
+#endif // PX_REPX_SERIALIZER_H