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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h.html new file mode 100644 index 00000000..67d561b8 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h.html @@ -0,0 +1,72 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerObstacles.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxControllerObstacles.h File Reference</h1><code>#include "<a class="el" href="PxCharacter_8h-source.html">characterkinematic/PxCharacter.h</a>"</code><br> +<code>#include "<a class="el" href="PxExtended_8h-source.html">characterkinematic/PxExtended.h</a>"</code><br> +<code>#include "<a class="el" href="PxGeometry_8h-source.html">geometry/PxGeometry.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxControllerObstacles.h:</div> +<div class="dynsection"> +<p><center><img src="PxControllerObstacles_8h__incl.png" border="0" usemap="#PxControllerObstacles.h_map" alt=""></center> +<map name="PxControllerObstacles.h_map"> +<area shape="rect" href="PxCharacter_8h.html" title="characterkinematic/PxCharacter.h" alt="characterkinematic/PxCharacter.h" coords="649,155,849,176"><area shape="rect" href="PxExtended_8h.html" title="characterkinematic/PxExtended.h" alt="characterkinematic/PxExtended.h" coords="312,85,512,107"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="141,293,293,315"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="323,501,421,523"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="284,571,460,592"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="484,640,660,661"><area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="265,155,375,176"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="449,155,607,176"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="308,432,444,453"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="159,363,375,384"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="449,224,575,245"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="599,224,732,245"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="500,293,625,315"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="500,363,625,384"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="492,501,639,523"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="7,363,135,384"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxControllerObstacles_8h__dep__incl.png" border="0" usemap="#PxControllerObstacles.hdep_map" alt=""></center> +<map name="PxControllerObstacles.hdep_map"> +<area shape="rect" href="PxController_8h.html" title="PxController.h" alt="PxController.h" coords="164,86,255,107"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="160,224,259,246"><area shape="rect" href="PxBoxController_8h.html" title="PxBoxController.h" alt="PxBoxController.h" coords="7,155,119,176"><area shape="rect" href="PxCapsuleController_8h.html" title="PxCapsuleController.h" alt="PxCapsuleController.h" coords="193,155,335,176"></map> +</div> + +<p> +<a href="PxControllerObstacles_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacle.html">PxObstacle</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Base class for obstacles. <a href="classPxObstacle.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxBoxObstacle.html">PxBoxObstacle</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A box obstacle. <a href="classPxBoxObstacle.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxCapsuleObstacle.html">PxCapsuleObstacle</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A capsule obstacle. <a href="classPxCapsuleObstacle.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxObstacleContext.html">PxObstacleContext</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Context class for obstacles. <a href="classPxObstacleContext.html#_details">More...</a><br></td></tr> +<tr><td colspan="2"><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="group__character.html#g10a3f936afc539f09d7a4f1c8ec53b8f">INVALID_OBSTACLE_HANDLE</a> 0xffffffff</td></tr> + +<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__character.html#g55edbbb581808808c8e160e9608d8790">ObstacleHandle</a></td></tr> + +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. 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