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+To use this in your project:
+
+- Add mojoshader*.c and mojoshader*.h to your project.
+- Compile mojoshader*.c
+- If you don't have a C99-compliant compiler, like Microsoft Visual Studio,
+ you'll need to compile the .c files as C++ to get them to build.
+- If you don't have cmake to generate mojoshader_version.h, you can either
+ add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to
+ your preprocessor definitions.
+
+// end of README.txt ...
+