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Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html118
1 files changed, 59 insertions, 59 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html
index 8aba3c87..ecf40595 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxClothMeshDesc_8h-source.html
@@ -59,71 +59,71 @@
<a name="l00042"></a>00042 {
<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span>
-<a name="l00051"></a><a class="code" href="classPxClothMeshDesc.html">00051</a> <span class="keyword">class </span><a class="code" href="classPxClothMeshDesc.html" title="Descriptor class for a cloth mesh.">PxClothMeshDesc</a>
-<a name="l00052"></a>00052 {
-<a name="l00053"></a>00053 <span class="keyword">public</span>:
-<a name="l00054"></a>00054
-<a name="l00058"></a><a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5">00058</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> points;
-<a name="l00059"></a>00059
-<a name="l00067"></a><a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f">00067</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> invMasses;
-<a name="l00068"></a>00068
-<a name="l00083"></a><a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38">00083</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> triangles;
-<a name="l00084"></a>00084
-<a name="l00099"></a><a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc">00099</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> quads;
-<a name="l00100"></a>00100
-<a name="l00104"></a><a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175">00104</a> <a class="code" href="classPxFlags.html">PxMeshFlags</a> flags;
-<a name="l00105"></a>00105
-<a name="l00109"></a>00109 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxClothMeshDesc.html" title="Descriptor class for a cloth mesh.">PxClothMeshDesc</a>();
-<a name="l00113"></a>00113 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> setToDefault();
-<a name="l00118"></a>00118 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>;
-<a name="l00119"></a>00119 };
-<a name="l00120"></a>00120
-<a name="l00121"></a><a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65">00121</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65" title="constructor sets to default.">PxClothMeshDesc::PxClothMeshDesc</a>() <span class="comment">//constructor sets to default</span>
-<a name="l00122"></a>00122 {
-<a name="l00123"></a>00123 }
-<a name="l00124"></a>00124
-<a name="l00125"></a><a class="code" href="group__cooking.html#g3efcaf703b329270eed5b0890b0c5304">00125</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__cooking.html#g3efcaf703b329270eed5b0890b0c5304" title="(re)sets the structure to the default.">PxClothMeshDesc::setToDefault</a>()
-<a name="l00126"></a>00126 {
-<a name="l00127"></a>00127 *<span class="keyword">this</span> = <a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65" title="constructor sets to default.">PxClothMeshDesc</a>();
-<a name="l00128"></a>00128 }
-<a name="l00129"></a>00129
-<a name="l00130"></a><a class="code" href="group__cooking.html#g4bc3ea34b81c2881eba7060d5e74c5d8">00130</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__cooking.html#g4bc3ea34b81c2881eba7060d5e74c5d8" title="Returns true if the descriptor is valid.">PxClothMeshDesc::isValid</a>()<span class="keyword"> const</span>
-<a name="l00131"></a>00131 <span class="keyword"></span>{
-<a name="l00132"></a>00132 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &lt; 3) <span class="comment">//at least 1 trig's worth of points</span>
-<a name="l00133"></a>00133 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00134"></a>00134 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &gt; 0xffff &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175" title="Flags bits, combined from values of the enum PxMeshFlag.">flags</a> &amp; <a class="code" href="structPxMeshFlag.html#62a41b4a381e3e59d85181a62b9ce0ccd01b868a85f89466d6a81b36de1850a6" title="Denotes the use of 16-bit vertex indices.">PxMeshFlag::e16_BIT_INDICES</a>)
+<a name="l00053"></a><a class="code" href="classPxClothMeshDesc.html">00053</a> <span class="keyword">class </span><a class="code" href="group__foundation.html#gfd8f8779793627061774cfcfa1b9fbd7">PX_DEPRECATED</a> <a class="code" href="classPxClothMeshDesc.html" title="Descriptor class for a cloth mesh.">PxClothMeshDesc</a>
+<a name="l00054"></a>00054 {
+<a name="l00055"></a>00055 <span class="keyword">public</span>:
+<a name="l00056"></a>00056
+<a name="l00060"></a><a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5">00060</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> points;
+<a name="l00061"></a>00061
+<a name="l00069"></a><a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f">00069</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> invMasses;
+<a name="l00070"></a>00070
+<a name="l00085"></a><a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38">00085</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> triangles;
+<a name="l00086"></a>00086
+<a name="l00101"></a><a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc">00101</a> <a class="code" href="structPxBoundedData.html">PxBoundedData</a> quads;
+<a name="l00102"></a>00102
+<a name="l00106"></a><a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175">00106</a> <a class="code" href="classPxFlags.html">PxMeshFlags</a> flags;
+<a name="l00107"></a>00107
+<a name="l00111"></a>00111 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxClothMeshDesc.html" title="Descriptor class for a cloth mesh.">PxClothMeshDesc</a>();
+<a name="l00115"></a>00115 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> setToDefault();
+<a name="l00120"></a>00120 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>;
+<a name="l00121"></a>00121 };
+<a name="l00122"></a>00122
+<a name="l00123"></a><a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65">00123</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65" title="constructor sets to default.">PxClothMeshDesc::PxClothMeshDesc</a>() <span class="comment">//constructor sets to default</span>
+<a name="l00124"></a>00124 {
+<a name="l00125"></a>00125 }
+<a name="l00126"></a>00126
+<a name="l00127"></a><a class="code" href="group__cooking.html#g3efcaf703b329270eed5b0890b0c5304">00127</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__cooking.html#g3efcaf703b329270eed5b0890b0c5304" title="(re)sets the structure to the default.">PxClothMeshDesc::setToDefault</a>()
+<a name="l00128"></a>00128 {
+<a name="l00129"></a>00129 *<span class="keyword">this</span> = <a class="code" href="group__cooking.html#g5f214c974f4031e62cfed89231ee1d65" title="constructor sets to default.">PxClothMeshDesc</a>();
+<a name="l00130"></a>00130 }
+<a name="l00131"></a>00131
+<a name="l00132"></a><a class="code" href="group__cooking.html#g4bc3ea34b81c2881eba7060d5e74c5d8">00132</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__cooking.html#g4bc3ea34b81c2881eba7060d5e74c5d8" title="Returns true if the descriptor is valid.">PxClothMeshDesc::isValid</a>()<span class="keyword"> const</span>
+<a name="l00133"></a>00133 <span class="keyword"></span>{
+<a name="l00134"></a>00134 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &lt; 3) <span class="comment">//at least 1 trig's worth of points</span>
<a name="l00135"></a>00135 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00136"></a>00136 <span class="keywordflow">if</span>(!<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
+<a name="l00136"></a>00136 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &gt; 0xffff &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175" title="Flags bits, combined from values of the enum PxMeshFlag.">flags</a> &amp; <a class="code" href="structPxMeshFlag.html#62a41b4a381e3e59d85181a62b9ce0ccd01b868a85f89466d6a81b36de1850a6" title="Denotes the use of 16-bit vertex indices.">PxMeshFlag::e16_BIT_INDICES</a>)
<a name="l00137"></a>00137 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00138"></a>00138 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; <span class="keyword">sizeof</span>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>)) <span class="comment">//should be at least one point's worth of data</span>
+<a name="l00138"></a>00138 <span class="keywordflow">if</span>(!<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
<a name="l00139"></a>00139 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00140"></a>00140
-<a name="l00141"></a>00141 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>))
-<a name="l00142"></a>00142 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00143"></a>00143 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> != <a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a>)
+<a name="l00140"></a>00140 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; <span class="keyword">sizeof</span>(<a class="code" href="classPxVec3.html" title="3 Element vector class.">PxVec3</a>)) <span class="comment">//should be at least one point's worth of data</span>
+<a name="l00141"></a>00141 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00142"></a>00142
+<a name="l00143"></a>00143 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>))
<a name="l00144"></a>00144 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00145"></a>00145
-<a name="l00146"></a>00146 <span class="keywordflow">if</span> (!<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a>) <span class="comment">// no support for non-indexed mesh</span>
-<a name="l00147"></a>00147 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00148"></a>00148 <span class="keywordflow">if</span> (<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
+<a name="l00145"></a>00145 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#a15883aaa6799795a3874d7fd6dbd53f" title="Determines whether particle is simulated or static. A positive value denotes that...">invMasses</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> != <a class="code" href="classPxClothMeshDesc.html#65c16be9e39e0f401db24fb4383f1ae5" title="Pointer to first vertex point.">points</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a>)
+<a name="l00146"></a>00146 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00147"></a>00147
+<a name="l00148"></a>00148 <span class="keywordflow">if</span> (!<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a>) <span class="comment">// no support for non-indexed mesh</span>
<a name="l00149"></a>00149 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00150"></a>00150 <span class="keywordflow">if</span> (<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
+<a name="l00150"></a>00150 <span class="keywordflow">if</span> (<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
<a name="l00151"></a>00151 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00152"></a>00152
-<a name="l00153"></a>00153 <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> indexSize = (<a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175" title="Flags bits, combined from values of the enum PxMeshFlag.">flags</a> &amp; PxMeshFlag::e16_BIT_INDICES) ? <span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#9caf1cbcda071b6d2a9c069faa99da23">PxU16</a>) : <span class="keyword">sizeof</span>(<a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>);
-<a name="l00154"></a>00154 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; indexSize*3)
-<a name="l00155"></a>00155 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00156"></a>00156 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; indexSize*4)
-<a name="l00157"></a>00157 <span class="keywordflow">return</span> <span class="keyword">false</span>;
-<a name="l00158"></a>00158
-<a name="l00159"></a>00159 <span class="keywordflow">return</span> <span class="keyword">true</span>;
-<a name="l00160"></a>00160 }
-<a name="l00161"></a>00161
-<a name="l00162"></a>00162 <span class="preprocessor">#if !PX_DOXYGEN</span>
-<a name="l00163"></a>00163 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
-<a name="l00164"></a>00164 <span class="preprocessor">#endif</span>
-<a name="l00165"></a>00165 <span class="preprocessor"></span>
-<a name="l00167"></a>00167 <span class="preprocessor">#endif</span>
+<a name="l00152"></a>00152 <span class="keywordflow">if</span> (<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; !<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxStridedData.html#d98a9e00d44b1c2c48c6dec114693f18">data</a>)
+<a name="l00153"></a>00153 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00154"></a>00154
+<a name="l00155"></a>00155 <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> indexSize = (<a class="code" href="classPxClothMeshDesc.html#952a2399574b931bc5b1d09c66793175" title="Flags bits, combined from values of the enum PxMeshFlag.">flags</a> &amp; PxMeshFlag::e16_BIT_INDICES) ? <span class="keyword">sizeof</span>(<a class="code" href="namespacephysx.html#9caf1cbcda071b6d2a9c069faa99da23">PxU16</a>) : <span class="keyword">sizeof</span>(<a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>);
+<a name="l00156"></a>00156 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#b3755b0da7fee6b3f5a2b9eb85001d38" title="Pointer to the first triangle.">triangles</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; indexSize*3)
+<a name="l00157"></a>00157 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00158"></a>00158 <span class="keywordflow">if</span>(<a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxBoundedData.html#99f022ab9aad0f98028254c1f433165f">count</a> &amp;&amp; <a class="code" href="classPxClothMeshDesc.html#8e78b80402ca808413f2ee658ba332dc" title="Pointer to the first quad.">quads</a>.<a class="code" href="structPxStridedData.html#abf495b4b5caec8f5350645a49e68fb3" title="The offset in bytes between consecutive samples in the data.">stride</a> &lt; indexSize*4)
+<a name="l00159"></a>00159 <span class="keywordflow">return</span> <span class="keyword">false</span>;
+<a name="l00160"></a>00160
+<a name="l00161"></a>00161 <span class="keywordflow">return</span> <span class="keyword">true</span>;
+<a name="l00162"></a>00162 }
+<a name="l00163"></a>00163
+<a name="l00164"></a>00164 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00165"></a>00165 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00166"></a>00166 <span class="preprocessor">#endif</span>
+<a name="l00167"></a>00167 <span class="preprocessor"></span>
+<a name="l00169"></a>00169 <span class="preprocessor">#endif</span>
</pre></div></div>
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