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Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html index debb4419..28d03d0d 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxConvexMeshDesc.html @@ -89,7 +89,7 @@ Descriptor class for <a class="el" href="classPxConvexMesh.html" title="A convex Flags bits, combined from values of the enum <a class="el" href="structPxConvexFlag.html" title="Flags which describe the format and behavior of a convex mesh.">PxConvexFlag</a>. <p> <b>Default:</b> 0 -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -112,7 +112,7 @@ Pointer to first index.<p> This is declared as a void pointer because it is actually either an PxU16 or a PxU32 pointer.<p> <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxHullPolygon.html" title="Polygon data.">PxHullPolygon</a> <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b618b6c42727636f294561c735de5dc37b">PxConvexFlag::e16_BIT_INDICES</a> </dd></dl> -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -131,7 +131,7 @@ This is declared as a void pointer because it is actually either an PxU16 or a P Vertex positions data in <a class="el" href="structPxBoundedData.html">PxBoundedData</a> format. <p> <b>Default:</b> NULL -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -153,7 +153,7 @@ Pointer to first polygon. <p> <b>Default:</b> NULL<p> <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxHullPolygon.html" title="Polygon data.">PxHullPolygon</a> </dd></dl> -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -174,7 +174,7 @@ Maximum number of vertices after quantization. The quantization is done during t <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b6e10437ca01f341cb3afff0bd2c40529d" title="Quantizes the input vertices using the k-means clustering.">PxConvexFlag::eQUANTIZE_INPUT</a></dd></dl> <b>Range:</b> [4, 65535]<br> <b>Default:</b> 255 -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -197,7 +197,7 @@ The please see <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39 <dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39e880208b4b662cbe73f95f10cb93b5d471affef7c89" title="Enables plane shifting vertex limit algorithm.">PxConvexFlag::ePLANE_SHIFTING</a></dd></dl> <b>Range:</b> [4, 255]<br> <b>Default:</b> 255 -<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00253">isValid()</a>.</p> +<p>Referenced by <a class="el" href="PxConvexMeshDesc_8h-source.html#l00261">isValid()</a>.</p> </div> </div><p> @@ -206,6 +206,6 @@ The please see <a class="el" href="structPxConvexFlag.html#4b7bd21fa96c72b320a39 </div> <hr style="width: 100%; height: 2px;"><br> -Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> </body> </html> |