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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactStreamIterator.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactStreamIterator.html
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+++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactStreamIterator.html
@@ -1108,6 +1108,6 @@ Utility zero vector to optimize functions returning zero vectors when a certain
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-Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+Copyright &copy; 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
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