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diff --git a/APEX_1.4/module/clothing/embedded/LowLevelCloth/include/PhaseConfig.h b/APEX_1.4/module/clothing/embedded/LowLevelCloth/include/PhaseConfig.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#pragma once
+
+#include "Types.h"
+
+namespace nvidia
+{
+namespace cloth
+{
+
+struct PhaseConfig
+{
+ PhaseConfig(uint16_t index = uint16_t(-1));
+
+ uint16_t mPhaseIndex;
+ uint16_t mPadding;
+
+ // target convergence rate per iteration (1/solverFrequency)
+ float mStiffness;
+
+ float mStiffnessMultiplier;
+
+ float mCompressionLimit;
+ float mStretchLimit;
+};
+
+} // namespace cloth
+} // namespace nvidia