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-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj.filters40
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj.filters64
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN32/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2013WIN64/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj.filters262
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj.filters190
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/Effects11.vcxproj19
-rw-r--r--APEX_1.4/externals/extensions/externals/build/vs2015WIN64/Effects11.vcxproj.filters142
-rw-r--r--APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h4
41 files changed, 2246 insertions, 2136 deletions
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2013WIN32/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2013WIN64/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj
index 0f09ae7e..1952b1b2 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -43,14 +44,19 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
<ClCompile>
- <FloatingPointModel>Precise</FloatingPointModel>
- <AdditionalOptions>/fp:fast /MTd /Zi /Oi /Oy- /EHsc /GS /Gd /nologo /wd4748</AdditionalOptions>
+ <CallingConvention>Cdecl</CallingConvention>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
@@ -77,14 +83,19 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
<ClCompile>
- <FloatingPointModel>Precise</FloatingPointModel>
- <AdditionalOptions>/fp:fast /MT /Zi /Oi /Oy- /GL /EHsc /GS /Gy /nologo /wd4748</AdditionalOptions>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
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-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj
index 197d1915..ab0df419 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -43,14 +44,19 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
<ClCompile>
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- <AdditionalOptions>/fp:fast /MTd /Zi /Oi /Oy- /EHsc /GS /Gd /nologo /wd4748</AdditionalOptions>
+ <CallingConvention>Cdecl</CallingConvention>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
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</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
@@ -77,14 +83,19 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
<ClCompile>
- <FloatingPointModel>Precise</FloatingPointModel>
- <AdditionalOptions>/fp:fast /MT /Zi /Oi /Oy- /GL /EHsc /GS /Gy /nologo /wd4748</AdditionalOptions>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN32/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
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- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj
index 2056162e..f04f4991 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -43,14 +44,19 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
<ClCompile>
- <FloatingPointModel>Precise</FloatingPointModel>
- <AdditionalOptions>/fp:fast /MTd /Zi /Oi /Oy- /EHsc /GS /Gd /nologo /wd4748</AdditionalOptions>
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+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
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<Lib>
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@@ -77,14 +83,19 @@
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<ClCompile>
- <FloatingPointModel>Precise</FloatingPointModel>
- <AdditionalOptions>/fp:fast /MT /Zi /Oi /Oy- /GL /EHsc /GS /Gy /nologo /wd4748</AdditionalOptions>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x64 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj.filters
index f161f625..d1e935f7 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvidiautils.vcxproj.filters
@@ -1,21 +1,21 @@
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- <Filter>src</Filter>
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- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj
index ffdb61db..1018e87a 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -43,14 +44,19 @@
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+ <FloatingPointModel>Fast</FloatingPointModel>
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<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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+ <FloatingPointModel>Fast</FloatingPointModel>
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<WarningLevel>Level4</WarningLevel>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
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</ClCompile>
<Lib>
<AdditionalOptions>/MACHINE:x64 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions>
diff --git a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj.filters
index 4f113762..912fc0ce 100644
--- a/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/build/vs2015WIN64/nvsimplemesh.vcxproj.filters
@@ -1,33 +1,33 @@
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- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
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+ <ItemGroup>
+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
+ <Filter>src</Filter>
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+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters
index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DXUT.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj.filters
index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/DirectXTex.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters
index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2012WIN32/Effects11.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj.filters
index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DXUT.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters
index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/DirectXTex.vcxproj.filters
@@ -1,96 +1,96 @@
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters
index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2012WIN64/Effects11.vcxproj.filters
@@ -1,72 +1,72 @@
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DXUT.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DXUT.vcxproj.filters
index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DXUT.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DirectXTex.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DirectXTex.vcxproj.filters
index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DirectXTex.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/DirectXTex.vcxproj.filters
@@ -1,96 +1,96 @@
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/Effects11.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/Effects11.vcxproj.filters
index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/Effects11.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2013WIN32/Effects11.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DXUT.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DXUT.vcxproj.filters
index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DXUT.vcxproj.filters
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DirectXTex.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DirectXTex.vcxproj.filters
index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DirectXTex.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/DirectXTex.vcxproj.filters
@@ -1,96 +1,96 @@
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+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\directxtex\BCDirectCompute.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexCompress.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexCompressGPU.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexConvert.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexD3D11.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexDDS.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexFlipRotate.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexImage.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\directxtex\DirectXTexMipmaps.cpp">
+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\directxtex\DirectXTexMisc.cpp">
+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\directxtex\DirectXTexNormalMaps.cpp">
+ <Filter>src</Filter>
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+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\directxtex\DirectXTexResize.cpp">
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+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\directxtex\DirectXTexUtil.cpp">
+ <Filter>src</Filter>
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+ <Filter>include</Filter>
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+ <ClInclude Include="..\..\include\directxtex\DirectXTexP.h">
+ <Filter>include</Filter>
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+ <Filter>include</Filter>
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+ <ClInclude Include="..\..\include\directxtex\DirectXTex.inl">
+ <Filter>include</Filter>
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/Effects11.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/Effects11.vcxproj.filters
index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/Effects11.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2013WIN64/Effects11.vcxproj.filters
@@ -1,72 +1,72 @@
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- <Filter>include</Filter>
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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj
index 18ec7db5..e8669994 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj
@@ -22,6 +22,7 @@
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<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@@ -43,14 +44,19 @@
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+ <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(WindowsSDK_IncludePath);./../../include/DXUT;./../../include/DXUT/Core;./../../include/DXUT/Optional;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile></PrecompiledHeaderFile>
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj.filters
index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DXUT.vcxproj.filters
@@ -1,132 +1,132 @@
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index 05ab4d18..ba210398 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj
@@ -22,6 +22,7 @@
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<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
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<ImportGroup Label="ExtensionSettings">
@@ -43,14 +44,19 @@
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile></PrecompiledHeaderFile>
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<Lib>
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index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/DirectXTex.vcxproj.filters
@@ -1,96 +1,96 @@
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+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <Filter>src</Filter>
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+ <Filter>src</Filter>
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+ <Filter Include="include">
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj
index 9d93a5d2..9af96223 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
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@@ -43,14 +44,19 @@
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj.filters
index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN32/Effects11.vcxproj.filters
@@ -1,72 +1,72 @@
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+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <ClCompile Include="..\..\src\Effects11\EffectLoad.cpp">
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+ <Filter>src</Filter>
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+ <ClCompile Include="..\..\src\Effects11\EffectRuntime.cpp">
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj b/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj
index f12688de..a356d2f2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@@ -43,14 +44,19 @@
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index 4a41f44c..1281943b 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DXUT.vcxproj.filters
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index dac1c75d..48d6a63d 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj
@@ -22,6 +22,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
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@@ -43,14 +44,19 @@
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeaderFile></PrecompiledHeaderFile>
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diff --git a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj.filters b/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj.filters
index d6299da3..08a368d2 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj.filters
+++ b/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/DirectXTex.vcxproj.filters
@@ -1,96 +1,96 @@
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index 3f3fa26d..2c25bc31 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/Effects11.vcxproj
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@@ -22,6 +22,7 @@
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index e0b33576..41d79e70 100644
--- a/APEX_1.4/externals/extensions/externals/build/vs2015WIN64/Effects11.vcxproj.filters
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- </ClInclude>
- <ClInclude Include="..\..\include\Effects11\Effect.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\Effects11\EffectLoad.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\Effects11\IUnknownImp.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\Effects11\pchfx.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\Effects11\EffectVariable.inl">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="src">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\Effects11\d3dxGlobal.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\Effects11\EffectAPI.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\Effects11\EffectLoad.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\Effects11\EffectNonRuntime.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\Effects11\EffectReflection.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\Effects11\EffectRuntime.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="include\Binary">
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\Effects11\Binary\EffectBinaryFormat.h">
+ <Filter>include\Binary</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\Binary\EffectStateBase11.h">
+ <Filter>include\Binary</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\Binary\EffectStates11.h">
+ <Filter>include\Binary</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\Binary\SOParser.h">
+ <Filter>include\Binary</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\include\Effects11\d3dx11effect.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\d3dxGlobal.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\Effect.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\EffectLoad.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\IUnknownImp.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\pchfx.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\Effects11\EffectVariable.inl">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h b/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h
index 5ea28138..3eead7c4 100644
--- a/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h
+++ b/APEX_1.4/externals/extensions/externals/include/effects11/d3dxGlobal.h
@@ -620,7 +620,7 @@ public:
// The trick is that we never free, so we don't have to keep as much state around
// Use PRIVATENEW in CEffectLoader
-static void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocator)
+inline void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocator)
{
#ifdef _M_X64
assert( s <= 0xffffffff );
@@ -628,7 +628,7 @@ static void* __cdecl operator new(_In_ size_t s, _In_ CDataBlockStore &pAllocato
return pAllocator.Allocate( (uint32_t)s );
}
-static void __cdecl operator delete(_In_opt_ void* p, _In_ CDataBlockStore &pAllocator)
+inline void __cdecl operator delete(_In_opt_ void* p, _In_ CDataBlockStore &pAllocator)
{
UNREFERENCED_PARAMETER(p);
UNREFERENCED_PARAMETER(pAllocator);