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+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerObstacles.h File Reference</title>
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+<h1>PxControllerObstacles.h File Reference</h1><code>#include &quot;<a class="el" href="PxCharacter_8h-source.html">characterkinematic/PxCharacter.h</a>&quot;</code><br>
+<code>#include &quot;<a class="el" href="PxExtended_8h-source.html">characterkinematic/PxExtended.h</a>&quot;</code><br>
+<code>#include &quot;<a class="el" href="PxGeometry_8h-source.html">geometry/PxGeometry.h</a>&quot;</code><br>
+
+<p>
+<div class="dynheader">
+Include dependency graph for PxControllerObstacles.h:</div>
+<div class="dynsection">
+<p><center><img src="PxControllerObstacles_8h__incl.png" border="0" usemap="#PxControllerObstacles.h_map" alt=""></center>
+<map name="PxControllerObstacles.h_map">
+<area shape="rect" href="PxCharacter_8h.html" title="characterkinematic/PxCharacter.h" alt="characterkinematic/PxCharacter.h" coords="649,155,849,176"><area shape="rect" href="PxExtended_8h.html" title="characterkinematic/PxExtended.h" alt="characterkinematic/PxExtended.h" coords="312,85,512,107"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="141,293,293,315"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="323,501,421,523"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="284,571,460,592"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="484,640,660,661"><area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="265,155,375,176"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="449,155,607,176"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="308,432,444,453"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="159,363,375,384"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="449,224,575,245"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="599,224,732,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="500,293,625,315"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="500,363,625,384"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="492,501,639,523"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="7,363,135,384"></map>
+</div>
+
+<p>
+<div class="dynheader">
+This graph shows which files directly or indirectly include this file:</div>
+<div class="dynsection">
+<p><center><img src="PxControllerObstacles_8h__dep__incl.png" border="0" usemap="#PxControllerObstacles.hdep_map" alt=""></center>
+<map name="PxControllerObstacles.hdep_map">
+<area shape="rect" href="PxController_8h.html" title="PxController.h" alt="PxController.h" coords="164,86,255,107"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="160,224,259,246"><area shape="rect" href="PxBoxController_8h.html" title="PxBoxController.h" alt="PxBoxController.h" coords="7,155,119,176"><area shape="rect" href="PxCapsuleController_8h.html" title="PxCapsuleController.h" alt="PxCapsuleController.h" coords="193,155,335,176"></map>
+</div>
+
+<p>
+<a href="PxControllerObstacles_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacle.html">PxObstacle</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Base class for obstacles. <a href="classPxObstacle.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxBoxObstacle.html">PxBoxObstacle</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A box obstacle. <a href="classPxBoxObstacle.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxCapsuleObstacle.html">PxCapsuleObstacle</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A capsule obstacle. <a href="classPxCapsuleObstacle.html#_details">More...</a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html">PxObstacleContext</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Context class for obstacles. <a href="classPxObstacleContext.html#_details">More...</a><br></td></tr>
+<tr><td colspan="2"><br><h2>Defines</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">#define&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__character.html#g10a3f936afc539f09d7a4f1c8ec53b8f">INVALID_OBSTACLE_HANDLE</a>&nbsp;&nbsp;&nbsp;0xffffffff</td></tr>
+
+<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a></td></tr>
+
+</table>
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