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authorSheikh Dawood Abdul Ajees <[email protected]>2017-11-21 10:47:56 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2017-11-21 10:47:56 -0600
commit57b71f8f6713d81a9775dd43f4b9fad4933d6faa (patch)
tree3575ca59cf2a418dcfff070c1cbc54ada73ab8a6 /PhysX_3.4/release_notes.html
parentPhysX 3.4.1, APEX 1.4.1 Release @23131702 (diff)
downloadphysx-3.4-57b71f8f6713d81a9775dd43f4b9fad4933d6faa.tar.xz
physx-3.4-57b71f8f6713d81a9775dd43f4b9fad4933d6faa.zip
PhysX 3.4.1, APEX 1.4.1 Release @23173160
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+ <h1 style="TEXT-ALIGN: center">Release Notes - NVIDIA<sup>&reg;</sup> PhysX<sup>&reg;</sup> SDK 3.4.1.23173160</h1>
+ <h2 style="TEXT-ALIGN: center">November 2017</h2>
+
+ <h3>Extensions</h3>
+ <ul>
+ <li>Fixed:</li>
+ <ul>
+ <li>An issue with CCD sweeps against meshes that could potentially lead to the earliest impact not being detected has been fixed.</li>
+ </ul>
+ </ul>
+
+ <!-- -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
+
<h1 style="TEXT-ALIGN: center">Release Notes - NVIDIA<sup>&reg;</sup> PhysX<sup>&reg;</sup> SDK 3.4.1.23131702</h1>
<h2 style="TEXT-ALIGN: center">November 2017</h2>