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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-11-27 13:02:50 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-11-27 13:02:50 -0600 |
| commit | 78cab22a61786a23f2ee1ad7c5dcbec0024befca (patch) | |
| tree | 27cb86e3add785670ddfdbfc901f1654d74d1cb2 /PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h | |
| parent | PhysX 3.4, APEX 1.4 patch release @24990349 (diff) | |
| download | physx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.tar.xz physx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.zip | |
PhysX 3.4, APEX 1.4 patch release @25256367
Diffstat (limited to 'PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h')
| -rw-r--r-- | PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h index 2635311c..f5a2a44d 100644 --- a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h +++ b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h @@ -36,6 +36,13 @@ #include "../PsVecMathSSE.h" +namespace physx +{ +namespace shdfnd +{ +namespace aos +{ + ////////////////////////////////////////////////////////////////////// //Test that Vec3V and FloatV are legal ////////////////////////////////////////////////////////////////////// @@ -3118,4 +3125,8 @@ PX_FORCE_INLINE Vec4V V4ConvertFromI32V(const VecI32V in) return _mm_cvtepi32_ps(internalWindowsSimd::m128_F2I(in)); } +} // namespace aos +} // namespace shdfnd +} // namespace physx + #endif // PSFOUNDATION_PSWINDOWSINLINEAOS_H |