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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-11-27 13:02:50 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-11-27 13:02:50 -0600 |
| commit | 78cab22a61786a23f2ee1ad7c5dcbec0024befca (patch) | |
| tree | 27cb86e3add785670ddfdbfc901f1654d74d1cb2 /PxShared/src/foundation/include/windows/PsWindowsAoS.h | |
| parent | PhysX 3.4, APEX 1.4 patch release @24990349 (diff) | |
| download | physx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.tar.xz physx-3.4-78cab22a61786a23f2ee1ad7c5dcbec0024befca.zip | |
PhysX 3.4, APEX 1.4 patch release @25256367
Diffstat (limited to 'PxShared/src/foundation/include/windows/PsWindowsAoS.h')
| -rw-r--r-- | PxShared/src/foundation/include/windows/PsWindowsAoS.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/PxShared/src/foundation/include/windows/PsWindowsAoS.h b/PxShared/src/foundation/include/windows/PsWindowsAoS.h index 8d0f7510..a4d58c93 100644 --- a/PxShared/src/foundation/include/windows/PsWindowsAoS.h +++ b/PxShared/src/foundation/include/windows/PsWindowsAoS.h @@ -36,6 +36,13 @@ #error Vector intrinsics should not be included when using scalar implementation. #endif +namespace physx +{ +namespace shdfnd +{ +namespace aos +{ + typedef __m128 FloatV; typedef __m128 Vec3V; typedef __m128 Vec4V; @@ -128,4 +135,8 @@ struct Mat44V Vec4V PX_ALIGN(16, col3); } PX_ALIGN_SUFFIX(16); +} // namespace aos +} // namespace shdfnd +} // namespace physx + #endif // PSFOUNDATION_PSWINDOWSAOS_H |