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Diffstat (limited to 'APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h')
| -rw-r--r-- | APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h b/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h new file mode 100644 index 00000000..4e4dbfaf --- /dev/null +++ b/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h @@ -0,0 +1,77 @@ +/* +* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#ifndef APEX_RESOURCE_CALLBACK_H +#define APEX_RESOURCE_CALLBACK_H + +#include "Apex.h" +#include "ModuleParticles.h" + +#pragma warning(push) +#pragma warning(disable : 4350) +#include <vector> +#include <string> +#include <map> +#pragma warning(pop) + +using namespace nvidia::apex; + +class physx::PxFileBuf; + +class ApexResourceCallback : public ResourceCallback +{ + public: + ApexResourceCallback(); + ~ApexResourceCallback(); + + void setApexSDK(ApexSDK* apexSDK) + { + mApexSDK = apexSDK; + } + + void setModuleParticles(ModuleParticles* moduleParticles) + { + mModuleParticles = moduleParticles; + } + + // ResourceCallback API: + virtual void* requestResource(const char* nameSpace, const char* name); + virtual void releaseResource(const char* nameSpace, const char*, void* resource); + + // Internal samples API: + void addSearchDir(const char* dir, bool recursive = true); + NvParameterized::Interface* deserializeFromFile(const char* path); + + enum CustomResourceNameSpace + { + eSHADER_FILE_PATH, + eTEXTURE_RESOURCE + }; + + void* requestResourceCustom(CustomResourceNameSpace customNameSpace, const char* name); + + private: + ApexSDK* mApexSDK; + ModuleParticles* mModuleParticles; + + bool findFile(const char* fileName, std::vector<const char*> exts, char* foundPath); + bool findFileInDir(const char* fileNameFull, const char* path, bool recursive, char* foundPath); + + struct SearchDir + { + char* path; + bool recursive; + }; + + std::vector<SearchDir> mSearchDirs; + std::map<std::pair<CustomResourceNameSpace, std::string>, void*> mCustomResources; +}; + +#endif
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