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authorSheikh Dawood Abdul Ajees <[email protected]>2018-11-27 13:02:50 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2018-11-27 13:02:50 -0600
commit78cab22a61786a23f2ee1ad7c5dcbec0024befca (patch)
tree27cb86e3add785670ddfdbfc901f1654d74d1cb2 /PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
parentPhysX 3.4, APEX 1.4 patch release @24990349 (diff)
downloadphysx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.tar.xz
physx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.zip
PhysX 3.4, APEX 1.4 patch release @25256367
Diffstat (limited to 'PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h')
-rw-r--r--PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
index 2635311c..f5a2a44d 100644
--- a/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
+++ b/PxShared/src/foundation/include/windows/PsWindowsInlineAoS.h
@@ -36,6 +36,13 @@
#include "../PsVecMathSSE.h"
+namespace physx
+{
+namespace shdfnd
+{
+namespace aos
+{
+
//////////////////////////////////////////////////////////////////////
//Test that Vec3V and FloatV are legal
//////////////////////////////////////////////////////////////////////
@@ -3118,4 +3125,8 @@ PX_FORCE_INLINE Vec4V V4ConvertFromI32V(const VecI32V in)
return _mm_cvtepi32_ps(internalWindowsSimd::m128_F2I(in));
}
+} // namespace aos
+} // namespace shdfnd
+} // namespace physx
+
#endif // PSFOUNDATION_PSWINDOWSINLINEAOS_H