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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleExt::PxParticleExt::IndexPool Class Reference</title>
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+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
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+<!-- Generated by Doxygen 1.5.8 -->
+ <div class="navpath"><a class="el" href="classPxParticleExt.html">PxParticleExt</a>::<a class="el" href="classPxParticleExt_1_1IndexPool.html">IndexPool</a>
+ </div>
+<div class="contents">
+<h1>PxParticleExt::PxParticleExt::IndexPool Class Reference</h1><!-- doxytag: class="PxParticleExt::IndexPool" -->Class to manage particle indices. Extension particle index management can be useful if no application side particle index allocation functionality is available. An <a class="el" href="classPxParticleExt_1_1IndexPool.html" title="Class to manage particle indices. Extension particle index management can be useful...">PxParticleExt::IndexPool</a> instance is meant to be used for one PxParticleSystem/PxParticleFluid instance. The instance can be created with <a class="el" href="classPxParticleExt.html#b1c48052580ebe5df919b6b5505a9bad" title="Creates a PxParticlesExt::IndexPool instance.">PxParticleExt::createIndexPool()</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxParticleExt_8h-source.html">PxParticleExt.h</a>&gt;</code>
+<p>
+
+<p>
+<a href="classPxParticleExt_1_1IndexPool-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleExt_1_1IndexPool.html#a8925253f6aba703d7ee7fa9c78ef5bb">allocateIndices</a> (<a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> num, const <a class="el" href="classPxStrideIterator.html">PxStrideIterator</a>&lt; <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &gt; &amp;indexBuffer)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates a requested number of indices if possible. <a href="#a8925253f6aba703d7ee7fa9c78ef5bb"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleExt_1_1IndexPool.html#337a192c7148f0065865809e27797def">freeIndices</a> (<a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> num, const <a class="el" href="classPxStrideIterator.html">PxStrideIterator</a>&lt; const <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &gt; &amp;indexBuffer)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Deallocates a requested number of indices. <a href="#337a192c7148f0065865809e27797def"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleExt_1_1IndexPool.html#c8c3dd06ac3fdf8129d1f32f763c99d7">freeIndices</a> ()=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Deallocates all previously allocated indices. <a href="#c8c3dd06ac3fdf8129d1f32f763c99d7"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleExt_1_1IndexPool.html#0f3a38f3fa80a619cdf934349b4d2f79">release</a> ()=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Releases <a class="el" href="classPxParticleExt_1_1IndexPool.html" title="Class to manage particle indices. Extension particle index management can be useful...">IndexPool</a> instance. <a href="#0f3a38f3fa80a619cdf934349b4d2f79"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleExt_1_1IndexPool.html#caa320043604a6cdf87803719e7ea193">~IndexPool</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">virtual destructor <a href="#caa320043604a6cdf87803719e7ea193"></a><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Class to manage particle indices. Extension particle index management can be useful if no application side particle index allocation functionality is available. An <a class="el" href="classPxParticleExt_1_1IndexPool.html" title="Class to manage particle indices. Extension particle index management can be useful...">PxParticleExt::IndexPool</a> instance is meant to be used for one PxParticleSystem/PxParticleFluid instance. The instance can be created with <a class="el" href="classPxParticleExt.html#b1c48052580ebe5df919b6b5505a9bad" title="Creates a PxParticlesExt::IndexPool instance.">PxParticleExt::createIndexPool()</a>.
+<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxParticleExt.html#b1c48052580ebe5df919b6b5505a9bad" title="Creates a PxParticlesExt::IndexPool instance.">PxParticleExt::createIndexPool()</a> </dd></dl>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="caa320043604a6cdf87803719e7ea193"></a><!-- doxytag: member="PxParticleExt::IndexPool::~IndexPool" ref="caa320043604a6cdf87803719e7ea193" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual PxParticleExt::PxParticleExt::IndexPool::~IndexPool </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline, virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+virtual destructor
+<p>
+
+</div>
+</div><p>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="a8925253f6aba703d7ee7fa9c78ef5bb"></a><!-- doxytag: member="PxParticleExt::IndexPool::allocateIndices" ref="a8925253f6aba703d7ee7fa9c78ef5bb" args="(PxU32 num, const PxStrideIterator&lt; PxU32 &gt; &amp;indexBuffer)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> PxParticleExt::PxParticleExt::IndexPool::allocateIndices </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
+ <td class="paramname"> <em>num</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="classPxStrideIterator.html">PxStrideIterator</a>&lt; <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &gt; &amp;&nbsp;</td>
+ <td class="paramname"> <em>indexBuffer</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Allocates a requested number of indices if possible.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>num</em>&nbsp;</td><td>Number of indices that should be allocated. </td></tr>
+ <tr><td valign="top"><tt>[out]</tt>&nbsp;</td><td valign="top"><em>indexBuffer</em>&nbsp;</td><td>Strided data to which allocated indices are written. </td></tr>
+ </table>
+</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>PxU32. Number of indices that where allocated by the operation. </dd></dl>
+
+</div>
+</div><p>
+<a class="anchor" name="c8c3dd06ac3fdf8129d1f32f763c99d7"></a><!-- doxytag: member="PxParticleExt::IndexPool::freeIndices" ref="c8c3dd06ac3fdf8129d1f32f763c99d7" args="()=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual void PxParticleExt::PxParticleExt::IndexPool::freeIndices </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Deallocates all previously allocated indices.
+<p>
+
+</div>
+</div><p>
+<a class="anchor" name="337a192c7148f0065865809e27797def"></a><!-- doxytag: member="PxParticleExt::IndexPool::freeIndices" ref="337a192c7148f0065865809e27797def" args="(PxU32 num, const PxStrideIterator&lt; const PxU32 &gt; &amp;indexBuffer)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual void PxParticleExt::PxParticleExt::IndexPool::freeIndices </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td>
+ <td class="paramname"> <em>num</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="classPxStrideIterator.html">PxStrideIterator</a>&lt; const <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> &gt; &amp;&nbsp;</td>
+ <td class="paramname"> <em>indexBuffer</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Deallocates a requested number of indices.
+<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>num</em>&nbsp;</td><td>Number of indices that should be freed. </td></tr>
+ <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>indexBuffer</em>&nbsp;</td><td>Strided data describing the indices that need to be freed. It's a requirement to specify unique indices, that where previously allocated by PxParticlesExt::allocateIndices() </td></tr>
+ </table>
+</dl>
+
+</div>
+</div><p>
+<a class="anchor" name="0f3a38f3fa80a619cdf934349b4d2f79"></a><!-- doxytag: member="PxParticleExt::IndexPool::release" ref="0f3a38f3fa80a619cdf934349b4d2f79" args="()=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual void PxParticleExt::PxParticleExt::IndexPool::release </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Releases <a class="el" href="classPxParticleExt_1_1IndexPool.html" title="Class to manage particle indices. Extension particle index management can be useful...">IndexPool</a> instance.
+<p>
+
+</div>
+</div><p>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="PxParticleExt_8h-source.html">PxParticleExt.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>