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Diffstat (limited to 'APEX_1.4/module/particles/src/autogen/VolumeRenderMaterialData.cpp')
| -rw-r--r-- | APEX_1.4/module/particles/src/autogen/VolumeRenderMaterialData.cpp | 1349 |
1 files changed, 1349 insertions, 0 deletions
diff --git a/APEX_1.4/module/particles/src/autogen/VolumeRenderMaterialData.cpp b/APEX_1.4/module/particles/src/autogen/VolumeRenderMaterialData.cpp new file mode 100644 index 00000000..a62c9463 --- /dev/null +++ b/APEX_1.4/module/particles/src/autogen/VolumeRenderMaterialData.cpp @@ -0,0 +1,1349 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#include "VolumeRenderMaterialData.h" +#include <string.h> +#include <stdlib.h> + +using namespace NvParameterized; + +namespace nvidia +{ +namespace particles +{ + +using namespace VolumeRenderMaterialDataNS; + +const char* const VolumeRenderMaterialDataFactory::vptr = + NvParameterized::getVptr<VolumeRenderMaterialData, VolumeRenderMaterialData::ClassAlignment>(); + +const uint32_t NumParamDefs = 36; +static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; + + +static const size_t ParamLookupChildrenTable[] = +{ + 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 34, 35, 31, 32, 33, +}; + +#define TENUM(type) nvidia::##type +#define CHILDREN(index) &ParamLookupChildrenTable[index] +static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = +{ + { TYPE_STRUCT, false, 0, CHILDREN(0), 32 }, + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->Name), NULL, 0 }, // Name + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->ApplicationMaterialName), NULL, 0 }, // ApplicationMaterialName + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->UserProperties), NULL, 0 }, // UserProperties + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderMode), NULL, 0 }, // RenderMode + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderMethod), NULL, 0 }, // RenderMethod + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->ResolutionScale), NULL, 0 }, // ResolutionScale + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->FillMode), NULL, 0 }, // FillMode + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->GenerateShadows), NULL, 0 }, // GenerateShadows + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->BlurShadows), NULL, 0 }, // BlurShadows + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->GenerateMipmaps), NULL, 0 }, // GenerateMipmaps + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->EnableStencilOpt), NULL, 0 }, // EnableStencilOpt + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->StepScale), NULL, 0 }, // StepScale + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->Density), NULL, 0 }, // Density + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->EdgeFade), NULL, 0 }, // EdgeFade + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->OpacityThreshold), NULL, 0 }, // OpacityThreshold + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->RayJitter), NULL, 0 }, // RayJitter + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->IsoValue), NULL, 0 }, // IsoValue + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->IsoValueSign), NULL, 0 }, // IsoValueSign + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->ShadowSamples), NULL, 0 }, // ShadowSamples + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowDistance), NULL, 0 }, // ShadowDistance + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowDensity), NULL, 0 }, // ShadowDensity + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowJitter), NULL, 0 }, // ShadowJitter + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowAmount), NULL, 0 }, // ShadowAmount + { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->LightDir), NULL, 0 }, // LightDir + { TYPE_VEC4, false, (size_t)(&((ParametersStruct*)0)->LightColor), NULL, 0 }, // LightColor + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->BlockEmptyThreshold), NULL, 0 }, // BlockEmptyThreshold + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->ReadDepth), NULL, 0 }, // ReadDepth + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMapScale), NULL, 0 }, // ColorMapScale + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMapOffset), NULL, 0 }, // ColorMapOffset + { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->ColorMap), CHILDREN(32), 1 }, // ColorMap + { TYPE_STRUCT, false, 1 * sizeof(colorLifeStruct_Type), CHILDREN(33), 2 }, // ColorMap[] + { TYPE_F32, false, (size_t)(&((colorLifeStruct_Type*)0)->density), NULL, 0 }, // ColorMap[].density + { TYPE_VEC4, false, (size_t)(&((colorLifeStruct_Type*)0)->color), NULL, 0 }, // ColorMap[].color + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->TextureRangeMin), NULL, 0 }, // TextureRangeMin + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->TextureRangeMax), NULL, 0 }, // TextureRangeMax +}; + + +bool VolumeRenderMaterialData::mBuiltFlag = false; +NvParameterized::MutexType VolumeRenderMaterialData::mBuiltFlagMutex; + +VolumeRenderMaterialData::VolumeRenderMaterialData(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : + NvParameters(traits, buf, refCount) +{ + //mParameterizedTraits->registerFactory(className(), &VolumeRenderMaterialDataFactoryInst); + + if (!buf) //Do not init data if it is inplace-deserialized + { + initDynamicArrays(); + initStrings(); + initReferences(); + initDefaults(); + } +} + +VolumeRenderMaterialData::~VolumeRenderMaterialData() +{ + freeStrings(); + freeReferences(); + freeDynamicArrays(); +} + +void VolumeRenderMaterialData::destroy() +{ + // We cache these fields here to avoid overwrite in destructor + bool doDeallocateSelf = mDoDeallocateSelf; + NvParameterized::Traits* traits = mParameterizedTraits; + int32_t* refCount = mRefCount; + void* buf = mBuffer; + + this->~VolumeRenderMaterialData(); + + NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); +} + +const NvParameterized::DefinitionImpl* VolumeRenderMaterialData::getParameterDefinitionTree(void) +{ + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +const NvParameterized::DefinitionImpl* VolumeRenderMaterialData::getParameterDefinitionTree(void) const +{ + VolumeRenderMaterialData* tmpParam = const_cast<VolumeRenderMaterialData*>(this); + + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + tmpParam->buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +NvParameterized::ErrorType VolumeRenderMaterialData::getParameterHandle(const char* long_name, Handle& handle) const +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +NvParameterized::ErrorType VolumeRenderMaterialData::getParameterHandle(const char* long_name, Handle& handle) +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +void VolumeRenderMaterialData::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const +{ + ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VolumeRenderMaterialData::ParametersStruct*>(¶meters()), handle, offset); +} + + +/* Dynamic Handle Indices */ + +void VolumeRenderMaterialData::freeParameterDefinitionTable(NvParameterized::Traits* traits) +{ + if (!traits) + { + return; + } + + if (!mBuiltFlag) // Double-checked lock + { + return; + } + + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + + if (!mBuiltFlag) + { + return; + } + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + ParamDefTable[i].~DefinitionImpl(); + } + + traits->free(ParamDefTable); + + mBuiltFlag = false; +} + +#define PDEF_PTR(index) (&ParamDefTable[index]) + +void VolumeRenderMaterialData::buildTree(void) +{ + + uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; + ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); + memset(ParamDefTable, 0, allocSize); + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); + } + + // Initialize DefinitionImpl node: nodeIndex=0, longName="" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; + ParamDef->init("", TYPE_STRUCT, "STRUCT", true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Contains the volume render material properties for this asset", true); + ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=1, longName="Name" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; + ParamDef->init("Name", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("READONLY", uint64_t(0), true); + ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#else + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("READONLY", uint64_t(0), true); + HintTable[1].init("shortDescription", "The name of this volume render material", true); + ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=2, longName="ApplicationMaterialName" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; + ParamDef->init("ApplicationMaterialName", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "The name of the material to match up with the application's material system", true); + ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=3, longName="UserProperties" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; + ParamDef->init("UserProperties", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Optional user properties string", true); + ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=4, longName="RenderMode" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; + ParamDef->init("RenderMode", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Volume rendering mode", true); + ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "VOLUME", "VOLUME_COLORMAP", "VOLUME_SHADOWED", "VOXELS", "ISOSURFACE" }; + ParamDefTable[4].setEnumVals((const char**)EnumVals, 5); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=5, longName="RenderMethod" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; + ParamDef->init("RenderMethod", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Determines whether to do raycasting or slice based rendering, default is raycasting", true); + ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "RAYCASTING", "SLICE_BASED" }; + ParamDefTable[5].setEnumVals((const char**)EnumVals, 2); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=6, longName="ResolutionScale" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; + ParamDef->init("ResolutionScale", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Resolution scale to use", true); + ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "NO_SCALE", "HALF_SCALE", "QUARTER_SCALE" }; + ParamDefTable[6].setEnumVals((const char**)EnumVals, 3); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=7, longName="FillMode" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; + ParamDef->init("FillMode", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Debugging option to render the volume in wireframe mode; default is solid of course", true); + ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "SOLID", "WIREFRAME" }; + ParamDefTable[7].setEnumVals((const char**)EnumVals, 2); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=8, longName="GenerateShadows" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; + ParamDef->init("GenerateShadows", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Generate shadow volume", true); + ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=9, longName="BlurShadows" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; + ParamDef->init("BlurShadows", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Blur shadow volume", true); + ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=10, longName="GenerateMipmaps" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; + ParamDef->init("GenerateMipmaps", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "The maximum clamp range to use when copying velocity/desnity to the 3d volume texture; this range will be scaled 0-255; it's important to tune the proper range value", true); + ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=11, longName="EnableStencilOpt" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; + ParamDef->init("EnableStencilOpt", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Enable stencil optimization", true); + ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=12, longName="StepScale" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; + ParamDef->init("StepScale", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Scale ray march step - e.g. 1.0 == voxel size, 0.5 == half voxel size", true); + ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=13, longName="Density" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; + ParamDef->init("Density", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Volume density [0, 1000.0]", true); + ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=14, longName="EdgeFade" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; + ParamDef->init("EdgeFade", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Edge fade distance [0, 1]", true); + ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=15, longName="OpacityThreshold" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; + ParamDef->init("OpacityThreshold", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Stop ray marching once opacity has reached this threshold [0, 1]", true); + ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=16, longName="RayJitter" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; + ParamDef->init("RayJitter", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Amount to jitter view rays [0, 1]", true); + ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=17, longName="IsoValue" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; + ParamDef->init("IsoValue", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Surface Isovalue for Isovalue render mode", true); + ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=18, longName="IsoValueSign" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; + ParamDef->init("IsoValueSign", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Isovalue sign, density is multiplied by this value before comparison (usually 1.0 or -1.0)", true); + ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=19, longName="ShadowSamples" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; + ParamDef->init("ShadowSamples", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(256), true); + HintTable[1].init("min", uint64_t(0), true); + ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(256), true); + HintTable[1].init("min", uint64_t(0), true); + HintTable[2].init("shortDescription", "Number of samples for shadows [0, 256]", true); + ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=20, longName="ShadowDistance" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; + ParamDef->init("ShadowDistance", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Distance to ray march shadows [0, 1]", true); + ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=21, longName="ShadowDensity" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; + ParamDef->init("ShadowDensity", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Shadow density [0, 1000]", true); + ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=22, longName="ShadowJitter" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; + ParamDef->init("ShadowJitter", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Amount to jitter shadow rays [0, 1]", true); + ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=23, longName="ShadowAmount" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; + ParamDef->init("ShadowAmount", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Amount of shadowing [0, 1]", true); + ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=24, longName="LightDir" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; + ParamDef->init("LightDir", TYPE_VEC3, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Normalized light direction", true); + ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=25, longName="LightColor" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; + ParamDef->init("LightColor", TYPE_VEC4, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("COLOR", uint64_t(1), true); + ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#else + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("COLOR", uint64_t(1), true); + HintTable[1].init("shortDescription", "The color to use for the 'light' on this volume render", true); + ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=26, longName="BlockEmptyThreshold" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26]; + ParamDef->init("BlockEmptyThreshold", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Threshold above which block is considered non-empty for empty space skipping (typically close to 0.0)", true); + ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=27, longName="ReadDepth" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[27]; + ParamDef->init("ReadDepth", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Read background depth during compositing", true); + ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=28, longName="ColorMapScale" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[28]; + ParamDef->init("ColorMapScale", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Color map scale", true); + ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=29, longName="ColorMapOffset" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[29]; + ParamDef->init("ColorMapOffset", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Color map offset", true); + ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=30, longName="ColorMap" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[30]; + ParamDef->init("ColorMap", TYPE_ARRAY, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[5]; + static Hint* HintPtrTable[5] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], }; + HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); + HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); + HintTable[2].init("editorCurve", uint64_t(1), true); + HintTable[3].init("xAxisLabel", "''Fluid Density''", true); + HintTable[4].init("yAxisLabel", "''Alpha + Color''", true); + ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 5); + +#else + + static HintImpl HintTable[6]; + static Hint* HintPtrTable[6] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], &HintTable[5], }; + HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); + HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); + HintTable[2].init("editorCurve", uint64_t(1), true); + HintTable[3].init("shortDescription", "Control points for color map", true); + HintTable[4].init("xAxisLabel", "''Fluid Density''", true); + HintTable[5].init("yAxisLabel", "''Alpha + Color''", true); + ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 6); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + ParamDef->setArraySize(-1); + } + + // Initialize DefinitionImpl node: nodeIndex=31, longName="ColorMap[]" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[31]; + ParamDef->init("ColorMap", TYPE_STRUCT, "colorLifeStruct", true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[5]; + static Hint* HintPtrTable[5] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], }; + HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); + HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); + HintTable[2].init("editorCurve", uint64_t(1), true); + HintTable[3].init("xAxisLabel", "''Fluid Density''", true); + HintTable[4].init("yAxisLabel", "''Alpha + Color''", true); + ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 5); + +#else + + static HintImpl HintTable[6]; + static Hint* HintPtrTable[6] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], &HintTable[5], }; + HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); + HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); + HintTable[2].init("editorCurve", uint64_t(1), true); + HintTable[3].init("shortDescription", "Control points for color map", true); + HintTable[4].init("xAxisLabel", "''Fluid Density''", true); + HintTable[5].init("yAxisLabel", "''Alpha + Color''", true); + ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 6); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=32, longName="ColorMap[].density" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[32]; + ParamDef->init("density", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(1.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Density", true); + ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=33, longName="ColorMap[].color" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[33]; + ParamDef->init("color", TYPE_VEC4, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Color is formated x=R, y=G, z=B, w=A", true); + ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=34, longName="TextureRangeMin" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[34]; + ParamDef->init("TextureRangeMin", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(5000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(5000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "For APEX turbulence, controls the minimum density range to copy to the density texture", true); + ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=35, longName="TextureRangeMax" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[35]; + ParamDef->init("TextureRangeMax", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(5000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(5000.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "For APEX turbulence, controls the maximum density range to copy to the density texture", true); + ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // SetChildren for: nodeIndex=0, longName="" + { + static Definition* Children[32]; + Children[0] = PDEF_PTR(1); + Children[1] = PDEF_PTR(2); + Children[2] = PDEF_PTR(3); + Children[3] = PDEF_PTR(4); + Children[4] = PDEF_PTR(5); + Children[5] = PDEF_PTR(6); + Children[6] = PDEF_PTR(7); + Children[7] = PDEF_PTR(8); + Children[8] = PDEF_PTR(9); + Children[9] = PDEF_PTR(10); + Children[10] = PDEF_PTR(11); + Children[11] = PDEF_PTR(12); + Children[12] = PDEF_PTR(13); + Children[13] = PDEF_PTR(14); + Children[14] = PDEF_PTR(15); + Children[15] = PDEF_PTR(16); + Children[16] = PDEF_PTR(17); + Children[17] = PDEF_PTR(18); + Children[18] = PDEF_PTR(19); + Children[19] = PDEF_PTR(20); + Children[20] = PDEF_PTR(21); + Children[21] = PDEF_PTR(22); + Children[22] = PDEF_PTR(23); + Children[23] = PDEF_PTR(24); + Children[24] = PDEF_PTR(25); + Children[25] = PDEF_PTR(26); + Children[26] = PDEF_PTR(27); + Children[27] = PDEF_PTR(28); + Children[28] = PDEF_PTR(29); + Children[29] = PDEF_PTR(30); + Children[30] = PDEF_PTR(34); + Children[31] = PDEF_PTR(35); + + ParamDefTable[0].setChildren(Children, 32); + } + + // SetChildren for: nodeIndex=30, longName="ColorMap" + { + static Definition* Children[1]; + Children[0] = PDEF_PTR(31); + + ParamDefTable[30].setChildren(Children, 1); + } + + // SetChildren for: nodeIndex=31, longName="ColorMap[]" + { + static Definition* Children[2]; + Children[0] = PDEF_PTR(32); + Children[1] = PDEF_PTR(33); + + ParamDefTable[31].setChildren(Children, 2); + } + + mBuiltFlag = true; + +} +void VolumeRenderMaterialData::initStrings(void) +{ + Name.isAllocated = false; + Name.buf = (const char*)"defaultVolumeRenderMaterial"; + ApplicationMaterialName.isAllocated = true; + ApplicationMaterialName.buf = NULL; + UserProperties.isAllocated = true; + UserProperties.buf = NULL; +} + +void VolumeRenderMaterialData::initDynamicArrays(void) +{ + ColorMap.buf = NULL; + ColorMap.isAllocated = true; + ColorMap.elementSize = sizeof(colorLifeStruct_Type); + ColorMap.arraySizes[0] = 0; +} + +void VolumeRenderMaterialData::initDefaults(void) +{ + + freeStrings(); + freeReferences(); + freeDynamicArrays(); + RenderMode = (const char*)"VOLUME"; + RenderMethod = (const char*)"RAYCASTING"; + ResolutionScale = (const char*)"NO_SCALE"; + FillMode = (const char*)"SOLID"; + GenerateShadows = bool(0); + BlurShadows = bool(1); + GenerateMipmaps = bool(0); + EnableStencilOpt = bool(0); + StepScale = float(0.500000000); + Density = float(50.000000000); + EdgeFade = float(0.100000001); + OpacityThreshold = float(0.990000010); + RayJitter = float(0.000000000); + IsoValue = float(0.500000000); + IsoValueSign = float(1.000000000); + ShadowSamples = uint32_t(4); + ShadowDistance = float(0.200000003); + ShadowDensity = float(20.000000000); + ShadowJitter = float(1.000000000); + ShadowAmount = float(1.000000000); + LightDir = physx::PxVec3(init(1.000000000,1.000000000,1.000000000)); + LightColor = physx::PxVec4(initVec4(1.000000000,1.000000000,1.000000000,1.000000000)); + BlockEmptyThreshold = float(0.000000000); + ReadDepth = bool(1); + ColorMapScale = float(1.000000000); + ColorMapOffset = float(0.000000000); + TextureRangeMin = float(0.000000000); + TextureRangeMax = float(500.000000000); + + initDynamicArrays(); + initStrings(); + initReferences(); +} + +void VolumeRenderMaterialData::initReferences(void) +{ +} + +void VolumeRenderMaterialData::freeDynamicArrays(void) +{ + if (ColorMap.isAllocated && ColorMap.buf) + { + mParameterizedTraits->free(ColorMap.buf); + } +} + +void VolumeRenderMaterialData::freeStrings(void) +{ + + if (Name.isAllocated && Name.buf) + { + mParameterizedTraits->strfree((char*)Name.buf); + } + + if (ApplicationMaterialName.isAllocated && ApplicationMaterialName.buf) + { + mParameterizedTraits->strfree((char*)ApplicationMaterialName.buf); + } + + if (UserProperties.isAllocated && UserProperties.buf) + { + mParameterizedTraits->strfree((char*)UserProperties.buf); + } +} + +void VolumeRenderMaterialData::freeReferences(void) +{ +} + +} // namespace particles +} // namespace nvidia |