diff options
Diffstat (limited to 'APEX_1.4/externals')
30 files changed, 0 insertions, 2500 deletions
diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln deleted file mode 100644 index eb2c062f..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.sln +++ /dev/null @@ -1,24 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvidiautils", "./nvidiautils.vcxproj", "{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - debug|Win32 = debug|Win32 - release|Win32 = release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|Win32.ActiveCfg = debug|Win32 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|Win32.Build.0 = debug|Win32 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|Win32.ActiveCfg = release|Win32 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|Win32.Build.0 = release|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddins) = postSolution - EndGlobalSection - GlobalSection(NestedProjects) = preSolution - EndGlobalSection -EndGlobal diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj deleted file mode 100644 index 234d1858..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj +++ /dev/null @@ -1,124 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="debug|Win32"> - <Configuration>debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="release|Win32"> - <Configuration>release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}</ProjectGuid> - <RootNamespace>nvidiautils</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <OutDir>./../../lib/WIN32\</OutDir> - <IntDir>./Win32/nvidiautils/debug\</IntDir> - <TargetExt>.lib</TargetExt> - <TargetName>nvidiautilsDEBUG</TargetName> - <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> - <CodeAnalysisRules /> - <CodeAnalysisRuleAssemblies /> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <ClCompile> - <CallingConvention>Cdecl</CallingConvention> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SuppressStartupBanner>true</SuppressStartupBanner> - <FloatingPointModel>Fast</FloatingPointModel> - <AdditionalOptions>/wd4005 /Oy- /EHsc /wd4748</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <WarningLevel>Level4</WarningLevel> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <PrecompiledHeaderFile></PrecompiledHeaderFile> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Lib> - <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)nvidiautilsDEBUG.lib</OutputFile> - <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <ProgramDatabaseFile>$(OutDir)/nvidiautilsDEBUG.lib.pdb</ProgramDatabaseFile> - <TargetMachine>MachineX86</TargetMachine> - </Lib> - <ResourceCompile> - </ResourceCompile> - <ProjectReference> - <LinkLibraryDependencies>true</LinkLibraryDependencies> - </ProjectReference> - </ItemDefinitionGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <OutDir>./../../lib/WIN32\</OutDir> - <IntDir>./Win32/nvidiautils/release\</IntDir> - <TargetExt>.lib</TargetExt> - <TargetName>nvidiautils</TargetName> - <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> - <CodeAnalysisRules /> - <CodeAnalysisRuleAssemblies /> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <ClCompile> - <IntrinsicFunctions>true</IntrinsicFunctions> - <FunctionLevelLinking>true</FunctionLevelLinking> - <SuppressStartupBanner>true</SuppressStartupBanner> - <FloatingPointModel>Fast</FloatingPointModel> - <AdditionalOptions>/wd4005 /Oy- /EHsc /wd4748</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>./../../include/nvidiautils;$(WindowsSDK_IncludePath);$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <WarningLevel>Level4</WarningLevel> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <PrecompiledHeaderFile></PrecompiledHeaderFile> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Lib> - <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)nvidiautils.lib</OutputFile> - <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <ProgramDatabaseFile>$(OutDir)/nvidiautils.lib.pdb</ProgramDatabaseFile> - <TargetMachine>MachineX86</TargetMachine> - </Lib> - <ResourceCompile> - </ResourceCompile> - <ProjectReference> - <LinkLibraryDependencies>true</LinkLibraryDependencies> - </ProjectReference> - </ItemDefinitionGroup> - <ItemGroup> - <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp"> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h"> - </ClInclude> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"></ImportGroup> -</Project> diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters deleted file mode 100644 index d1e935f7..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvidiautils.vcxproj.filters +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvidiautils\DeviceManager.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvidiautils\DeviceManager.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
-</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln deleted file mode 100644 index 6e3fa9a7..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.sln +++ /dev/null @@ -1,24 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvsimplemesh", "./nvsimplemesh.vcxproj", "{1B4A9376-FB36-9386-4BA2-0BCEEC657D29}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - debug|Win32 = debug|Win32 - release|Win32 = release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.debug|Win32.ActiveCfg = debug|Win32 - {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.debug|Win32.Build.0 = debug|Win32 - {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.release|Win32.ActiveCfg = release|Win32 - {1B4A9376-FB36-9386-4BA2-0BCEEC657D29}.release|Win32.Build.0 = release|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddins) = postSolution - EndGlobalSection - GlobalSection(NestedProjects) = preSolution - EndGlobalSection -EndGlobal diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj deleted file mode 100644 index e1ce9d8d..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj +++ /dev/null @@ -1,132 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="debug|Win32"> - <Configuration>debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="release|Win32"> - <Configuration>release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{1B4A9376-FB36-9386-4BA2-0BCEEC657D29}</ProjectGuid> - <RootNamespace>nvsimplemesh</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <OutDir>./../../lib/WIN32\</OutDir> - <IntDir>./Win32/nvsimplemesh/debug\</IntDir> - <TargetExt>.lib</TargetExt> - <TargetName>nvsimplemeshDEBUG</TargetName> - <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> - <CodeAnalysisRules /> - <CodeAnalysisRuleAssemblies /> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'"> - <ClCompile> - <CallingConvention>Cdecl</CallingConvention> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SuppressStartupBanner>true</SuppressStartupBanner> - <FloatingPointModel>Fast</FloatingPointModel> - <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;_DEBUG;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <WarningLevel>Level4</WarningLevel> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <PrecompiledHeaderFile></PrecompiledHeaderFile> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Lib> - <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)nvsimplemeshDEBUG.lib</OutputFile> - <AdditionalLibraryDirectories>./../../externals/lib/WIN32;$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <ProgramDatabaseFile>$(OutDir)/nvsimplemeshDEBUG.lib.pdb</ProgramDatabaseFile> - <TargetMachine>MachineX86</TargetMachine> - </Lib> - <ResourceCompile> - </ResourceCompile> - <ProjectReference> - <LinkLibraryDependencies>true</LinkLibraryDependencies> - </ProjectReference> - </ItemDefinitionGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <OutDir>./../../lib/WIN32\</OutDir> - <IntDir>./Win32/nvsimplemesh/release\</IntDir> - <TargetExt>.lib</TargetExt> - <TargetName>nvsimplemesh</TargetName> - <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> - <CodeAnalysisRules /> - <CodeAnalysisRuleAssemblies /> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'"> - <ClCompile> - <IntrinsicFunctions>true</IntrinsicFunctions> - <FunctionLevelLinking>true</FunctionLevelLinking> - <SuppressStartupBanner>true</SuppressStartupBanner> - <FloatingPointModel>Fast</FloatingPointModel> - <AdditionalOptions>/Oy- /EHsc /wd4748</AdditionalOptions> - <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>./../../src/nvsimplemesh;./../../include/nvsimplemesh;./../../externals/include;$(ProgramFiles)/Windows Kits/8.1/Include/um;$(ProgramFiles)/Windows Kits/8.1/Include/shared;$(ProgramFiles)/Windows Kits/8.1/Include/winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <PreprocessorDefinitions>WIN32;_WIN32_WINNT=0x0600;_UNICODE;UNICODE;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <WarningLevel>Level4</WarningLevel> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <PrecompiledHeaderFile></PrecompiledHeaderFile> - <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> - </ClCompile> - <Lib> - <AdditionalOptions>/MACHINE:x86 /SUBSYSTEM:WINDOWS /NOLOGO</AdditionalOptions> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - <OutputFile>$(OutDir)nvsimplemesh.lib</OutputFile> - <AdditionalLibraryDirectories>./../../externals/lib/WIN32;$(ProgramFiles)/Windows Kits/8.1/lib/winv6.3/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <ProgramDatabaseFile>$(OutDir)/nvsimplemesh.lib.pdb</ProgramDatabaseFile> - <TargetMachine>MachineX86</TargetMachine> - </Lib> - <ResourceCompile> - </ResourceCompile> - <ProjectReference> - <LinkLibraryDependencies>true</LinkLibraryDependencies> - </ProjectReference> - </ItemDefinitionGroup> - <ItemGroup> - <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp"> - </ClCompile> - <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp"> - </ClCompile> - <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp"> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h"> - </ClInclude> - <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h"> - </ClInclude> - <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h"> - </ClInclude> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"></ImportGroup> -</Project> diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters b/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters deleted file mode 100644 index 912fc0ce..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN32/nvsimplemesh.vcxproj.filters +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="src">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleMeshLoader.cpp">
- <Filter>src</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\nvsimplemesh\NvSimpleRawMesh.cpp">
- <Filter>src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="include">
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleMeshLoader.h">
- <Filter>include</Filter>
- </ClInclude>
- <ClInclude Include="..\..\include\nvsimplemesh\NvSimpleRawMesh.h">
- <Filter>include</Filter>
- </ClInclude>
- </ItemGroup>
-</Project>
\ No newline at end of file diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln deleted file mode 100644 index 3c1b132a..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.sln +++ /dev/null @@ -1,24 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvidiautils", "./nvidiautils.vcxproj", "{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - debug|x64 = debug|x64 - release|x64 = release|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|x64.ActiveCfg = debug|x64 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.debug|x64.Build.0 = debug|x64 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|x64.ActiveCfg = release|x64 - {AC3E98F3-4039-0B48-2EE8-CC39B49070B0}.release|x64.Build.0 = release|x64 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddins) = postSolution - EndGlobalSection - GlobalSection(NestedProjects) = preSolution - EndGlobalSection -EndGlobal diff --git a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj b/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj deleted file mode 100644 index 8533b257..00000000 --- a/APEX_1.4/externals/extensions/build/vs2012WIN64/nvidiautils.vcxproj +++ /dev/null @@ -1,124 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="debug|x64"> - <Configuration>debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="release|x64"> - <Configuration>release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{AC3E98F3-4039-0B48-2EE8-CC39B49070B0}</ProjectGuid> - <RootNamespace>nvidiautils</RootNamespace> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> - <PlatformToolset>v110</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'"> - <OutDir>./../../lib/WIN64\</OutDir> - <IntDir>./x64/nvidiautils/debug\</IntDir> - <TargetExt>.lib</TargetExt> - <TargetName>nvidiautilsDEBUG</TargetName> - <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> - <CodeAnalysisRules /> - <CodeAnalysisRuleAssemblies /> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'"> - <ClCompile> - <CallingConvention>Cdecl</CallingConvention> - <IntrinsicFunctions>true</IntrinsicFunctions> - 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