diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PxShared/src/filebuf/include/PsIOStream.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PxShared/src/filebuf/include/PsIOStream.h')
| -rw-r--r-- | PxShared/src/filebuf/include/PsIOStream.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/PxShared/src/filebuf/include/PsIOStream.h b/PxShared/src/filebuf/include/PsIOStream.h new file mode 100644 index 00000000..d4c90adf --- /dev/null +++ b/PxShared/src/filebuf/include/PsIOStream.h @@ -0,0 +1,137 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. + +#ifndef PSFILEBUFFER_PSIOSTREAM_H +#define PSFILEBUFFER_PSIOSTREAM_H + +/*! +\file +\brief PsIOStream class +*/ +#include "filebuf/PxFileBuf.h" + +#include "Ps.h" +#include "PsString.h" +#include <string.h> +#include <stdlib.h> +#include "PsAsciiConversion.h" + +#define safePrintf physx::shdfnd::snprintf + +PX_PUSH_PACK_DEFAULT + +namespace physx +{ + namespace general_PxIOStream2 + { + +/** +\brief A wrapper class for physx::PxFileBuf that provides both binary and ASCII streaming capabilities +*/ +class PsIOStream +{ + static const uint32_t MAX_STREAM_STRING = 1024; +public: + /** + \param [in] stream the physx::PxFileBuf through which all reads and writes will be performed + \param [in] streamLen the length of the input data stream when de-serializing + */ + PsIOStream(physx::PxFileBuf &stream,uint32_t streamLen) : mBinary(true), mStreamLen(streamLen), mStream(stream) { } + ~PsIOStream(void) { } + + /** + \brief Set the stream to binary or ASCII + + \param [in] state if true, stream is binary, if false, stream is ASCII + + If the stream is binary, stream access is passed straight through to the respecitve + physx::PxFileBuf methods. If the stream is ASCII, all stream reads and writes are converted to + human readable ASCII. + */ + PX_INLINE void setBinary(bool state) { mBinary = state; } + PX_INLINE bool getBinary() { return mBinary; } + + PX_INLINE PsIOStream& operator<<(bool v); + PX_INLINE PsIOStream& operator<<(char c); + PX_INLINE PsIOStream& operator<<(uint8_t v); + PX_INLINE PsIOStream& operator<<(int8_t v); + + PX_INLINE PsIOStream& operator<<(const char *c); + PX_INLINE PsIOStream& operator<<(int64_t v); + PX_INLINE PsIOStream& operator<<(uint64_t v); + PX_INLINE PsIOStream& operator<<(double v); + PX_INLINE PsIOStream& operator<<(float v); + PX_INLINE PsIOStream& operator<<(uint32_t v); + PX_INLINE PsIOStream& operator<<(int32_t v); + PX_INLINE PsIOStream& operator<<(uint16_t v); + PX_INLINE PsIOStream& operator<<(int16_t v); + PX_INLINE PsIOStream& operator<<(const physx::PxVec3 &v); + PX_INLINE PsIOStream& operator<<(const physx::PxQuat &v); + PX_INLINE PsIOStream& operator<<(const physx::PxBounds3 &v); + + PX_INLINE PsIOStream& operator>>(const char *&c); + PX_INLINE PsIOStream& operator>>(bool &v); + PX_INLINE PsIOStream& operator>>(char &c); + PX_INLINE PsIOStream& operator>>(uint8_t &v); + PX_INLINE PsIOStream& operator>>(int8_t &v); + PX_INLINE PsIOStream& operator>>(int64_t &v); + PX_INLINE PsIOStream& operator>>(uint64_t &v); + PX_INLINE PsIOStream& operator>>(double &v); + PX_INLINE PsIOStream& operator>>(float &v); + PX_INLINE PsIOStream& operator>>(uint32_t &v); + PX_INLINE PsIOStream& operator>>(int32_t &v); + PX_INLINE PsIOStream& operator>>(uint16_t &v); + PX_INLINE PsIOStream& operator>>(int16_t &v); + PX_INLINE PsIOStream& operator>>(physx::PxVec3 &v); + PX_INLINE PsIOStream& operator>>(physx::PxQuat &v); + PX_INLINE PsIOStream& operator>>(physx::PxBounds3 &v); + + uint32_t getStreamLen(void) const { return mStreamLen; } + + physx::PxFileBuf& getStream(void) { return mStream; } + + PX_INLINE void storeString(const char *c,bool zeroTerminate=false); + +private: + PsIOStream& operator=( const PsIOStream& ); + + + bool mBinary; // true if we are serializing binary data. Otherwise, everything is assumed converted to ASCII + uint32_t mStreamLen; // the length of the input data stream when de-serializing. + physx::PxFileBuf &mStream; + char mReadString[MAX_STREAM_STRING]; // a temp buffer for streaming strings on input. +}; + +#include "PsIOStream.inl" // inline methods... + + } // end of namespace + using namespace general_PxIOStream2; +} // end of physx namespace + +PX_POP_PACK + +#endif // PSFILEBUFFER_PSIOSTREAM_H |