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diff --git a/KaplaDemo/samples/sampleViewer3/FrameBufferObject.cpp b/KaplaDemo/samples/sampleViewer3/FrameBufferObject.cpp
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+++ b/KaplaDemo/samples/sampleViewer3/FrameBufferObject.cpp
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+//glew uses iostreams which uses exceptions, so we need to turn off the following warning
+//warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
+#pragma warning( disable : 4530 )
+
+/*
+ Copyright (c) 2005,
+ Aaron Lefohn ([email protected])
+ Robert Strzodka ([email protected])
+ Adam Moerschell ([email protected])
+ All rights reserved.
+
+ This software is licensed under the BSD open-source license. See
+ http://www.opensource.org/licenses/bsd-license.php for more detail.
+
+ *************************************************************
+ Redistribution and use in source and binary forms, with or
+ without modification, are permitted provided that the following
+ conditions are met:
+
+ Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ Neither the name of the University of Californa, Davis nor the names of
+ the contributors may be used to endorse or promote products derived
+ from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+ THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
+ INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
+ THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
+ OF SUCH DAMAGE.
+*/
+
+#include "FrameBufferObject.h"
+#include <iostream>
+using namespace std;
+
+#define LOG_FBO_CALLS 0
+
+FrameBufferObject::FrameBufferObject()
+ : m_fboId(_GenerateFboId()),
+ m_savedFboId(0)
+{
+ // Bind this FBO so that it actually gets created now
+ _GuardedBind();
+ _GuardedUnbind();
+}
+
+FrameBufferObject::~FrameBufferObject()
+{
+#if LOG_FBO_CALLS
+ printf("deleting FBO %d\n",m_fboId);
+#endif
+
+ glDeleteFramebuffersEXT(1, &m_fboId);
+}
+
+void FrameBufferObject::Bind()
+{
+#if LOG_FBO_CALLS
+ printf("binding framebuffer %d\n",m_fboId);
+#endif
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fboId);
+}
+
+void FrameBufferObject::Disable()
+{
+#if LOG_FBO_CALLS
+ printf("binding window framebuffer \n");
+#endif
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+}
+
+void
+FrameBufferObject::AttachTexture( GLenum texTarget, GLuint texId,
+ GLenum attachment, int mipLevel, int zSlice )
+{
+ _GuardedBind();
+
+ /*
+#ifndef NDEBUG
+ if( GetAttachedId(attachment) != texId ) {
+#endif
+ */
+
+ _FramebufferTextureND( attachment, texTarget,
+ texId, mipLevel, zSlice );
+
+/*
+#ifndef NDEBUG
+ }
+ else {
+ cerr << "FrameBufferObject::AttachTexture PERFORMANCE WARNING:\n"
+ << "\tRedundant bind of texture (id = " << texId << ").\n"
+ << "\tHINT : Compile with -DNDEBUG to remove this warning.\n";
+ }
+#endif
+*/
+
+ _GuardedUnbind();
+}
+
+void
+FrameBufferObject::AttachTextures( int numTextures, GLenum texTarget[], GLuint texId[],
+ GLenum attachment[], int mipLevel[], int zSlice[] )
+{
+ for(int i = 0; i < numTextures; ++i) {
+ AttachTexture( texTarget[i], texId[i],
+ attachment ? attachment[i] : (GL_COLOR_ATTACHMENT0_EXT + i),
+ mipLevel ? mipLevel[i] : 0,
+ zSlice ? zSlice[i] : 0 );
+ }
+}
+
+void
+FrameBufferObject::AttachRenderBuffer( GLuint buffId, GLenum attachment )
+{
+ _GuardedBind();
+
+#ifndef NDEBUG
+ if( GetAttachedId(attachment) != buffId ) {
+#endif
+
+#if LOG_FBO_CALLS
+ printf("fbo %d: attaching renderbuffer to attachment point %d\n",m_fboId,attachment);
+#endif
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_RENDERBUFFER_EXT, buffId);
+
+#ifndef NDEBUG
+ }
+ else {
+ cerr << "FrameBufferObject::AttachRenderBuffer PERFORMANCE WARNING:\n"
+ << "\tRedundant bind of Renderbuffer (id = " << buffId << ")\n"
+ << "\tHINT : Compile with -DNDEBUG to remove this warning.\n";
+ }
+#endif
+
+ _GuardedUnbind();
+}
+
+void
+FrameBufferObject::AttachRenderBuffers( int numBuffers, GLuint buffId[], GLenum attachment[] )
+{
+ for(int i = 0; i < numBuffers; ++i) {
+ AttachRenderBuffer( buffId[i],
+ attachment ? attachment[i] : (GL_COLOR_ATTACHMENT0_EXT + i) );
+ }
+}
+
+void
+FrameBufferObject::Unattach( GLenum attachment )
+{
+ _GuardedBind();
+ GLenum type = GetAttachedType(attachment);
+
+#if LOG_FBO_CALLS
+ printf("fbo %d: detatching from attachment point %d\n",m_fboId,attachment);
+#endif
+
+ switch(type) {
+ case GL_NONE:
+ break;
+ case GL_RENDERBUFFER_EXT:
+ AttachRenderBuffer( 0, attachment );
+ break;
+ case GL_TEXTURE:
+ AttachTexture( GL_TEXTURE_2D, 0, attachment );
+ break;
+ default:
+ cerr << "FrameBufferObject::unbind_attachment ERROR: Unknown attached resource type\n";
+ }
+ _GuardedUnbind();
+}
+
+void
+FrameBufferObject::UnattachAll()
+{
+ int numAttachments = GetMaxColorAttachments();
+ for(int i = 0; i < numAttachments; ++i) {
+ Unattach( GL_COLOR_ATTACHMENT0_EXT + i );
+ }
+}
+
+GLint FrameBufferObject::GetMaxColorAttachments()
+{
+ GLint maxAttach = 0;
+ glGetIntegerv( GL_MAX_COLOR_ATTACHMENTS_EXT, &maxAttach );
+ return maxAttach;
+}
+
+GLuint FrameBufferObject::_GenerateFboId()
+{
+ GLuint id = 0;
+ glGenFramebuffersEXT(1, &id);
+
+#if LOG_FBO_CALLS
+ printf("created FBO %d\n",id);
+#endif
+
+ return id;
+}
+
+void FrameBufferObject::_GuardedBind()
+{
+ // Only binds if m_fboId is different than the currently bound FBO
+ glGetIntegerv( GL_FRAMEBUFFER_BINDING_EXT, &m_savedFboId );
+ if (m_fboId != (GLuint)m_savedFboId) {
+
+#if LOG_FBO_CALLS
+ printf("binding framebuffer %d\n",m_fboId);
+#endif
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fboId);
+ }
+}
+
+void FrameBufferObject::_GuardedUnbind()
+{
+ // Returns FBO binding to the previously enabled FBO
+ if (m_fboId != (GLuint)m_savedFboId) {
+#if LOG_FBO_CALLS
+ printf("binding framebuffer %d\n",m_savedFboId);
+#endif
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, (GLuint)m_savedFboId);
+ }
+}
+
+void
+FrameBufferObject::_FramebufferTextureND( GLenum attachment, GLenum texTarget,
+ GLuint texId, int mipLevel,
+ int zSlice )
+{
+#if LOG_FBO_CALLS
+ printf("fbo %d: attaching texture %d to attachment point %d\n",m_fboId,texId,attachment);
+#endif
+
+ if (texTarget == GL_TEXTURE_1D) {
+ glFramebufferTexture1DEXT( GL_FRAMEBUFFER_EXT, attachment,
+ GL_TEXTURE_1D, texId, mipLevel );
+ }
+ else if (texTarget == GL_TEXTURE_3D) {
+ glFramebufferTexture3DEXT( GL_FRAMEBUFFER_EXT, attachment,
+ GL_TEXTURE_3D, texId, mipLevel, zSlice );
+ }
+ else {
+ // Default is GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB, or cube faces
+ glFramebufferTexture2DEXT( GL_FRAMEBUFFER_EXT, attachment,
+ texTarget, texId, mipLevel );
+ }
+}
+
+#ifndef NDEBUG
+bool FrameBufferObject::IsValid( ostream& ostr )
+{
+ _GuardedBind();
+
+#if LOG_FBO_CALLS
+ printf("fbo %d: checking for FBO errors\n",m_fboId);
+#endif
+
+ bool isOK = false;
+
+ GLenum status;
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ switch(status) {
+ case GL_FRAMEBUFFER_COMPLETE_EXT: // Everything's OK
+ isOK = true;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\n";
+ isOK = false;
+ break;
+ case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "GL_FRAMEBUFFER_UNSUPPORTED_EXT\n";
+ isOK = false;
+ break;
+ default:
+ ostr << "glift::CheckFramebufferStatus() ERROR:\n\t"
+ << "Unknown ERROR\n";
+ isOK = false;
+ }
+
+ _GuardedUnbind();
+ return isOK;
+}
+#endif // NDEBUG
+
+/// Accessors
+GLenum FrameBufferObject::GetAttachedType( GLenum attachment )
+{
+#if LOG_FBO_CALLS
+ printf("querying type of attachment at %d\n",attachment);
+#endif
+
+ // Returns GL_RENDERBUFFER_EXT or GL_TEXTURE
+ _GuardedBind();
+ GLint type = 0;
+ glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT,
+ &type);
+ _GuardedUnbind();
+ return GLenum(type);
+}
+
+GLuint FrameBufferObject::GetAttachedId( GLenum attachment )
+{
+#if LOG_FBO_CALLS
+ printf("getting id of attachment at %d\n",attachment);
+#endif
+
+ _GuardedBind();
+ GLint id = 0;
+ glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT,
+ &id);
+ _GuardedUnbind();
+ return GLuint(id);
+}
+
+GLint FrameBufferObject::GetAttachedMipLevel( GLenum attachment )
+{
+#if LOG_FBO_CALLS
+ printf("getting mip level of attachment at %d\n",attachment);
+#endif
+
+ _GuardedBind();
+ GLint level = 0;
+ glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT,
+ &level);
+ _GuardedUnbind();
+ return level;
+}
+
+GLint FrameBufferObject::GetAttachedCubeFace( GLenum attachment )
+{
+#if LOG_FBO_CALLS
+ printf("getting cube face id of attachment at %d\n",attachment);
+#endif
+
+ _GuardedBind();
+ GLint level = 0;
+ glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT,
+ &level);
+ _GuardedUnbind();
+ return level;
+}
+
+GLint FrameBufferObject::GetAttachedZSlice( GLenum attachment )
+{
+#if LOG_FBO_CALLS
+ printf("querying z slice of attachment at %d\n",attachment);
+#endif
+ _GuardedBind();
+ GLint slice = 0;
+ glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER_EXT, attachment,
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT,
+ &slice);
+ _GuardedUnbind();
+ return slice;
+}
+
+
+