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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PxShared/src/foundation/include/PsBasicTemplates.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PxShared/src/foundation/include/PsBasicTemplates.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PSFOUNDATION_PSBASICTEMPLATES_H
+#define PSFOUNDATION_PSBASICTEMPLATES_H
+
+#include "Ps.h"
+
+namespace physx
+{
+namespace shdfnd
+{
+template <typename A>
+struct Equal
+{
+ bool operator()(const A& a, const A& b) const
+ {
+ return a == b;
+ }
+};
+
+template <typename A>
+struct Less
+{
+ bool operator()(const A& a, const A& b) const
+ {
+ return a < b;
+ }
+};
+
+template <typename A>
+struct Greater
+{
+ bool operator()(const A& a, const A& b) const
+ {
+ return a > b;
+ }
+};
+
+template <class F, class S>
+class Pair
+{
+ public:
+ F first;
+ S second;
+ Pair() : first(F()), second(S())
+ {
+ }
+ Pair(const F& f, const S& s) : first(f), second(s)
+ {
+ }
+ Pair(const Pair& p) : first(p.first), second(p.second)
+ {
+ }
+ // CN - fix for /.../PsBasicTemplates.h(61) : warning C4512: 'physx::shdfnd::Pair<F,S>' : assignment operator could
+ // not be generated
+ Pair& operator=(const Pair& p)
+ {
+ first = p.first;
+ second = p.second;
+ return *this;
+ }
+ bool operator==(const Pair& p) const
+ {
+ return first == p.first && second == p.second;
+ }
+ bool operator<(const Pair& p) const
+ {
+ if(first < p.first)
+ return true;
+ else
+ return !(p.first < first) && (second < p.second);
+ }
+};
+
+template <unsigned int A>
+struct LogTwo
+{
+ static const unsigned int value = LogTwo<(A >> 1)>::value + 1;
+};
+template <>
+struct LogTwo<1>
+{
+ static const unsigned int value = 0;
+};
+
+template <typename T>
+struct UnConst
+{
+ typedef T Type;
+};
+template <typename T>
+struct UnConst<const T>
+{
+ typedef T Type;
+};
+
+template <typename T>
+T pointerOffset(void* p, ptrdiff_t offset)
+{
+ return reinterpret_cast<T>(reinterpret_cast<char*>(p) + offset);
+}
+template <typename T>
+T pointerOffset(const void* p, ptrdiff_t offset)
+{
+ return reinterpret_cast<T>(reinterpret_cast<const char*>(p) + offset);
+}
+
+template <class T>
+PX_CUDA_CALLABLE PX_INLINE void swap(T& x, T& y)
+{
+ const T tmp = x;
+ x = y;
+ y = tmp;
+}
+
+} // namespace shdfnd
+} // namespace physx
+
+#endif // #ifndef PSFOUNDATION_PSBASICTEMPLATES_H