aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
commitd1c812f1162e5fdb13c215792725b2591d7428f5 (patch)
tree407056c45c7e9320c48fca6a3697d81a061c4ea0 /README.md
parentPhysX 3.4, APEX 1.4 patch release @22121272 (diff)
downloadphysx-3.4-3.4.1.tar.xz
physx-3.4-3.4.1.zip
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'README.md')
-rw-r--r--README.md7
1 files changed, 7 insertions, 0 deletions
diff --git a/README.md b/README.md
index 1eb77037..2c701c2a 100644
--- a/README.md
+++ b/README.md
@@ -2,6 +2,13 @@
Welcome to NVIDIA's PhysX and APEX SDK source code repository.
==============================================================
+NOTE: APEX SDK has been deprecated. We recommend the following libraries as replacements:
+For APEX Clothing: NvCloth - https://github.com/NVIDIAGameWorks/NvCloth
+For APEX Destruction: Blast - https://github.com/NVIDIAGameWorks/Blast
+For APEX Particles: Flex - https://github.com/NVIDIAGameWorks/FleX
+For APEX Turbulence: Flow - https://github.com/NVIDIAGameWorks/Flow
+
+
To begin, clone this repository onto your local drive.
______________________________________________________________
See the following readme files: \PhysX_3.4\readme_*.html, \APEX_1.4\readme.txt