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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x64.html b/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x64.html new file mode 100644 index 00000000..4e0f442f --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/functions_0x64.html @@ -0,0 +1,140 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> + <div class="tabs"> + <ul> + <li class="current"><a href="functions.html"><span>All</span></a></li> + <li><a href="functions_func.html"><span>Functions</span></a></li> + <li><a href="functions_vars.html"><span>Variables</span></a></li> + <li><a href="functions_type.html"><span>Typedefs</span></a></li> + <li><a href="functions_enum.html"><span>Enumerations</span></a></li> + <li><a href="functions_eval.html"><span>Enumerator</span></a></li> + <li><a href="functions_rela.html"><span>Related Functions</span></a></li> + </ul> + </div> + <div class="tabs"> + <ul> + <li><a href="functions.html#index__"><span>_</span></a></li> + <li><a href="functions_0x61.html#index_a"><span>a</span></a></li> + <li><a href="functions_0x62.html#index_b"><span>b</span></a></li> + <li><a href="functions_0x63.html#index_c"><span>c</span></a></li> + <li class="current"><a href="functions_0x64.html#index_d"><span>d</span></a></li> + <li><a href="functions_0x65.html#index_e"><span>e</span></a></li> + <li><a href="functions_0x66.html#index_f"><span>f</span></a></li> + <li><a href="functions_0x67.html#index_g"><span>g</span></a></li> + <li><a href="functions_0x68.html#index_h"><span>h</span></a></li> + <li><a href="functions_0x69.html#index_i"><span>i</span></a></li> + <li><a href="functions_0x6b.html#index_k"><span>k</span></a></li> + <li><a href="functions_0x6c.html#index_l"><span>l</span></a></li> + <li><a href="functions_0x6d.html#index_m"><span>m</span></a></li> + <li><a href="functions_0x6e.html#index_n"><span>n</span></a></li> + <li><a href="functions_0x6f.html#index_o"><span>o</span></a></li> + <li><a href="functions_0x70.html#index_p"><span>p</span></a></li> + <li><a href="functions_0x71.html#index_q"><span>q</span></a></li> + <li><a href="functions_0x72.html#index_r"><span>r</span></a></li> + <li><a href="functions_0x73.html#index_s"><span>s</span></a></li> + <li><a href="functions_0x74.html#index_t"><span>t</span></a></li> + <li><a href="functions_0x75.html#index_u"><span>u</span></a></li> + <li><a href="functions_0x76.html#index_v"><span>v</span></a></li> + <li><a href="functions_0x77.html#index_w"><span>w</span></a></li> + <li><a href="functions_0x78.html#index_x"><span>x</span></a></li> + <li><a href="functions_0x79.html#index_y"><span>y</span></a></li> + <li><a href="functions_0x7a.html#index_z"><span>z</span></a></li> + <li><a href="functions_0x7e.html#index_~"><span>~</span></a></li> + </ul> + </div> +<div class="contents"> +Here is a list of all class members with links to the classes they belong to: +<p> +<h3><a class="anchor" name="index_d">- d -</a></h3><ul> +<li>d +: <a class="el" href="classPxPlane.html#7cf263ac8ebddc47953a3fcbfc0a0455">PxPlane</a> +<li>damping +: <a class="el" href="structPx1DConstraint.html#c5dc79c3d9b9f4c81ffb4ec77941fb40">Px1DConstraint</a> +, <a class="el" href="classPxJointLimitParameters.html#ac6d185cfc3adea24cdb943cf893beac">PxJointLimitParameters</a> +, <a class="el" href="classPxSpring.html#0a87d5342df941b96ac1ad97dc3eb306">PxSpring</a> +<li>data +: <a class="el" href="structPxQueryFilterData.html#8a0359e9d009598fb7e09d7dfc375456">PxQueryFilterData</a> +, <a class="el" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">PxStridedData</a> +, <a class="el" href="structPxTypedStridedData.html#6c2abde7dd9d76ea38eae00b7afa958a">PxTypedStridedData< TDataType ></a> +<li>deallocate() +: <a class="el" href="classPxDefaultAllocator.html#73221f0158b7740403cd922dca5408fd">PxDefaultAllocator</a> +, <a class="el" href="classPxAllocatorCallback.html#6af8b56b5a786150796b9854d16fde38">PxAllocatorCallback</a> +<li>deltaXP +: <a class="el" href="structPxControllerState.html#b29dba2a8c3b33fb25b9d460ebf0fee8">PxControllerState</a> +<li>denormalizedNormal() +: <a class="el" href="classPxTriangle.html#2d7de197aa065e126b4074ca1a0e72f4">PxTriangle</a> +<li>density +: <a class="el" href="classPxControllerDesc.html#6da1c7c40072c2419015dc40e754ab66">PxControllerDesc</a> +<li>densityBuffer +: <a class="el" href="classPxParticleFluidReadData.html#faf473d99ac091f4eab7bfa5f8e0f6a1">PxParticleFluidReadData</a> +<li>detachShape() +: <a class="el" href="classPxRigidActor.html#467f9dc1517978b8d517936a475d3c4c">PxRigidActor</a> +<li>DeviceToHost +: <a class="el" href="structphysx_1_1PxGpuTaskHint.html#d04073eff7b52fedb0f551f7583bbc80216f52509c0a9d07ef556dfe17dff8c6">physx::PxGpuTaskHint</a> +<li>dir +: <a class="el" href="structPxControllerHit.html#2b0631afdd736ccd98fc3250c27c5864">PxControllerHit</a> +<li>disableWheel() +: <a class="el" href="classPxVehicleWheelsSimData.html#98eb5965f7c02a507ae7979cea8b54c0">PxVehicleWheelsSimData</a> +<li>disconnect() +: <a class="el" href="classPxPvd.html#fe4f8510743ad3ac6b98ef0b94597299">PxPvd</a> +, <a class="el" href="classPxPvdTransport.html#cf8e898a2f3b47581545e166015218b4">PxPvdTransport</a> +<li>distance +: <a class="el" href="structPxLocationHit.html#daccd7aa233279818ecdf50356ed0c76">PxLocationHit</a> +, <a class="el" href="structPxClothCollisionPlane.html#488afcb958cda9593710f6fafc17c26d">PxClothCollisionPlane</a> +, <a class="el" href="classPxPlane.html#62350635f430e98c8c752b3649401803">PxPlane</a> +<li>distanceSquared() +: <a class="el" href="structPxExtendedVec3.html#22394a46dcdc626c8bc84361070b6586">PxExtendedVec3</a> +<li>dominance0 +: <a class="el" href="structPxDominanceGroupPair.html#ca0435bf44309f7b432df322c32deb8a">PxDominanceGroupPair</a> +<li>dominance1 +: <a class="el" href="structPxDominanceGroupPair.html#5767359f402fbda972c3a44e5d86aa75">PxDominanceGroupPair</a> +<li>doRaycastCCD() +: <a class="el" href="classRaycastCCDManager.html#6023b5afa45982aa31f9310ca649bab2">RaycastCCDManager</a> +<li>dot() +: <a class="el" href="classPxVec2.html#df189688aa95d9b60da424f8728eae28">PxVec2</a> +, <a class="el" href="classPxVec4.html#3fdaa88c7a4fcc660d0cd858bbde1012">PxVec4</a> +, <a class="el" href="classPxVec3.html#f29c27e8aae481d97570e7990388bdf5">PxVec3</a> +, <a class="el" href="structPxExtendedVec3.html#88c2a501b8808fd689144b3f40e58ec0">PxExtendedVec3</a> +, <a class="el" href="classPxQuat.html#c41840a9219dd8c85c61233020ffab5a">PxQuat</a> +<li>drawLines() +: <a class="el" href="classPxPvdSceneClient.html#21e113d4a346e863848c6c30d53c594c">PxPvdSceneClient</a> +<li>drawPoints() +: <a class="el" href="classPxPvdSceneClient.html#1f356a5ae75e8ec68026b3773f0e38ed">PxPvdSceneClient</a> +<li>drawText() +: <a class="el" href="classPxPvdSceneClient.html#f78c548dbc479e5cc41cd6046f06d390">PxPvdSceneClient</a> +<li>drawTriangles() +: <a class="el" href="classPxPvdSceneClient.html#2f6ba1cc210504c47594e2143cb64ec9">PxPvdSceneClient</a> +<li>dumpBinaryMetaData() +: <a class="el" href="classPxSerialization.html#86026f68eb651de87e4a7720bc708893">PxSerialization</a> +<li>dynamicFriction +: <a class="el" href="structPxModifiableContact.html#c38e4614b09fbbf10d8044b0630a7ac3">PxModifiableContact</a> +, <a class="el" href="structPxContactPatch.html#02ea0a2efb0fed52c4cb9a8219c5d275">PxContactPatch</a> +<li>dynamicStructure +: <a class="el" href="classPxSceneDesc.html#038ba820b16315ea55c6e12a3cbe2b7f">PxSceneDesc</a> +<li>dynamicTreeRebuildRateHint +: <a class="el" href="classPxSceneDesc.html#c3270ea72968fc446cacb81a7ce683d3">PxSceneDesc</a> +</ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |