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diff --git a/APEX_1.4/include/PhysX3/PhysXSDKVersion.h b/APEX_1.4/include/PhysX3/PhysXSDKVersion.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef PHYSX_SDK_VERSION_H
+#define PHYSX_SDK_VERSION_H
+
+/*!
+\file
+\brief Version identifiers for PhysX major release 3
+
+ This file is intended to be included by ApexDefs.h
+*/
+
+/// helper Version number, this number should not be trusted for differentiating between different PhysX 3 versions
+#define SDK_VERSION_NUMBER 300
+
+/// Major version of PhysX
+#define PX_PHYSICS_VERSION_MAJOR 3
+/// Minor version of PhysX
+#define PX_PHYSICS_VERSION_MINOR 4
+/// Bugfix version of PhysX
+#define PX_PHYSICS_VERSION_BUGFIX 0
+
+/**
+The constant PX_PHYSICS_VERSION is used when creating certain PhysX module objects.
+This is to ensure that the application is using the same header version as the library was built with.
+*/
+#define PX_PHYSICS_VERSION ((PX_PHYSICS_VERSION_MAJOR<<24) + (PX_PHYSICS_VERSION_MINOR<<16) + (PX_PHYSICS_VERSION_BUGFIX<<8) + 0)
+
+#endif // PHYSX_SDK_VERSION_H