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-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSActorParams_0p0_0p1.h85
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSAssetParams_0p0_0p1.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionJetFSActorParams_0p0_0p1.h87
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionJetFSAssetParams_0p0_0p1.h99
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSActorParams_0p0_0p1.h87
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p0_0p1.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p1_0p2.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSActorParams_0p0_0p1.h87
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p0_0p1.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p1_0p2.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionWindFSActorParams_0p0_0p1.h87
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/ConversionWindFSAssetParams_0p0_0p1.h80
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p1.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p0.h235
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p1.h237
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSPreviewParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSDebugRenderParams_0p0.h251
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSModuleParameters_0p0.h230
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p1.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p0.h252
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p1.h254
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/JetFSPreviewParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/ModuleBasicFSLegacyRegistration.h386
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p1.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p0.h245
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p1.h246
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p2.h247
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSPreviewParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p1.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p0.h239
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p1.h241
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p2.h243
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSPreviewParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p0.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p1.h233
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p0.h238
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p1.h239
-rw-r--r--APEX_1.4/module/basicfs_legacy/include/autogen/WindFSPreviewParams_0p0.h232
42 files changed, 8289 insertions, 0 deletions
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSActorParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSActorParams_0p0_0p1.h
new file mode 100644
index 00000000..156bcd44
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSActorParams_0p0_0p1.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONATTRACTORFSACTORPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONATTRACTORFSACTORPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "AttractorFSActorParams_0p0.h"
+#include "AttractorFSActorParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::AttractorFSActorParams_0p0,
+ nvidia::parameterized::AttractorFSActorParams_0p1,
+ nvidia::parameterized::AttractorFSActorParams_0p0::ClassVersion,
+ nvidia::parameterized::AttractorFSActorParams_0p1::ClassVersion>
+ ConversionAttractorFSActorParams_0p0_0p1Parent;
+
+class ConversionAttractorFSActorParams_0p0_0p1: public ConversionAttractorFSActorParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionAttractorFSActorParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionAttractorFSActorParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionAttractorFSActorParams_0p0_0p1(NvParameterized::Traits* t) : ConversionAttractorFSActorParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+ physx::PxMat33 tm(physx::PxVec3(mLegacyData->initialPose[0],mLegacyData->initialPose[1],mLegacyData->initialPose[2]),
+ physx::PxVec3(mLegacyData->initialPose[3],mLegacyData->initialPose[4],mLegacyData->initialPose[5]),
+ physx::PxVec3(mLegacyData->initialPose[6],mLegacyData->initialPose[7],mLegacyData->initialPose[8]));
+
+ mNewData->initialPose.q = physx::PxQuat(tm);
+ mNewData->initialPose.p = physx::PxVec3(mLegacyData->initialPose[9],mLegacyData->initialPose[10],mLegacyData->initialPose[11]);
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSAssetParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSAssetParams_0p0_0p1.h
new file mode 100644
index 00000000..ef242902
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionAttractorFSAssetParams_0p0_0p1.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONATTRACTORFSASSETPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONATTRACTORFSASSETPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "AttractorFSAssetParams_0p0.h"
+#include "AttractorFSAssetParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::AttractorFSAssetParams_0p0,
+ nvidia::parameterized::AttractorFSAssetParams_0p1,
+ nvidia::parameterized::AttractorFSAssetParams_0p0::ClassVersion,
+ nvidia::parameterized::AttractorFSAssetParams_0p1::ClassVersion>
+ ConversionAttractorFSAssetParams_0p0_0p1Parent;
+
+class ConversionAttractorFSAssetParams_0p0_0p1: public ConversionAttractorFSAssetParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionAttractorFSAssetParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionAttractorFSAssetParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionAttractorFSAssetParams_0p0_0p1(NvParameterized::Traits* t) : ConversionAttractorFSAssetParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSActorParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSActorParams_0p0_0p1.h
new file mode 100644
index 00000000..a97e2c85
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSActorParams_0p0_0p1.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONJETFSACTORPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONJETFSACTORPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "JetFSActorParams_0p0.h"
+#include "JetFSActorParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::JetFSActorParams_0p0,
+ nvidia::parameterized::JetFSActorParams_0p1,
+ nvidia::parameterized::JetFSActorParams_0p0::ClassVersion,
+ nvidia::parameterized::JetFSActorParams_0p1::ClassVersion>
+ ConversionJetFSActorParams_0p0_0p1Parent;
+
+class ConversionJetFSActorParams_0p0_0p1: public ConversionJetFSActorParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionJetFSActorParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionJetFSActorParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionJetFSActorParams_0p0_0p1(NvParameterized::Traits* t) : ConversionJetFSActorParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+ {
+ physx::PxMat33 tm(physx::PxVec3(mLegacyData->initialPose[0],mLegacyData->initialPose[1],mLegacyData->initialPose[2]),
+ physx::PxVec3(mLegacyData->initialPose[3],mLegacyData->initialPose[4],mLegacyData->initialPose[5]),
+ physx::PxVec3(mLegacyData->initialPose[6],mLegacyData->initialPose[7],mLegacyData->initialPose[8]));
+
+ mNewData->initialPose.q = physx::PxQuat(tm);
+ mNewData->initialPose.p = physx::PxVec3(mLegacyData->initialPose[9],mLegacyData->initialPose[10],mLegacyData->initialPose[11]);
+ }
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSAssetParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSAssetParams_0p0_0p1.h
new file mode 100644
index 00000000..5f289b72
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionJetFSAssetParams_0p0_0p1.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONJETFSASSETPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONJETFSASSETPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "JetFSAssetParams_0p0.h"
+#include "JetFSAssetParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::JetFSAssetParams_0p0,
+ nvidia::parameterized::JetFSAssetParams_0p1,
+ nvidia::parameterized::JetFSAssetParams_0p0::ClassVersion,
+ nvidia::parameterized::JetFSAssetParams_0p1::ClassVersion>
+ ConversionJetFSAssetParams_0p0_0p1Parent;
+
+class ConversionJetFSAssetParams_0p0_0p1: public ConversionJetFSAssetParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionJetFSAssetParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionJetFSAssetParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionJetFSAssetParams_0p0_0p1(NvParameterized::Traits* t) : ConversionJetFSAssetParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ PX_INLINE void containMin(float& value, float min)
+ {
+ if (value < min) value = min;
+ }
+
+ PX_INLINE void containMinMax(float& value, float min, float max)
+ {
+ containMin(value, min);
+ if (value > max) value = max;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ // perhaps these values should be retrieved from the hints themselves (in case we decide to change these?)
+ containMinMax(mNewData->boundaryFadePercentage, 0.0f, 1.0f);
+ containMinMax(mNewData->fieldDirectionDeviationAngle, 0.0f, 180.0f);
+ containMin(mNewData->fieldDirectionOscillationPeriod, 0.0f);
+ containMin(mNewData->fieldStrength, 0.0f);
+ containMinMax(mNewData->fieldStrengthDeviationPercentage, 0.0f, 1.0f);
+ containMin(mNewData->fieldStrengthOscillationPeriod, 0.0f);
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSActorParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSActorParams_0p0_0p1.h
new file mode 100644
index 00000000..9678032e
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSActorParams_0p0_0p1.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONNOISEFSACTORPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONNOISEFSACTORPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "NoiseFSActorParams_0p0.h"
+#include "NoiseFSActorParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::NoiseFSActorParams_0p0,
+ nvidia::parameterized::NoiseFSActorParams_0p1,
+ nvidia::parameterized::NoiseFSActorParams_0p0::ClassVersion,
+ nvidia::parameterized::NoiseFSActorParams_0p1::ClassVersion>
+ ConversionNoiseFSActorParams_0p0_0p1Parent;
+
+class ConversionNoiseFSActorParams_0p0_0p1: public ConversionNoiseFSActorParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionNoiseFSActorParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionNoiseFSActorParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionNoiseFSActorParams_0p0_0p1(NvParameterized::Traits* t) : ConversionNoiseFSActorParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+ {
+ physx::PxMat33 tm(physx::PxVec3(mLegacyData->initialPose[0],mLegacyData->initialPose[1],mLegacyData->initialPose[2]),
+ physx::PxVec3(mLegacyData->initialPose[3],mLegacyData->initialPose[4],mLegacyData->initialPose[5]),
+ physx::PxVec3(mLegacyData->initialPose[6],mLegacyData->initialPose[7],mLegacyData->initialPose[8]));
+
+ mNewData->initialPose.q = physx::PxQuat(tm);
+ mNewData->initialPose.p = physx::PxVec3(mLegacyData->initialPose[9],mLegacyData->initialPose[10],mLegacyData->initialPose[11]);
+ }
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p0_0p1.h
new file mode 100644
index 00000000..22fa2488
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p0_0p1.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONNOISEFSASSETPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONNOISEFSASSETPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "NoiseFSAssetParams_0p0.h"
+#include "NoiseFSAssetParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::NoiseFSAssetParams_0p0,
+ nvidia::parameterized::NoiseFSAssetParams_0p1,
+ nvidia::parameterized::NoiseFSAssetParams_0p0::ClassVersion,
+ nvidia::parameterized::NoiseFSAssetParams_0p1::ClassVersion>
+ ConversionNoiseFSAssetParams_0p0_0p1Parent;
+
+class ConversionNoiseFSAssetParams_0p0_0p1: public ConversionNoiseFSAssetParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionNoiseFSAssetParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionNoiseFSAssetParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionNoiseFSAssetParams_0p0_0p1(NvParameterized::Traits* t) : ConversionNoiseFSAssetParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p1_0p2.h b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p1_0p2.h
new file mode 100644
index 00000000..57f54156
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionNoiseFSAssetParams_0p1_0p2.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONNOISEFSASSETPARAMS_0P1_0P2H_H
+#define MODULE_CONVERSIONNOISEFSASSETPARAMS_0P1_0P2H_H
+
+#include "NvParamConversionTemplate.h"
+#include "NoiseFSAssetParams_0p1.h"
+#include "NoiseFSAssetParams_0p2.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::NoiseFSAssetParams_0p1,
+ nvidia::parameterized::NoiseFSAssetParams_0p2,
+ nvidia::parameterized::NoiseFSAssetParams_0p1::ClassVersion,
+ nvidia::parameterized::NoiseFSAssetParams_0p2::ClassVersion>
+ ConversionNoiseFSAssetParams_0p1_0p2Parent;
+
+class ConversionNoiseFSAssetParams_0p1_0p2: public ConversionNoiseFSAssetParams_0p1_0p2Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionNoiseFSAssetParams_0p1_0p2));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionNoiseFSAssetParams_0p1_0p2)(t) : 0;
+ }
+
+protected:
+ ConversionNoiseFSAssetParams_0p1_0p2(NvParameterized::Traits* t) : ConversionNoiseFSAssetParams_0p1_0p2Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSActorParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSActorParams_0p0_0p1.h
new file mode 100644
index 00000000..b5fcd2dd
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSActorParams_0p0_0p1.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONVORTEXFSACTORPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONVORTEXFSACTORPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "VortexFSActorParams_0p0.h"
+#include "VortexFSActorParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::VortexFSActorParams_0p0,
+ nvidia::parameterized::VortexFSActorParams_0p1,
+ nvidia::parameterized::VortexFSActorParams_0p0::ClassVersion,
+ nvidia::parameterized::VortexFSActorParams_0p1::ClassVersion>
+ ConversionVortexFSActorParams_0p0_0p1Parent;
+
+class ConversionVortexFSActorParams_0p0_0p1: public ConversionVortexFSActorParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionVortexFSActorParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionVortexFSActorParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionVortexFSActorParams_0p0_0p1(NvParameterized::Traits* t) : ConversionVortexFSActorParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+ {
+ physx::PxMat33 tm(physx::PxVec3(mLegacyData->initialPose[0],mLegacyData->initialPose[1],mLegacyData->initialPose[2]),
+ physx::PxVec3(mLegacyData->initialPose[3],mLegacyData->initialPose[4],mLegacyData->initialPose[5]),
+ physx::PxVec3(mLegacyData->initialPose[6],mLegacyData->initialPose[7],mLegacyData->initialPose[8]));
+
+ mNewData->initialPose.q = physx::PxQuat(tm);
+ mNewData->initialPose.p = physx::PxVec3(mLegacyData->initialPose[9],mLegacyData->initialPose[10],mLegacyData->initialPose[11]);
+ }
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p0_0p1.h
new file mode 100644
index 00000000..f1d35186
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p0_0p1.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONVORTEXFSASSETPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONVORTEXFSASSETPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "VortexFSAssetParams_0p0.h"
+#include "VortexFSAssetParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::VortexFSAssetParams_0p0,
+ nvidia::parameterized::VortexFSAssetParams_0p1,
+ nvidia::parameterized::VortexFSAssetParams_0p0::ClassVersion,
+ nvidia::parameterized::VortexFSAssetParams_0p1::ClassVersion>
+ ConversionVortexFSAssetParams_0p0_0p1Parent;
+
+class ConversionVortexFSAssetParams_0p0_0p1: public ConversionVortexFSAssetParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionVortexFSAssetParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionVortexFSAssetParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionVortexFSAssetParams_0p0_0p1(NvParameterized::Traits* t) : ConversionVortexFSAssetParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p1_0p2.h b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p1_0p2.h
new file mode 100644
index 00000000..62ca243a
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionVortexFSAssetParams_0p1_0p2.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONVORTEXFSASSETPARAMS_0P1_0P2H_H
+#define MODULE_CONVERSIONVORTEXFSASSETPARAMS_0P1_0P2H_H
+
+#include "NvParamConversionTemplate.h"
+#include "VortexFSAssetParams_0p1.h"
+#include "VortexFSAssetParams_0p2.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::VortexFSAssetParams_0p1,
+ nvidia::parameterized::VortexFSAssetParams_0p2,
+ nvidia::parameterized::VortexFSAssetParams_0p1::ClassVersion,
+ nvidia::parameterized::VortexFSAssetParams_0p2::ClassVersion>
+ ConversionVortexFSAssetParams_0p1_0p2Parent;
+
+class ConversionVortexFSAssetParams_0p1_0p2: public ConversionVortexFSAssetParams_0p1_0p2Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionVortexFSAssetParams_0p1_0p2));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionVortexFSAssetParams_0p1_0p2)(t) : 0;
+ }
+
+protected:
+ ConversionVortexFSAssetParams_0p1_0p2(NvParameterized::Traits* t) : ConversionVortexFSAssetParams_0p1_0p2Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSActorParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSActorParams_0p0_0p1.h
new file mode 100644
index 00000000..7a209b90
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSActorParams_0p0_0p1.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONWINDFSACTORPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONWINDFSACTORPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "WindFSActorParams_0p0.h"
+#include "WindFSActorParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::WindFSActorParams_0p0,
+ nvidia::parameterized::WindFSActorParams_0p1,
+ nvidia::parameterized::WindFSActorParams_0p0::ClassVersion,
+ nvidia::parameterized::WindFSActorParams_0p1::ClassVersion>
+ ConversionWindFSActorParams_0p0_0p1Parent;
+
+class ConversionWindFSActorParams_0p0_0p1: public ConversionWindFSActorParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionWindFSActorParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionWindFSActorParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionWindFSActorParams_0p0_0p1(NvParameterized::Traits* t) : ConversionWindFSActorParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+ {
+ physx::PxMat33 tm(physx::PxVec3(mLegacyData->initialPose[0],mLegacyData->initialPose[1],mLegacyData->initialPose[2]),
+ physx::PxVec3(mLegacyData->initialPose[3],mLegacyData->initialPose[4],mLegacyData->initialPose[5]),
+ physx::PxVec3(mLegacyData->initialPose[6],mLegacyData->initialPose[7],mLegacyData->initialPose[8]));
+
+ mNewData->initialPose.q = physx::PxQuat(tm);
+ mNewData->initialPose.p = physx::PxVec3(mLegacyData->initialPose[9],mLegacyData->initialPose[10],mLegacyData->initialPose[11]);
+ }
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSAssetParams_0p0_0p1.h b/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSAssetParams_0p0_0p1.h
new file mode 100644
index 00000000..620a898b
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/ConversionWindFSAssetParams_0p0_0p1.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef MODULE_CONVERSIONWINDFSASSETPARAMS_0P0_0P1H_H
+#define MODULE_CONVERSIONWINDFSASSETPARAMS_0P0_0P1H_H
+
+#include "NvParamConversionTemplate.h"
+#include "WindFSAssetParams_0p0.h"
+#include "WindFSAssetParams_0p1.h"
+
+namespace nvidia {
+namespace apex {
+namespace legacy {
+
+
+typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::WindFSAssetParams_0p0,
+ nvidia::parameterized::WindFSAssetParams_0p1,
+ nvidia::parameterized::WindFSAssetParams_0p0::ClassVersion,
+ nvidia::parameterized::WindFSAssetParams_0p1::ClassVersion>
+ ConversionWindFSAssetParams_0p0_0p1Parent;
+
+class ConversionWindFSAssetParams_0p0_0p1: public ConversionWindFSAssetParams_0p0_0p1Parent
+{
+public:
+ static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
+ {
+ void* buf = t->alloc(sizeof(ConversionWindFSAssetParams_0p0_0p1));
+ return buf ? PX_PLACEMENT_NEW(buf, ConversionWindFSAssetParams_0p0_0p1)(t) : 0;
+ }
+
+protected:
+ ConversionWindFSAssetParams_0p0_0p1(NvParameterized::Traits* t) : ConversionWindFSAssetParams_0p0_0p1Parent(t) {}
+
+ const NvParameterized::PrefVer* getPreferredVersions() const
+ {
+ static NvParameterized::PrefVer prefVers[] =
+ {
+ //TODO:
+ // Add your preferred versions for included references here.
+ // Entry format is
+ // { (const char*)longName, (uint32_t)preferredVersion }
+
+ { 0, 0 } // Terminator (do not remove!)
+ };
+
+ return prefVers;
+ }
+
+ bool convert()
+ {
+ //TODO:
+ // Write custom conversion code here using mNewData and mLegacyData members.
+ //
+ // Note that
+ // - mNewData has already been initialized with default values
+ // - same-named/same-typed members have already been copied
+ // from mLegacyData to mNewData
+ // - included references were moved to mNewData
+ // (and updated to preferred versions according to getPreferredVersions)
+ //
+ // For more info see the versioning wiki.
+
+ return true;
+ }
+};
+
+
+}
+}
+} //nvidia::apex::legacy
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p0.h
new file mode 100644
index 00000000..7e9e953e
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_AttractorFSActorParams_0p0_h
+#define HEADER_AttractorFSActorParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace AttractorFSActorParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float initialPose[12];
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x45e3d998, 0xba60d2f4, 0x6021f101, 0xff67e267, };
+
+} // namespace AttractorFSActorParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class AttractorFSActorParams_0p0 : public NvParameterized::NvParameters, public AttractorFSActorParams_0p0NS::ParametersStruct
+{
+public:
+ AttractorFSActorParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~AttractorFSActorParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("AttractorFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(AttractorFSActorParams_0p0NS::checksum);
+ return AttractorFSActorParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const AttractorFSActorParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ AttractorFSActorParams_0p0* tmpThis = const_cast<AttractorFSActorParams_0p0*>(this);
+ return *(static_cast<AttractorFSActorParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ AttractorFSActorParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<AttractorFSActorParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class AttractorFSActorParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ AttractorFSActorParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(AttractorFSActorParams_0p0), AttractorFSActorParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, AttractorFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(AttractorFSActorParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSActorParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, AttractorFSActorParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, AttractorFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of AttractorFSActorParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (AttractorFSActorParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (AttractorFSActorParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (AttractorFSActorParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (AttractorFSActorParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (AttractorFSActorParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p1.h
new file mode 100644
index 00000000..34024f36
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSActorParams_0p1.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_AttractorFSActorParams_0p1_h
+#define HEADER_AttractorFSActorParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace AttractorFSActorParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxTransform initialPose;
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x4f2a3341, 0x2794b529, 0x17ac5081, 0xa5038a78, };
+
+} // namespace AttractorFSActorParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class AttractorFSActorParams_0p1 : public NvParameterized::NvParameters, public AttractorFSActorParams_0p1NS::ParametersStruct
+{
+public:
+ AttractorFSActorParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~AttractorFSActorParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("AttractorFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(AttractorFSActorParams_0p1NS::checksum);
+ return AttractorFSActorParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const AttractorFSActorParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ AttractorFSActorParams_0p1* tmpThis = const_cast<AttractorFSActorParams_0p1*>(this);
+ return *(static_cast<AttractorFSActorParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ AttractorFSActorParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<AttractorFSActorParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class AttractorFSActorParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ AttractorFSActorParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(AttractorFSActorParams_0p1), AttractorFSActorParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, AttractorFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(AttractorFSActorParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSActorParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, AttractorFSActorParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, AttractorFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of AttractorFSActorParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (AttractorFSActorParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (AttractorFSActorParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (AttractorFSActorParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (AttractorFSActorParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (AttractorFSActorParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p0.h
new file mode 100644
index 00000000..4f78e39f
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p0.h
@@ -0,0 +1,235 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_AttractorFSAssetParams_0p0_h
+#define HEADER_AttractorFSAssetParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace AttractorFSAssetParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float boundaryFadePercentage;
+ float radius;
+ float constFieldStrength;
+ float variableFieldStrength;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xcfa05f8f, 0x552c72d3, 0xecaee81f, 0xd2e7b308, };
+
+} // namespace AttractorFSAssetParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class AttractorFSAssetParams_0p0 : public NvParameterized::NvParameters, public AttractorFSAssetParams_0p0NS::ParametersStruct
+{
+public:
+ AttractorFSAssetParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~AttractorFSAssetParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("AttractorFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(AttractorFSAssetParams_0p0NS::checksum);
+ return AttractorFSAssetParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const AttractorFSAssetParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ AttractorFSAssetParams_0p0* tmpThis = const_cast<AttractorFSAssetParams_0p0*>(this);
+ return *(static_cast<AttractorFSAssetParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ AttractorFSAssetParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<AttractorFSAssetParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class AttractorFSAssetParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ AttractorFSAssetParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(AttractorFSAssetParams_0p0), AttractorFSAssetParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, AttractorFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(AttractorFSAssetParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSAssetParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, AttractorFSAssetParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, AttractorFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of AttractorFSAssetParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (AttractorFSAssetParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (AttractorFSAssetParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (AttractorFSAssetParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (AttractorFSAssetParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (AttractorFSAssetParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p1.h
new file mode 100644
index 00000000..4233a9b3
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSAssetParams_0p1.h
@@ -0,0 +1,237 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_AttractorFSAssetParams_0p1_h
+#define HEADER_AttractorFSAssetParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace AttractorFSAssetParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float boundaryFadePercentage;
+ float radius;
+ float constFieldStrength;
+ float variableFieldStrength;
+ float fieldDragCoeff;
+ float fieldWeight;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xa5c6fe76, 0x029893b4, 0x67ea6245, 0xb8f7fb2a, };
+
+} // namespace AttractorFSAssetParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class AttractorFSAssetParams_0p1 : public NvParameterized::NvParameters, public AttractorFSAssetParams_0p1NS::ParametersStruct
+{
+public:
+ AttractorFSAssetParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~AttractorFSAssetParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("AttractorFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(AttractorFSAssetParams_0p1NS::checksum);
+ return AttractorFSAssetParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const AttractorFSAssetParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ AttractorFSAssetParams_0p1* tmpThis = const_cast<AttractorFSAssetParams_0p1*>(this);
+ return *(static_cast<AttractorFSAssetParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ AttractorFSAssetParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<AttractorFSAssetParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class AttractorFSAssetParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ AttractorFSAssetParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(AttractorFSAssetParams_0p1), AttractorFSAssetParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, AttractorFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(AttractorFSAssetParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSAssetParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, AttractorFSAssetParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, AttractorFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of AttractorFSAssetParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (AttractorFSAssetParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (AttractorFSAssetParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (AttractorFSAssetParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (AttractorFSAssetParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (AttractorFSAssetParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSPreviewParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSPreviewParams_0p0.h
new file mode 100644
index 00000000..7800e399
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/AttractorFSPreviewParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_AttractorFSPreviewParams_0p0_h
+#define HEADER_AttractorFSPreviewParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace AttractorFSPreviewParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxMat44 globalPose;
+ bool drawShape;
+ bool drawAssetInfo;
+ uint64_t userData;
+
+};
+
+static const uint32_t checksum[] = { 0x8922c590, 0x18102a05, 0xf09b9b50, 0xdcef001a, };
+
+} // namespace AttractorFSPreviewParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class AttractorFSPreviewParams_0p0 : public NvParameterized::NvParameters, public AttractorFSPreviewParams_0p0NS::ParametersStruct
+{
+public:
+ AttractorFSPreviewParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~AttractorFSPreviewParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("AttractorFSPreviewParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(AttractorFSPreviewParams_0p0NS::checksum);
+ return AttractorFSPreviewParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const AttractorFSPreviewParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ AttractorFSPreviewParams_0p0* tmpThis = const_cast<AttractorFSPreviewParams_0p0*>(this);
+ return *(static_cast<AttractorFSPreviewParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ AttractorFSPreviewParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<AttractorFSPreviewParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class AttractorFSPreviewParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ AttractorFSPreviewParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(AttractorFSPreviewParams_0p0), AttractorFSPreviewParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, AttractorFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(AttractorFSPreviewParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSPreviewParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, AttractorFSPreviewParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, AttractorFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of AttractorFSPreviewParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (AttractorFSPreviewParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (AttractorFSPreviewParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (AttractorFSPreviewParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (AttractorFSPreviewParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (AttractorFSPreviewParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSDebugRenderParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSDebugRenderParams_0p0.h
new file mode 100644
index 00000000..c64275ef
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSDebugRenderParams_0p0.h
@@ -0,0 +1,251 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_BasicFSDebugRenderParams_0p0_h
+#define HEADER_BasicFSDebugRenderParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace BasicFSDebugRenderParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ bool VISUALIZE_JET_FS_ACTOR;
+ bool VISUALIZE_JET_FS_ACTOR_NAME;
+ bool VISUALIZE_JET_FS_SHAPE;
+ bool VISUALIZE_JET_FS_FIELD;
+ bool VISUALIZE_JET_FS_POSE;
+ float JET_FS_FIELD_SCALE;
+ bool VISUALIZE_ATTRACTOR_FS_ACTOR;
+ bool VISUALIZE_ATTRACTOR_FS_ACTOR_NAME;
+ bool VISUALIZE_ATTRACTOR_FS_SHAPE;
+ bool VISUALIZE_ATTRACTOR_FS_FIELD;
+ bool VISUALIZE_ATTRACTOR_FS_POSE;
+ bool VISUALIZE_VORTEX_FS_ACTOR;
+ bool VISUALIZE_VORTEX_FS_ACTOR_NAME;
+ bool VISUALIZE_VORTEX_FS_SHAPE;
+ bool VISUALIZE_VORTEX_FS_FIELD;
+ bool VISUALIZE_VORTEX_FS_POSE;
+ bool VISUALIZE_NOISE_FS_ACTOR;
+ bool VISUALIZE_NOISE_FS_ACTOR_NAME;
+ bool VISUALIZE_NOISE_FS_SHAPE;
+ bool VISUALIZE_NOISE_FS_POSE;
+ bool VISUALIZE_WIND_FS_ACTOR;
+ bool VISUALIZE_WIND_FS_ACTOR_NAME;
+
+};
+
+static const uint32_t checksum[] = { 0xb0169d27, 0x35d0161d, 0xa6b13602, 0x90135fb1, };
+
+} // namespace BasicFSDebugRenderParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class BasicFSDebugRenderParams_0p0 : public NvParameterized::NvParameters, public BasicFSDebugRenderParams_0p0NS::ParametersStruct
+{
+public:
+ BasicFSDebugRenderParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~BasicFSDebugRenderParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("BasicFSDebugRenderParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(BasicFSDebugRenderParams_0p0NS::checksum);
+ return BasicFSDebugRenderParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const BasicFSDebugRenderParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ BasicFSDebugRenderParams_0p0* tmpThis = const_cast<BasicFSDebugRenderParams_0p0*>(this);
+ return *(static_cast<BasicFSDebugRenderParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ BasicFSDebugRenderParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<BasicFSDebugRenderParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class BasicFSDebugRenderParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ BasicFSDebugRenderParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(BasicFSDebugRenderParams_0p0), BasicFSDebugRenderParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, BasicFSDebugRenderParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(BasicFSDebugRenderParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSDebugRenderParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, BasicFSDebugRenderParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, BasicFSDebugRenderParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of BasicFSDebugRenderParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (BasicFSDebugRenderParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (BasicFSDebugRenderParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (BasicFSDebugRenderParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (BasicFSDebugRenderParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (BasicFSDebugRenderParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSModuleParameters_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSModuleParameters_0p0.h
new file mode 100644
index 00000000..25835193
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/BasicFSModuleParameters_0p0.h
@@ -0,0 +1,230 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_BasicFSModuleParameters_0p0_h
+#define HEADER_BasicFSModuleParameters_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace BasicFSModuleParameters_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ uint32_t unused;
+
+};
+
+static const uint32_t checksum[] = { 0x5172e1d0, 0xd8897074, 0x2680816d, 0x73062129, };
+
+} // namespace BasicFSModuleParameters_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class BasicFSModuleParameters_0p0 : public NvParameterized::NvParameters, public BasicFSModuleParameters_0p0NS::ParametersStruct
+{
+public:
+ BasicFSModuleParameters_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~BasicFSModuleParameters_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("BasicFSModuleParameters");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(BasicFSModuleParameters_0p0NS::checksum);
+ return BasicFSModuleParameters_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const BasicFSModuleParameters_0p0NS::ParametersStruct& parameters(void) const
+ {
+ BasicFSModuleParameters_0p0* tmpThis = const_cast<BasicFSModuleParameters_0p0*>(this);
+ return *(static_cast<BasicFSModuleParameters_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ BasicFSModuleParameters_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<BasicFSModuleParameters_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class BasicFSModuleParameters_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ BasicFSModuleParameters_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(BasicFSModuleParameters_0p0), BasicFSModuleParameters_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, BasicFSModuleParameters_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(BasicFSModuleParameters_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSModuleParameters_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, BasicFSModuleParameters_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, BasicFSModuleParameters_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of BasicFSModuleParameters_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (BasicFSModuleParameters_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (BasicFSModuleParameters_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (BasicFSModuleParameters_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (BasicFSModuleParameters_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (BasicFSModuleParameters_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p0.h
new file mode 100644
index 00000000..224c51be
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_JetFSActorParams_0p0_h
+#define HEADER_JetFSActorParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace JetFSActorParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float initialPose[12];
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x1c5d70a6, 0x751958e8, 0xcf53c70a, 0xd108a6ab, };
+
+} // namespace JetFSActorParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class JetFSActorParams_0p0 : public NvParameterized::NvParameters, public JetFSActorParams_0p0NS::ParametersStruct
+{
+public:
+ JetFSActorParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~JetFSActorParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("JetFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(JetFSActorParams_0p0NS::checksum);
+ return JetFSActorParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const JetFSActorParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ JetFSActorParams_0p0* tmpThis = const_cast<JetFSActorParams_0p0*>(this);
+ return *(static_cast<JetFSActorParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ JetFSActorParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<JetFSActorParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class JetFSActorParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ JetFSActorParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(JetFSActorParams_0p0), JetFSActorParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, JetFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(JetFSActorParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSActorParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, JetFSActorParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, JetFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of JetFSActorParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (JetFSActorParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (JetFSActorParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (JetFSActorParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (JetFSActorParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (JetFSActorParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p1.h
new file mode 100644
index 00000000..21e27e52
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSActorParams_0p1.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_JetFSActorParams_0p1_h
+#define HEADER_JetFSActorParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace JetFSActorParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxTransform initialPose;
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xa4d1a7f7, 0x7f6decb8, 0x56e05568, 0x7b6ddfd3, };
+
+} // namespace JetFSActorParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class JetFSActorParams_0p1 : public NvParameterized::NvParameters, public JetFSActorParams_0p1NS::ParametersStruct
+{
+public:
+ JetFSActorParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~JetFSActorParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("JetFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(JetFSActorParams_0p1NS::checksum);
+ return JetFSActorParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const JetFSActorParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ JetFSActorParams_0p1* tmpThis = const_cast<JetFSActorParams_0p1*>(this);
+ return *(static_cast<JetFSActorParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ JetFSActorParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<JetFSActorParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class JetFSActorParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ JetFSActorParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(JetFSActorParams_0p1), JetFSActorParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, JetFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(JetFSActorParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSActorParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, JetFSActorParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, JetFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of JetFSActorParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (JetFSActorParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (JetFSActorParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (JetFSActorParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (JetFSActorParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (JetFSActorParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p0.h
new file mode 100644
index 00000000..5c8d330c
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p0.h
@@ -0,0 +1,252 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_JetFSAssetParams_0p0_h
+#define HEADER_JetFSAssetParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace JetFSAssetParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float defaultScale;
+ float boundaryFadePercentage;
+ physx::PxVec3 fieldDirection;
+ float fieldDirectionDeviationAngle;
+ float fieldDirectionOscillationPeriod;
+ float fieldStrength;
+ float fieldStrengthDeviationPercentage;
+ float fieldStrengthOscillationPeriod;
+ float gridShapeRadius;
+ float gridShapeHeight;
+ float gridBoundaryFadePercentage;
+ float nearRadius;
+ float pivotRadius;
+ float farRadius;
+ float directionalStretch;
+ float averageStartDistance;
+ float averageEndDistance;
+ float noisePercentage;
+ float noiseSpaceScale;
+ float noiseTimeScale;
+ uint32_t noiseOctaves;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x08d0f147, 0xdd6bdfdb, 0xc8ba84a3, 0x82b526e5, };
+
+} // namespace JetFSAssetParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class JetFSAssetParams_0p0 : public NvParameterized::NvParameters, public JetFSAssetParams_0p0NS::ParametersStruct
+{
+public:
+ JetFSAssetParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~JetFSAssetParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("JetFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(JetFSAssetParams_0p0NS::checksum);
+ return JetFSAssetParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const JetFSAssetParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ JetFSAssetParams_0p0* tmpThis = const_cast<JetFSAssetParams_0p0*>(this);
+ return *(static_cast<JetFSAssetParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ JetFSAssetParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<JetFSAssetParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class JetFSAssetParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ JetFSAssetParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(JetFSAssetParams_0p0), JetFSAssetParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, JetFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(JetFSAssetParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSAssetParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, JetFSAssetParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, JetFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of JetFSAssetParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (JetFSAssetParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (JetFSAssetParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (JetFSAssetParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (JetFSAssetParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (JetFSAssetParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p1.h
new file mode 100644
index 00000000..8c7421f1
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSAssetParams_0p1.h
@@ -0,0 +1,254 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_JetFSAssetParams_0p1_h
+#define HEADER_JetFSAssetParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace JetFSAssetParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float defaultScale;
+ float boundaryFadePercentage;
+ physx::PxVec3 fieldDirection;
+ float fieldDirectionDeviationAngle;
+ float fieldDirectionOscillationPeriod;
+ float fieldStrength;
+ float fieldStrengthDeviationPercentage;
+ float fieldStrengthOscillationPeriod;
+ float gridShapeRadius;
+ float gridShapeHeight;
+ float gridBoundaryFadePercentage;
+ float nearRadius;
+ float pivotRadius;
+ float farRadius;
+ float directionalStretch;
+ float averageStartDistance;
+ float averageEndDistance;
+ float noisePercentage;
+ float noiseSpaceScale;
+ float noiseTimeScale;
+ uint32_t noiseOctaves;
+ float fieldDragCoeff;
+ float fieldWeight;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x69e560ed, 0x4dd107de, 0x04ab3f89, 0x32270f6f, };
+
+} // namespace JetFSAssetParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class JetFSAssetParams_0p1 : public NvParameterized::NvParameters, public JetFSAssetParams_0p1NS::ParametersStruct
+{
+public:
+ JetFSAssetParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~JetFSAssetParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("JetFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(JetFSAssetParams_0p1NS::checksum);
+ return JetFSAssetParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const JetFSAssetParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ JetFSAssetParams_0p1* tmpThis = const_cast<JetFSAssetParams_0p1*>(this);
+ return *(static_cast<JetFSAssetParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ JetFSAssetParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<JetFSAssetParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class JetFSAssetParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ JetFSAssetParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(JetFSAssetParams_0p1), JetFSAssetParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, JetFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(JetFSAssetParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSAssetParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, JetFSAssetParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, JetFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of JetFSAssetParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (JetFSAssetParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (JetFSAssetParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (JetFSAssetParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (JetFSAssetParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (JetFSAssetParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSPreviewParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSPreviewParams_0p0.h
new file mode 100644
index 00000000..3f8caf82
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/JetFSPreviewParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_JetFSPreviewParams_0p0_h
+#define HEADER_JetFSPreviewParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace JetFSPreviewParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxMat44 globalPose;
+ bool drawShape;
+ bool drawAssetInfo;
+ uint64_t userData;
+
+};
+
+static const uint32_t checksum[] = { 0xd4ae1ca1, 0x104c2a39, 0xc7e092cd, 0xc962045f, };
+
+} // namespace JetFSPreviewParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class JetFSPreviewParams_0p0 : public NvParameterized::NvParameters, public JetFSPreviewParams_0p0NS::ParametersStruct
+{
+public:
+ JetFSPreviewParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~JetFSPreviewParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("JetFSPreviewParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(JetFSPreviewParams_0p0NS::checksum);
+ return JetFSPreviewParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const JetFSPreviewParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ JetFSPreviewParams_0p0* tmpThis = const_cast<JetFSPreviewParams_0p0*>(this);
+ return *(static_cast<JetFSPreviewParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ JetFSPreviewParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<JetFSPreviewParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class JetFSPreviewParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ JetFSPreviewParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(JetFSPreviewParams_0p0), JetFSPreviewParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, JetFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(JetFSPreviewParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSPreviewParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, JetFSPreviewParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, JetFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of JetFSPreviewParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (JetFSPreviewParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (JetFSPreviewParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (JetFSPreviewParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (JetFSPreviewParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (JetFSPreviewParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/ModuleBasicFSLegacyRegistration.h b/APEX_1.4/module/basicfs_legacy/include/autogen/ModuleBasicFSLegacyRegistration.h
new file mode 100644
index 00000000..d07f643c
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/ModuleBasicFSLegacyRegistration.h
@@ -0,0 +1,386 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+#ifndef MODULE_MODULEBASICFSLEGACYREGISTRATIONH_H
+#define MODULE_MODULEBASICFSLEGACYREGISTRATIONH_H
+
+#include "PsAllocator.h"
+#include "NvRegistrationsForTraitsBase.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "PxAssert.h"
+#include <stdint.h>
+
+// INCLUDE GENERATED FACTORIES
+#include "AttractorFSActorParams_0p0.h"
+#include "AttractorFSAssetParams_0p0.h"
+#include "JetFSActorParams_0p0.h"
+#include "JetFSAssetParams_0p0.h"
+#include "NoiseFSActorParams_0p0.h"
+#include "NoiseFSAssetParams_0p0.h"
+#include "NoiseFSAssetParams_0p1.h"
+#include "VortexFSActorParams_0p0.h"
+#include "VortexFSAssetParams_0p0.h"
+#include "VortexFSAssetParams_0p1.h"
+#include "WindFSActorParams_0p0.h"
+#include "WindFSAssetParams_0p0.h"
+#include "AttractorFSActorParams_0p1.h"
+#include "AttractorFSAssetParams_0p1.h"
+#include "AttractorFSPreviewParams_0p0.h"
+#include "BasicFSDebugRenderParams_0p0.h"
+#include "JetFSActorParams_0p1.h"
+#include "JetFSAssetParams_0p1.h"
+#include "JetFSPreviewParams_0p0.h"
+#include "BasicFSModuleParameters_0p0.h"
+#include "NoiseFSActorParams_0p1.h"
+#include "NoiseFSAssetParams_0p2.h"
+#include "NoiseFSPreviewParams_0p0.h"
+#include "VortexFSActorParams_0p1.h"
+#include "VortexFSAssetParams_0p2.h"
+#include "VortexFSPreviewParams_0p0.h"
+#include "WindFSActorParams_0p1.h"
+#include "WindFSAssetParams_0p1.h"
+#include "WindFSPreviewParams_0p0.h"
+
+
+// INCLUDE GENERATED CONVERSION
+#include "ConversionAttractorFSActorParams_0p0_0p1.h"
+#include "ConversionAttractorFSAssetParams_0p0_0p1.h"
+#include "ConversionJetFSActorParams_0p0_0p1.h"
+#include "ConversionJetFSAssetParams_0p0_0p1.h"
+#include "ConversionNoiseFSActorParams_0p0_0p1.h"
+#include "ConversionNoiseFSAssetParams_0p0_0p1.h"
+#include "ConversionNoiseFSAssetParams_0p1_0p2.h"
+#include "ConversionVortexFSActorParams_0p0_0p1.h"
+#include "ConversionVortexFSAssetParams_0p0_0p1.h"
+#include "ConversionVortexFSAssetParams_0p1_0p2.h"
+#include "ConversionWindFSActorParams_0p0_0p1.h"
+#include "ConversionWindFSAssetParams_0p0_0p1.h"
+
+
+// global namespace
+
+class ModuleBasicFSLegacyRegistration : public NvParameterized::RegistrationsForTraitsBase
+{
+public:
+ static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleBasicFSLegacyRegistration().registerAll(*parameterizedTraits);
+ }
+ }
+
+ static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
+ {
+ if (parameterizedTraits)
+ {
+ ModuleBasicFSLegacyRegistration().unregisterAll(*parameterizedTraits);
+ }
+ }
+
+ void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ ::NvParameterized::Factory* factoriesToRegister[] = {
+// REGISTER GENERATED FACTORIES
+ new nvidia::parameterized::AttractorFSActorParams_0p0Factory(),
+ new nvidia::parameterized::AttractorFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::JetFSActorParams_0p0Factory(),
+ new nvidia::parameterized::JetFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSActorParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSAssetParams_0p1Factory(),
+ new nvidia::parameterized::VortexFSActorParams_0p0Factory(),
+ new nvidia::parameterized::VortexFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::VortexFSAssetParams_0p1Factory(),
+ new nvidia::parameterized::WindFSActorParams_0p0Factory(),
+ new nvidia::parameterized::WindFSAssetParams_0p0Factory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
+ {
+ parameterizedTraits.registerFactory(*factoriesToRegister[i]);
+ }
+ }
+
+ virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// REGISTER GENERATED CONVERSION
+ {
+ typedef nvidia::apex::legacy::ConversionAttractorFSActorParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionAttractorFSAssetParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionJetFSActorParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionJetFSAssetParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSActorParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSAssetParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSAssetParams_0p1_0p2 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSActorParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSAssetParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSAssetParams_0p1_0p2 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionWindFSActorParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionWindFSAssetParams_0p0_0p1 ConverterToRegister;
+ parameterizedTraits.registerConversion(ConverterToRegister::TOldClass::staticClassName(),
+ ConverterToRegister::TOldClass::ClassVersion,
+ ConverterToRegister::TNewClass::ClassVersion,
+ *(ConverterToRegister::Create(&parameterizedTraits)));
+ }
+
+ }
+
+ void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
+ {
+ struct FactoryDesc
+ {
+ const char* name;
+ uint32_t version;
+ };
+
+ ::NvParameterized::Factory* factoriesToUnregister[] = {
+// UNREGISTER GENERATED FACTORIES
+ new nvidia::parameterized::AttractorFSActorParams_0p0Factory(),
+ new nvidia::parameterized::AttractorFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::JetFSActorParams_0p0Factory(),
+ new nvidia::parameterized::JetFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSActorParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::NoiseFSAssetParams_0p1Factory(),
+ new nvidia::parameterized::VortexFSActorParams_0p0Factory(),
+ new nvidia::parameterized::VortexFSAssetParams_0p0Factory(),
+ new nvidia::parameterized::VortexFSAssetParams_0p1Factory(),
+ new nvidia::parameterized::WindFSActorParams_0p0Factory(),
+ new nvidia::parameterized::WindFSAssetParams_0p0Factory(),
+
+ };
+
+ for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
+ {
+ ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
+ if (!removedFactory)
+ {
+ PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
+ }
+ else
+ {
+ removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
+ delete removedFactory;
+ delete factoriesToUnregister[i];
+ }
+ }
+ }
+
+ virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
+ {
+// UNREGISTER GENERATED CONVERSION
+ {
+ typedef nvidia::apex::legacy::ConversionAttractorFSActorParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionAttractorFSAssetParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionJetFSActorParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionJetFSAssetParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSActorParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSAssetParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionNoiseFSAssetParams_0p1_0p2 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSActorParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSAssetParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionVortexFSAssetParams_0p1_0p2 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionWindFSActorParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+ {
+ typedef nvidia::apex::legacy::ConversionWindFSAssetParams_0p0_0p1 ConverterToUnregister;
+ ::NvParameterized::Conversion* removedConv = parameterizedTraits.removeConversion(ConverterToUnregister::TOldClass::staticClassName(),
+ ConverterToUnregister::TOldClass::ClassVersion,
+ ConverterToUnregister::TNewClass::ClassVersion);
+ if (removedConv) {
+ removedConv->~Conversion(); parameterizedTraits.free(removedConv); // PLACEMENT DELETE
+ } else {
+ // assert("Conversion was not found");
+ }
+ }
+
+ }
+
+};
+
+// global namespace
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p0.h
new file mode 100644
index 00000000..f16bce7f
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSActorParams_0p0_h
+#define HEADER_NoiseFSActorParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSActorParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float initialPose[12];
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xec387120, 0xb053883c, 0x09be46f0, 0x0ef38266, };
+
+} // namespace NoiseFSActorParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSActorParams_0p0 : public NvParameterized::NvParameters, public NoiseFSActorParams_0p0NS::ParametersStruct
+{
+public:
+ NoiseFSActorParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSActorParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSActorParams_0p0NS::checksum);
+ return NoiseFSActorParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSActorParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSActorParams_0p0* tmpThis = const_cast<NoiseFSActorParams_0p0*>(this);
+ return *(static_cast<NoiseFSActorParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSActorParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSActorParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSActorParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSActorParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSActorParams_0p0), NoiseFSActorParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSActorParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSActorParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSActorParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSActorParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSActorParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSActorParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSActorParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSActorParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSActorParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p1.h
new file mode 100644
index 00000000..cd225b51
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSActorParams_0p1.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSActorParams_0p1_h
+#define HEADER_NoiseFSActorParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSActorParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxTransform initialPose;
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xe4c90c5a, 0x15924053, 0x3469b7ba, 0xb14315a6, };
+
+} // namespace NoiseFSActorParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSActorParams_0p1 : public NvParameterized::NvParameters, public NoiseFSActorParams_0p1NS::ParametersStruct
+{
+public:
+ NoiseFSActorParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSActorParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSActorParams_0p1NS::checksum);
+ return NoiseFSActorParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSActorParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSActorParams_0p1* tmpThis = const_cast<NoiseFSActorParams_0p1*>(this);
+ return *(static_cast<NoiseFSActorParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSActorParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSActorParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSActorParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSActorParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSActorParams_0p1), NoiseFSActorParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSActorParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSActorParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSActorParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSActorParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSActorParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSActorParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSActorParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSActorParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSActorParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p0.h
new file mode 100644
index 00000000..55f78a7f
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p0.h
@@ -0,0 +1,245 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSAssetParams_0p0_h
+#define HEADER_NoiseFSAssetParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSAssetParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float defaultScale;
+ physx::PxVec3 boundarySize;
+ float boundaryFadePercentage;
+ const char* fieldType;
+ float fieldDragCoeff;
+ const char* noiseType;
+ uint32_t noiseSeed;
+ float noiseStrength;
+ physx::PxVec3 noiseSpacePeriod;
+ float noiseTimePeriod;
+ uint32_t noiseOctaves;
+ float noiseStrengthOctaveMultiplier;
+ physx::PxVec3 noiseSpacePeriodOctaveMultiplier;
+ float noiseTimePeriodOctaveMultiplier;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x723f8182, 0xf52a8761, 0xdf6794c0, 0x6e29e7e6, };
+
+} // namespace NoiseFSAssetParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSAssetParams_0p0 : public NvParameterized::NvParameters, public NoiseFSAssetParams_0p0NS::ParametersStruct
+{
+public:
+ NoiseFSAssetParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSAssetParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSAssetParams_0p0NS::checksum);
+ return NoiseFSAssetParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSAssetParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSAssetParams_0p0* tmpThis = const_cast<NoiseFSAssetParams_0p0*>(this);
+ return *(static_cast<NoiseFSAssetParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSAssetParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSAssetParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSAssetParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSAssetParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSAssetParams_0p0), NoiseFSAssetParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSAssetParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSAssetParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSAssetParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSAssetParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSAssetParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSAssetParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSAssetParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSAssetParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSAssetParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p1.h
new file mode 100644
index 00000000..21bf2021
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p1.h
@@ -0,0 +1,246 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSAssetParams_0p1_h
+#define HEADER_NoiseFSAssetParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSAssetParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float defaultScale;
+ physx::PxVec3 boundarySize;
+ float boundaryFadePercentage;
+ const char* fieldType;
+ float fieldDragCoeff;
+ const char* noiseType;
+ uint32_t noiseSeed;
+ float noiseStrength;
+ physx::PxVec3 noiseSpacePeriod;
+ float noiseTimePeriod;
+ uint32_t noiseOctaves;
+ float noiseStrengthOctaveMultiplier;
+ physx::PxVec3 noiseSpacePeriodOctaveMultiplier;
+ float noiseTimePeriodOctaveMultiplier;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+ bool useLocalSpace;
+
+};
+
+static const uint32_t checksum[] = { 0x284ac2b4, 0x701176e7, 0x30355714, 0x98ea3ee2, };
+
+} // namespace NoiseFSAssetParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSAssetParams_0p1 : public NvParameterized::NvParameters, public NoiseFSAssetParams_0p1NS::ParametersStruct
+{
+public:
+ NoiseFSAssetParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSAssetParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSAssetParams_0p1NS::checksum);
+ return NoiseFSAssetParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSAssetParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSAssetParams_0p1* tmpThis = const_cast<NoiseFSAssetParams_0p1*>(this);
+ return *(static_cast<NoiseFSAssetParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSAssetParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSAssetParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSAssetParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSAssetParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSAssetParams_0p1), NoiseFSAssetParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSAssetParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSAssetParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSAssetParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSAssetParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSAssetParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSAssetParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSAssetParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSAssetParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSAssetParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p2.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p2.h
new file mode 100644
index 00000000..54ecb4f6
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSAssetParams_0p2.h
@@ -0,0 +1,247 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSAssetParams_0p2_h
+#define HEADER_NoiseFSAssetParams_0p2_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSAssetParams_0p2NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float defaultScale;
+ physx::PxVec3 boundarySize;
+ float boundaryFadePercentage;
+ const char* fieldType;
+ float fieldDragCoeff;
+ float fieldWeight;
+ const char* noiseType;
+ uint32_t noiseSeed;
+ float noiseStrength;
+ physx::PxVec3 noiseSpacePeriod;
+ float noiseTimePeriod;
+ uint32_t noiseOctaves;
+ float noiseStrengthOctaveMultiplier;
+ physx::PxVec3 noiseSpacePeriodOctaveMultiplier;
+ float noiseTimePeriodOctaveMultiplier;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+ bool useLocalSpace;
+
+};
+
+static const uint32_t checksum[] = { 0xd5a49209, 0xd5e62b90, 0x73aa7e86, 0xd57406b3, };
+
+} // namespace NoiseFSAssetParams_0p2NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSAssetParams_0p2 : public NvParameterized::NvParameters, public NoiseFSAssetParams_0p2NS::ParametersStruct
+{
+public:
+ NoiseFSAssetParams_0p2(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSAssetParams_0p2();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSAssetParams_0p2NS::checksum);
+ return NoiseFSAssetParams_0p2NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSAssetParams_0p2NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSAssetParams_0p2* tmpThis = const_cast<NoiseFSAssetParams_0p2*>(this);
+ return *(static_cast<NoiseFSAssetParams_0p2NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSAssetParams_0p2NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSAssetParams_0p2NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSAssetParams_0p2Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSAssetParams_0p2::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSAssetParams_0p2), NoiseFSAssetParams_0p2::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSAssetParams_0p2::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p2");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSAssetParams_0p2)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSAssetParams_0p2)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSAssetParams_0p2::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSAssetParams_0p2::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams_0p2");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSAssetParams_0p2 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSAssetParams_0p2*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSAssetParams_0p2::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSAssetParams_0p2::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSAssetParams_0p2::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSAssetParams_0p2::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSPreviewParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSPreviewParams_0p0.h
new file mode 100644
index 00000000..1e6b91db
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/NoiseFSPreviewParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_NoiseFSPreviewParams_0p0_h
+#define HEADER_NoiseFSPreviewParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace NoiseFSPreviewParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxMat44 globalPose;
+ bool drawShape;
+ bool drawAssetInfo;
+ uint64_t userData;
+
+};
+
+static const uint32_t checksum[] = { 0x4c188363, 0x012fd224, 0x5689640e, 0x104914de, };
+
+} // namespace NoiseFSPreviewParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class NoiseFSPreviewParams_0p0 : public NvParameterized::NvParameters, public NoiseFSPreviewParams_0p0NS::ParametersStruct
+{
+public:
+ NoiseFSPreviewParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~NoiseFSPreviewParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("NoiseFSPreviewParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(NoiseFSPreviewParams_0p0NS::checksum);
+ return NoiseFSPreviewParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const NoiseFSPreviewParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ NoiseFSPreviewParams_0p0* tmpThis = const_cast<NoiseFSPreviewParams_0p0*>(this);
+ return *(static_cast<NoiseFSPreviewParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ NoiseFSPreviewParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<NoiseFSPreviewParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class NoiseFSPreviewParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ NoiseFSPreviewParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(NoiseFSPreviewParams_0p0), NoiseFSPreviewParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, NoiseFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(NoiseFSPreviewParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSPreviewParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, NoiseFSPreviewParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, NoiseFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of NoiseFSPreviewParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (NoiseFSPreviewParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (NoiseFSPreviewParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (NoiseFSPreviewParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (NoiseFSPreviewParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (NoiseFSPreviewParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p0.h
new file mode 100644
index 00000000..133d79c7
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSActorParams_0p0_h
+#define HEADER_VortexFSActorParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSActorParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float initialPose[12];
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x15a7ecd0, 0x4b61fe90, 0xdcca24f3, 0xde2d10d9, };
+
+} // namespace VortexFSActorParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSActorParams_0p0 : public NvParameterized::NvParameters, public VortexFSActorParams_0p0NS::ParametersStruct
+{
+public:
+ VortexFSActorParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSActorParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSActorParams_0p0NS::checksum);
+ return VortexFSActorParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSActorParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSActorParams_0p0* tmpThis = const_cast<VortexFSActorParams_0p0*>(this);
+ return *(static_cast<VortexFSActorParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSActorParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSActorParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSActorParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSActorParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSActorParams_0p0), VortexFSActorParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSActorParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSActorParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSActorParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSActorParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSActorParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSActorParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSActorParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSActorParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSActorParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p1.h
new file mode 100644
index 00000000..84612f52
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSActorParams_0p1.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSActorParams_0p1_h
+#define HEADER_VortexFSActorParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSActorParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxTransform initialPose;
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x6551fe7f, 0xf22a11ba, 0x548415b0, 0xe1409901, };
+
+} // namespace VortexFSActorParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSActorParams_0p1 : public NvParameterized::NvParameters, public VortexFSActorParams_0p1NS::ParametersStruct
+{
+public:
+ VortexFSActorParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSActorParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSActorParams_0p1NS::checksum);
+ return VortexFSActorParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSActorParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSActorParams_0p1* tmpThis = const_cast<VortexFSActorParams_0p1*>(this);
+ return *(static_cast<VortexFSActorParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSActorParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSActorParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSActorParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSActorParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSActorParams_0p1), VortexFSActorParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSActorParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSActorParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSActorParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSActorParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSActorParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSActorParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSActorParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSActorParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSActorParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p0.h
new file mode 100644
index 00000000..bc840e79
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p0.h
@@ -0,0 +1,239 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSAssetParams_0p0_h
+#define HEADER_VortexFSAssetParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSAssetParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float boundaryFadePercentage;
+ physx::PxVec3 axis;
+ float height;
+ float bottomRadius;
+ float topRadius;
+ float rotationalStrength;
+ float radialStrength;
+ float liftStrength;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x54e03a25, 0xd7fa937e, 0x6dfa0ad8, 0xcc2faa99, };
+
+} // namespace VortexFSAssetParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSAssetParams_0p0 : public NvParameterized::NvParameters, public VortexFSAssetParams_0p0NS::ParametersStruct
+{
+public:
+ VortexFSAssetParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSAssetParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSAssetParams_0p0NS::checksum);
+ return VortexFSAssetParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSAssetParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSAssetParams_0p0* tmpThis = const_cast<VortexFSAssetParams_0p0*>(this);
+ return *(static_cast<VortexFSAssetParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSAssetParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSAssetParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSAssetParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSAssetParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSAssetParams_0p0), VortexFSAssetParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSAssetParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSAssetParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSAssetParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSAssetParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSAssetParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSAssetParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSAssetParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSAssetParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSAssetParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p1.h
new file mode 100644
index 00000000..fb969fe8
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p1.h
@@ -0,0 +1,241 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSAssetParams_0p1_h
+#define HEADER_VortexFSAssetParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSAssetParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float boundaryFadePercentage;
+ physx::PxVec3 axis;
+ float height;
+ float bottomRadius;
+ float topRadius;
+ float rotationalStrength;
+ float radialStrength;
+ float liftStrength;
+ float fieldDragCoeff;
+ float fieldWeight;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xb3a96601, 0x15670e53, 0x6a2a32cd, 0xb4740788, };
+
+} // namespace VortexFSAssetParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSAssetParams_0p1 : public NvParameterized::NvParameters, public VortexFSAssetParams_0p1NS::ParametersStruct
+{
+public:
+ VortexFSAssetParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSAssetParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSAssetParams_0p1NS::checksum);
+ return VortexFSAssetParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSAssetParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSAssetParams_0p1* tmpThis = const_cast<VortexFSAssetParams_0p1*>(this);
+ return *(static_cast<VortexFSAssetParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSAssetParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSAssetParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSAssetParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSAssetParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSAssetParams_0p1), VortexFSAssetParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSAssetParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSAssetParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSAssetParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSAssetParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSAssetParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSAssetParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSAssetParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSAssetParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSAssetParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p2.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p2.h
new file mode 100644
index 00000000..d0822d3a
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSAssetParams_0p2.h
@@ -0,0 +1,243 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSAssetParams_0p2_h
+#define HEADER_VortexFSAssetParams_0p2_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSAssetParams_0p2NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float boundaryFadePercentage;
+ physx::PxVec3 axis;
+ bool bottomSphericalForce;
+ bool topSphericalForce;
+ float height;
+ float bottomRadius;
+ float topRadius;
+ float rotationalStrength;
+ float radialStrength;
+ float liftStrength;
+ float fieldDragCoeff;
+ float fieldWeight;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x14505c9d, 0xbc126a67, 0x5ee6862c, 0x8b6bbbf2, };
+
+} // namespace VortexFSAssetParams_0p2NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSAssetParams_0p2 : public NvParameterized::NvParameters, public VortexFSAssetParams_0p2NS::ParametersStruct
+{
+public:
+ VortexFSAssetParams_0p2(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSAssetParams_0p2();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSAssetParams_0p2NS::checksum);
+ return VortexFSAssetParams_0p2NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSAssetParams_0p2NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSAssetParams_0p2* tmpThis = const_cast<VortexFSAssetParams_0p2*>(this);
+ return *(static_cast<VortexFSAssetParams_0p2NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSAssetParams_0p2NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSAssetParams_0p2NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSAssetParams_0p2Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSAssetParams_0p2::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSAssetParams_0p2), VortexFSAssetParams_0p2::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSAssetParams_0p2::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p2");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSAssetParams_0p2)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSAssetParams_0p2)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSAssetParams_0p2::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSAssetParams_0p2::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams_0p2");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSAssetParams_0p2 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSAssetParams_0p2*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSAssetParams_0p2::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSAssetParams_0p2::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSAssetParams_0p2::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSAssetParams_0p2::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSPreviewParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSPreviewParams_0p0.h
new file mode 100644
index 00000000..f3748cca
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/VortexFSPreviewParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_VortexFSPreviewParams_0p0_h
+#define HEADER_VortexFSPreviewParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace VortexFSPreviewParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxMat44 globalPose;
+ bool drawShape;
+ bool drawAssetInfo;
+ uint64_t userData;
+
+};
+
+static const uint32_t checksum[] = { 0xbc265cbc, 0xf8125270, 0x2746f91e, 0xf4e63077, };
+
+} // namespace VortexFSPreviewParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class VortexFSPreviewParams_0p0 : public NvParameterized::NvParameters, public VortexFSPreviewParams_0p0NS::ParametersStruct
+{
+public:
+ VortexFSPreviewParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~VortexFSPreviewParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("VortexFSPreviewParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(VortexFSPreviewParams_0p0NS::checksum);
+ return VortexFSPreviewParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const VortexFSPreviewParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ VortexFSPreviewParams_0p0* tmpThis = const_cast<VortexFSPreviewParams_0p0*>(this);
+ return *(static_cast<VortexFSPreviewParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ VortexFSPreviewParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<VortexFSPreviewParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class VortexFSPreviewParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ VortexFSPreviewParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(VortexFSPreviewParams_0p0), VortexFSPreviewParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, VortexFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(VortexFSPreviewParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSPreviewParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, VortexFSPreviewParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, VortexFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of VortexFSPreviewParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (VortexFSPreviewParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (VortexFSPreviewParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (VortexFSPreviewParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (VortexFSPreviewParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (VortexFSPreviewParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p0.h
new file mode 100644
index 00000000..c8626039
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p0.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_WindFSActorParams_0p0_h
+#define HEADER_WindFSActorParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace WindFSActorParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ float initialPose[12];
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xd55c781b, 0x04c7b790, 0x059ff1a4, 0x580967a0, };
+
+} // namespace WindFSActorParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class WindFSActorParams_0p0 : public NvParameterized::NvParameters, public WindFSActorParams_0p0NS::ParametersStruct
+{
+public:
+ WindFSActorParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~WindFSActorParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("WindFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(WindFSActorParams_0p0NS::checksum);
+ return WindFSActorParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const WindFSActorParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ WindFSActorParams_0p0* tmpThis = const_cast<WindFSActorParams_0p0*>(this);
+ return *(static_cast<WindFSActorParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ WindFSActorParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<WindFSActorParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class WindFSActorParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ WindFSActorParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(WindFSActorParams_0p0), WindFSActorParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, WindFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(WindFSActorParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSActorParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, WindFSActorParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, WindFSActorParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of WindFSActorParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (WindFSActorParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (WindFSActorParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (WindFSActorParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (WindFSActorParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (WindFSActorParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p1.h
new file mode 100644
index 00000000..faf5bb87
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSActorParams_0p1.h
@@ -0,0 +1,233 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_WindFSActorParams_0p1_h
+#define HEADER_WindFSActorParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace WindFSActorParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxTransform initialPose;
+ float initialScale;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xfbbdce26, 0x591f9e00, 0xc2836d8a, 0x30d980f8, };
+
+} // namespace WindFSActorParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class WindFSActorParams_0p1 : public NvParameterized::NvParameters, public WindFSActorParams_0p1NS::ParametersStruct
+{
+public:
+ WindFSActorParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~WindFSActorParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("WindFSActorParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(WindFSActorParams_0p1NS::checksum);
+ return WindFSActorParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const WindFSActorParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ WindFSActorParams_0p1* tmpThis = const_cast<WindFSActorParams_0p1*>(this);
+ return *(static_cast<WindFSActorParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ WindFSActorParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<WindFSActorParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class WindFSActorParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ WindFSActorParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(WindFSActorParams_0p1), WindFSActorParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, WindFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(WindFSActorParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSActorParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, WindFSActorParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, WindFSActorParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of WindFSActorParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (WindFSActorParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (WindFSActorParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (WindFSActorParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (WindFSActorParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (WindFSActorParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p0.h
new file mode 100644
index 00000000..7e0e886e
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p0.h
@@ -0,0 +1,238 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_WindFSAssetParams_0p0_h
+#define HEADER_WindFSAssetParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace WindFSAssetParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxVec3 fieldDirection;
+ float fieldDirectionDeviationAngle;
+ float fieldDirectionOscillationPeriod;
+ float fieldStrength;
+ float fieldStrengthDeviationPercentage;
+ float fieldStrengthOscillationPeriod;
+ float fieldDragCoeff;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0xfc07cfce, 0x16f5bf3f, 0x6278f094, 0xaf32883b, };
+
+} // namespace WindFSAssetParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class WindFSAssetParams_0p0 : public NvParameterized::NvParameters, public WindFSAssetParams_0p0NS::ParametersStruct
+{
+public:
+ WindFSAssetParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~WindFSAssetParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("WindFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(WindFSAssetParams_0p0NS::checksum);
+ return WindFSAssetParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const WindFSAssetParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ WindFSAssetParams_0p0* tmpThis = const_cast<WindFSAssetParams_0p0*>(this);
+ return *(static_cast<WindFSAssetParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ WindFSAssetParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<WindFSAssetParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class WindFSAssetParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ WindFSAssetParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(WindFSAssetParams_0p0), WindFSAssetParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, WindFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(WindFSAssetParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSAssetParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, WindFSAssetParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, WindFSAssetParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of WindFSAssetParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (WindFSAssetParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (WindFSAssetParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (WindFSAssetParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (WindFSAssetParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (WindFSAssetParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p1.h b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p1.h
new file mode 100644
index 00000000..692d05d4
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSAssetParams_0p1.h
@@ -0,0 +1,239 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_WindFSAssetParams_0p1_h
+#define HEADER_WindFSAssetParams_0p1_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace WindFSAssetParams_0p1NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxVec3 fieldDirection;
+ float fieldDirectionDeviationAngle;
+ float fieldDirectionOscillationPeriod;
+ float fieldStrength;
+ float fieldStrengthDeviationPercentage;
+ float fieldStrengthOscillationPeriod;
+ float fieldDragCoeff;
+ float fieldWeight;
+ NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
+ NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
+
+};
+
+static const uint32_t checksum[] = { 0x3e5a69fc, 0x251178a3, 0x76c98ef0, 0x28e1658a, };
+
+} // namespace WindFSAssetParams_0p1NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class WindFSAssetParams_0p1 : public NvParameterized::NvParameters, public WindFSAssetParams_0p1NS::ParametersStruct
+{
+public:
+ WindFSAssetParams_0p1(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~WindFSAssetParams_0p1();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("WindFSAssetParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(WindFSAssetParams_0p1NS::checksum);
+ return WindFSAssetParams_0p1NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const WindFSAssetParams_0p1NS::ParametersStruct& parameters(void) const
+ {
+ WindFSAssetParams_0p1* tmpThis = const_cast<WindFSAssetParams_0p1*>(this);
+ return *(static_cast<WindFSAssetParams_0p1NS::ParametersStruct*>(tmpThis));
+ }
+
+ WindFSAssetParams_0p1NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<WindFSAssetParams_0p1NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class WindFSAssetParams_0p1Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ WindFSAssetParams_0p1::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(WindFSAssetParams_0p1), WindFSAssetParams_0p1::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, WindFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams_0p1");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(WindFSAssetParams_0p1)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSAssetParams_0p1)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, WindFSAssetParams_0p1::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, WindFSAssetParams_0p1::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams_0p1");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of WindFSAssetParams_0p1 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (WindFSAssetParams_0p1*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (WindFSAssetParams_0p1::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (WindFSAssetParams_0p1::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (WindFSAssetParams_0p1::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (WindFSAssetParams_0p1::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif
diff --git a/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSPreviewParams_0p0.h b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSPreviewParams_0p0.h
new file mode 100644
index 00000000..a10742ca
--- /dev/null
+++ b/APEX_1.4/module/basicfs_legacy/include/autogen/WindFSPreviewParams_0p0.h
@@ -0,0 +1,232 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#ifndef HEADER_WindFSPreviewParams_0p0_h
+#define HEADER_WindFSPreviewParams_0p0_h
+
+#include "NvParametersTypes.h"
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "NvParameters.h"
+#include "NvTraitsInternal.h"
+#endif
+
+namespace nvidia
+{
+namespace parameterized
+{
+
+#if PX_VC
+#pragma warning(push)
+#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+namespace WindFSPreviewParams_0p0NS
+{
+
+
+
+struct ParametersStruct
+{
+
+ physx::PxMat44 globalPose;
+ bool drawAssetInfo;
+ uint64_t userData;
+
+};
+
+static const uint32_t checksum[] = { 0xb4818bbc, 0x84a817f6, 0x02ddad4a, 0x91a3c5ec, };
+
+} // namespace WindFSPreviewParams_0p0NS
+
+#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
+class WindFSPreviewParams_0p0 : public NvParameterized::NvParameters, public WindFSPreviewParams_0p0NS::ParametersStruct
+{
+public:
+ WindFSPreviewParams_0p0(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
+
+ virtual ~WindFSPreviewParams_0p0();
+
+ virtual void destroy();
+
+ static const char* staticClassName(void)
+ {
+ return("WindFSPreviewParams");
+ }
+
+ const char* className(void) const
+ {
+ return(staticClassName());
+ }
+
+ static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
+
+ static uint32_t staticVersion(void)
+ {
+ return ClassVersion;
+ }
+
+ uint32_t version(void) const
+ {
+ return(staticVersion());
+ }
+
+ static const uint32_t ClassAlignment = 8;
+
+ static const uint32_t* staticChecksum(uint32_t& bits)
+ {
+ bits = 8 * sizeof(WindFSPreviewParams_0p0NS::checksum);
+ return WindFSPreviewParams_0p0NS::checksum;
+ }
+
+ static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
+
+ const uint32_t* checksum(uint32_t& bits) const
+ {
+ return staticChecksum(bits);
+ }
+
+ const WindFSPreviewParams_0p0NS::ParametersStruct& parameters(void) const
+ {
+ WindFSPreviewParams_0p0* tmpThis = const_cast<WindFSPreviewParams_0p0*>(this);
+ return *(static_cast<WindFSPreviewParams_0p0NS::ParametersStruct*>(tmpThis));
+ }
+
+ WindFSPreviewParams_0p0NS::ParametersStruct& parameters(void)
+ {
+ return *(static_cast<WindFSPreviewParams_0p0NS::ParametersStruct*>(this));
+ }
+
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
+ virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
+
+ void initDefaults(void);
+
+protected:
+
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
+ virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
+
+
+ virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
+
+private:
+
+ void buildTree(void);
+ void initDynamicArrays(void);
+ void initStrings(void);
+ void initReferences(void);
+ void freeDynamicArrays(void);
+ void freeStrings(void);
+ void freeReferences(void);
+
+ static bool mBuiltFlag;
+ static NvParameterized::MutexType mBuiltFlagMutex;
+};
+
+class WindFSPreviewParams_0p0Factory : public NvParameterized::Factory
+{
+ static const char* const vptr;
+
+public:
+
+ virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
+ {
+ WindFSPreviewParams_0p0::freeParameterDefinitionTable(traits);
+ }
+
+ virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
+ {
+ // placement new on this class using mParameterizedTraits
+
+ void* newPtr = paramTraits->alloc(sizeof(WindFSPreviewParams_0p0), WindFSPreviewParams_0p0::ClassAlignment);
+ if (!NvParameterized::IsAligned(newPtr, WindFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams_0p0");
+ paramTraits->free(newPtr);
+ return 0;
+ }
+
+ memset(newPtr, 0, sizeof(WindFSPreviewParams_0p0)); // always initialize memory allocated to zero for default values
+ return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSPreviewParams_0p0)(paramTraits);
+ }
+
+ virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
+ {
+ if (!NvParameterized::IsAligned(bufObj, WindFSPreviewParams_0p0::ClassAlignment)
+ || !NvParameterized::IsAligned(bufStart, WindFSPreviewParams_0p0::ClassAlignment))
+ {
+ NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams_0p0");
+ return 0;
+ }
+
+ // Init NvParameters-part
+ // We used to call empty constructor of WindFSPreviewParams_0p0 here
+ // but it may call default constructors of members and spoil the data
+ NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
+
+ // Init vtable (everything else is already initialized)
+ *(const char**)bufObj = vptr;
+
+ return (WindFSPreviewParams_0p0*)bufObj;
+ }
+
+ virtual const char* getClassName()
+ {
+ return (WindFSPreviewParams_0p0::staticClassName());
+ }
+
+ virtual uint32_t getVersion()
+ {
+ return (WindFSPreviewParams_0p0::staticVersion());
+ }
+
+ virtual uint32_t getAlignment()
+ {
+ return (WindFSPreviewParams_0p0::ClassAlignment);
+ }
+
+ virtual const uint32_t* getChecksum(uint32_t& bits)
+ {
+ return (WindFSPreviewParams_0p0::staticChecksum(bits));
+ }
+};
+#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
+
+} // namespace parameterized
+} // namespace nvidia
+
+#if PX_VC
+#pragma warning(pop)
+#endif
+
+#endif