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diff --git a/APEX_1.4/module/pxparticleios/include/ParticleIosCommon.h b/APEX_1.4/module/pxparticleios/include/ParticleIosCommon.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __PARTICLE_IOS_COMMON_H__
+#define __PARTICLE_IOS_COMMON_H__
+
+#include "PxBounds3.h"
+#include "PxVec3.h"
+#include "InplaceTypes.h"
+
+const unsigned int INVALID_PARTICLE_INDEX = (unsigned int)-1;
+
+namespace nvidia
+{
+namespace pxparticleios
+{
+
+//struct Px3InjectorParams
+#define INPLACE_TYPE_STRUCT_NAME Px3InjectorParams
+#define INPLACE_TYPE_STRUCT_FIELDS \
+ INPLACE_TYPE_FIELD(float, mLODMaxDistance) \
+ INPLACE_TYPE_FIELD(float, mLODDistanceWeight) \
+ INPLACE_TYPE_FIELD(float, mLODSpeedWeight) \
+ INPLACE_TYPE_FIELD(float, mLODLifeWeight) \
+ INPLACE_TYPE_FIELD(float, mLODBias) \
+ INPLACE_TYPE_FIELD(uint32_t, mLocalIndex)
+#include INPLACE_TYPE_BUILD()
+
+typedef InplaceArray<Px3InjectorParams> InjectorParamsArray;
+
+
+struct GridDensityParams
+{
+ bool Enabled;
+ float GridSize;
+ uint32_t GridMaxCellCount;
+ uint32_t GridResolution;
+ PxVec3 DensityOrigin;
+ GridDensityParams(): Enabled(false) {}
+};
+
+struct GridDensityFrustumParams
+{
+ float nearDimX;
+ float farDimX;
+ float nearDimY;
+ float farDimY;
+ float dimZ;
+};
+
+}
+} // namespace nvidia
+
+#endif