diff options
Diffstat (limited to 'APEX_1.4/module/clothing/embedded/LowLevelCloth/src/PhaseConfig.cpp')
| -rw-r--r-- | APEX_1.4/module/clothing/embedded/LowLevelCloth/src/PhaseConfig.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/PhaseConfig.cpp b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/PhaseConfig.cpp new file mode 100644 index 00000000..310c43d6 --- /dev/null +++ b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/PhaseConfig.cpp @@ -0,0 +1,60 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PhaseConfig.h" +#include "ApexUsingNamespace.h" +#include "PsMathUtils.h" + +namespace nvidia +{ +namespace cloth +{ +PhaseConfig transform(const PhaseConfig&); +} +} + +using namespace nvidia; + +namespace +{ +float safeLog2(float x) +{ + float saturated = PxMax(0.0f, PxMin(x, 1.0f)); + return saturated ? physx::shdfnd::log2(saturated) : -FLT_MAX_EXP; +} +} + +cloth::PhaseConfig::PhaseConfig(uint16_t index) +: mPhaseIndex(index) +, mPadding(0xffff) +, mStiffness(1.0f) +, mStiffnessMultiplier(1.0f) +, mCompressionLimit(1.0f) +, mStretchLimit(1.0f) +{ +} + +// convert from user input to solver format +cloth::PhaseConfig cloth::transform(const PhaseConfig& config) +{ + PhaseConfig result(config.mPhaseIndex); + + result.mStiffness = safeLog2(1.0f - config.mStiffness); + result.mStiffnessMultiplier = safeLog2(config.mStiffnessMultiplier); + + // negative for compression, positive for stretch + result.mCompressionLimit = 1.f - 1.f / config.mCompressionLimit; + result.mStretchLimit = 1.f - 1.f / config.mStretchLimit; + + return result; +} |