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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysicsInsertionCallback_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysicsInsertionCallback_8h.html new file mode 100644 index 00000000..71a975e4 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysicsInsertionCallback_8h.html @@ -0,0 +1,55 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPhysicsInsertionCallback.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxPhysicsInsertionCallback.h File Reference</h1><code>#include "<a class="el" href="PxBase_8h-source.html">PxBase.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxPhysicsInsertionCallback.h:</div> +<div class="dynsection"> +<p><center><img src="PxPhysicsInsertionCallback_8h__incl.png" border="0" usemap="#PxPhysicsInsertionCallback.h_map" alt=""></center> +<map name="PxPhysicsInsertionCallback.h_map"> +<area shape="rect" href="PxBase_8h.html" title="PxBase.h" alt="PxBase.h" coords="160,85,227,106"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="209,224,343,245"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="148,154,239,176"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="313,154,449,176"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="57,224,185,245"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="168,293,384,314"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="72,362,171,384"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="164,432,340,453"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="27,501,203,522"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxPhysicsInsertionCallback_8h__dep__incl.png" border="0" usemap="#PxPhysicsInsertionCallback.hdep_map" alt=""></center> +<map name="PxPhysicsInsertionCallback.hdep_map"> +<area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="45,85,144,107"></map> +</div> + +<p> +<a href="PxPhysicsInsertionCallback_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxPhysicsInsertionCallback.html">PxPhysicsInsertionCallback</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Callback interface that permits <a class="el" href="classPxCooking.html">PxCooking</a> to insert a TriangleMesh, HeightfieldMesh or ConvexMesh directly into <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> without the need to store the cooking results into a stream. <a href="classPxPhysicsInsertionCallback.html#_details">More...</a><br></td></tr> +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |