diff options
Diffstat (limited to 'APEX_1.4/externals')
41 files changed, 2246 insertions, 2136 deletions
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters index f161f625..d1e935f7 100644 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters @@ -1,21 +1,21 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters index 4f113762..912fc0ce 100644 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters index f161f625..d1e935f7 100644 --- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters @@ -1,21 +1,21 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters index 4f113762..912fc0ce 100644 --- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters index f161f625..d1e935f7 100644 --- a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters @@ -1,21 +1,21 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters index 4f113762..912fc0ce 100644 --- a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters index f161f625..d1e935f7 100644 --- a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters @@ -1,21 +1,21 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters index 4f113762..912fc0ce 100644 --- a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj index 0f09ae7e..1952b1b2 100644 --- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj +++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj @@ -22,6 +22,7 @@ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> @@ -43,14 +44,19 @@ </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> <ClCompile> - <FloatingPointModel>Precise</FloatingPointModel> - <AdditionalOptions>/fp:fast /MTd /Zi /Oi /Oy- /EHsc /GS /Gd /nologo /wd4748</AdditionalOptions> + <CallingConvention>Cdecl</CallingConvention> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SuppressStartupBanner>true</SuppressStartupBanner> + <FloatingPointModel>Fast</FloatingPointModel> + <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile></PrecompiledHeaderFile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Lib> <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> @@ -77,14 +83,19 @@ </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> <ClCompile> - <FloatingPointModel>Precise</FloatingPointModel> - <AdditionalOptions>/fp:fast /MT /Zi /Oi /Oy- /GL /EHsc /GS /Gy /nologo /wd4748</AdditionalOptions> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FunctionLevelLinking>true</FunctionLevelLinking> + <SuppressStartupBanner>true</SuppressStartupBanner> + <FloatingPointModel>Fast</FloatingPointModel> + <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile></PrecompiledHeaderFile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Lib> <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters index f161f625..d1e935f7 100644 --- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters @@ -1,21 +1,21 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
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- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj index 197d1915..ab0df419 100644 --- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj +++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj @@ -22,6 +22,7 @@ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> @@ -43,14 +44,19 @@ </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> <ClCompile> - <FloatingPointModel>Precise</FloatingPointModel> - <AdditionalOptions>/fp:fast /MTd /Zi /Oi /Oy- /EHsc /GS /Gd /nologo /wd4748</AdditionalOptions> + <CallingConvention>Cdecl</CallingConvention> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SuppressStartupBanner>true</SuppressStartupBanner> + <FloatingPointModel>Fast</FloatingPointModel> + <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile></PrecompiledHeaderFile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Lib> <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> @@ -77,14 +83,19 @@ </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> <ClCompile> - <FloatingPointModel>Precise</FloatingPointModel> - <AdditionalOptions>/fp:fast /MT /Zi /Oi /Oy- /GL /EHsc /GS /Gy /nologo /wd4748</AdditionalOptions> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FunctionLevelLinking>true</FunctionLevelLinking> + <SuppressStartupBanner>true</SuppressStartupBanner> + <FloatingPointModel>Fast</FloatingPointModel> + <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile></PrecompiledHeaderFile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Lib> <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters index 4f113762..912fc0ce 100644 --- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters +++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?>
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\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h b/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h index 5ea28138..3eead7c4 100644 --- a/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h +++ b/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h @@ -620,7 +620,7 @@ public: // The trick is that we never free, so we don't have to keep as much state around // Use PRIVATENEW in CEffectLoader -static void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocator) +inline void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocator) { #ifdef _M_X64 assert( s <= 0xffffffff ); @@ -628,7 +628,7 @@ static void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocato return pAllocator.Allocate( (uint32_t)s ); } -static void __cdecl operator delete(_In_opt_ void* p, _In_ CDataBlockStore &pAllocator) +inline void __cdecl operator delete(_In_opt_ void* p, _In_ CDataBlockStore &pAllocator) { UNREFERENCED_PARAMETER(p); UNREFERENCED_PARAMETER(pAllocator); |