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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PxShared/include/foundation/PxAssert.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PXFOUNDATION_PXASSERT_H
+#define PXFOUNDATION_PXASSERT_H
+
+/** \addtogroup foundation
+@{ */
+
+#include "foundation/Px.h"
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+
+/* Base class to handle assert failures */
+class PxAssertHandler
+{
+ public:
+ virtual ~PxAssertHandler()
+ {
+ }
+ virtual void operator()(const char* exp, const char* file, int line, bool& ignore) = 0;
+};
+
+PX_FOUNDATION_API PxAssertHandler& PxGetAssertHandler();
+PX_FOUNDATION_API void PxSetAssertHandler(PxAssertHandler& handler);
+
+#if !PX_DOXYGEN
+} // namespace physx
+#endif
+
+#if !PX_ENABLE_ASSERTS
+#define PX_ASSERT(exp) ((void)0)
+#define PX_ALWAYS_ASSERT_MESSAGE(exp) ((void)0)
+#define PX_ASSERT_WITH_MESSAGE(condition, message) ((void)0)
+#else
+#if PX_VC
+#define PX_CODE_ANALYSIS_ASSUME(exp) \
+ __analysis_assume(!!(exp)) // This macro will be used to get rid of analysis warning messages if a PX_ASSERT is used
+// to "guard" illegal mem access, for example.
+#else
+#define PX_CODE_ANALYSIS_ASSUME(exp)
+#endif
+#define PX_ASSERT(exp) \
+ { \
+ static bool _ignore = false; \
+ ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(#exp, __FILE__, __LINE__, _ignore), false)))); \
+ PX_CODE_ANALYSIS_ASSUME(exp); \
+ }
+#define PX_ALWAYS_ASSERT_MESSAGE(exp) \
+ { \
+ static bool _ignore = false; \
+ if(!_ignore) \
+ physx::PxGetAssertHandler()(exp, __FILE__, __LINE__, _ignore); \
+ }
+#define PX_ASSERT_WITH_MESSAGE(exp, message) \
+ { \
+ static bool _ignore = false; \
+ ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(message, __FILE__, __LINE__, _ignore), false)))); \
+ PX_CODE_ANALYSIS_ASSUME(exp); \
+ }
+#endif
+
+#define PX_ALWAYS_ASSERT() PX_ASSERT(0)
+
+/** @} */
+#endif // #ifndef PXFOUNDATION_PXASSERT_H