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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk')
-rw-r--r--PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk477
1 files changed, 477 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk b/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk
new file mode 100644
index 00000000..29cc9802
--- /dev/null
+++ b/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk
@@ -0,0 +1,477 @@
+# Makefile generated by XPJ for linux64
+-include Makefile.custom
+ProjectName = SceneQuery
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBPruner.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTree.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTreeUpdateMap.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqBounds.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqBucketPruner.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqExtendedBucketPruner.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqMetaData.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningPool.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningStructure.cpp
+SceneQuery_cppfiles += ./../../SceneQuery/src/SqSceneQueryManager.cpp
+
+SceneQuery_cpp_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles)))))
+SceneQuery_cc_debug_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.debug.P, $(SceneQuery_ccfiles)))))
+SceneQuery_c_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles)))))
+SceneQuery_debug_dep = $(SceneQuery_cpp_debug_dep) $(SceneQuery_cc_debug_dep) $(SceneQuery_c_debug_dep)
+-include $(SceneQuery_debug_dep)
+SceneQuery_cpp_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles)))))
+SceneQuery_cc_checked_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.checked.P, $(SceneQuery_ccfiles)))))
+SceneQuery_c_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles)))))
+SceneQuery_checked_dep = $(SceneQuery_cpp_checked_dep) $(SceneQuery_cc_checked_dep) $(SceneQuery_c_checked_dep)
+-include $(SceneQuery_checked_dep)
+SceneQuery_cpp_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles)))))
+SceneQuery_cc_profile_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.profile.P, $(SceneQuery_ccfiles)))))
+SceneQuery_c_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles)))))
+SceneQuery_profile_dep = $(SceneQuery_cpp_profile_dep) $(SceneQuery_cc_profile_dep) $(SceneQuery_c_profile_dep)
+-include $(SceneQuery_profile_dep)
+SceneQuery_cpp_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles)))))
+SceneQuery_cc_release_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.release.P, $(SceneQuery_ccfiles)))))
+SceneQuery_c_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles)))))
+SceneQuery_release_dep = $(SceneQuery_cpp_release_dep) $(SceneQuery_cc_release_dep) $(SceneQuery_c_release_dep)
+-include $(SceneQuery_release_dep)
+SceneQuery_debug_hpaths :=
+SceneQuery_debug_hpaths += ./../../Common/include
+SceneQuery_debug_hpaths += ./../../../../PxShared/include
+SceneQuery_debug_hpaths += ./../../../../PxShared/src/foundation/include
+SceneQuery_debug_hpaths += ./../../../../PxShared/src/fastxml/include
+SceneQuery_debug_hpaths += ./../../../../PxShared/src/pvd/include
+SceneQuery_debug_hpaths += ./../../../Include/common
+SceneQuery_debug_hpaths += ./../../../Include/geometry
+SceneQuery_debug_hpaths += ./../../../Include/GeomUtils
+SceneQuery_debug_hpaths += ./../../../Include/pvd
+SceneQuery_debug_hpaths += ./../../../Include
+SceneQuery_debug_hpaths += ./../../Common/src
+SceneQuery_debug_hpaths += ./../../Common/src/unix
+SceneQuery_debug_hpaths += ./../../GeomUtils/headers
+SceneQuery_debug_hpaths += ./../../GeomUtils/src
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/contact
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/common
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/convex
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/distance
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/sweep
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/gjk
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/intersection
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/mesh
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/hf
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/pcm
+SceneQuery_debug_hpaths += ./../../GeomUtils/src/ccd
+SceneQuery_debug_hpaths += ./../../SceneQuery/include
+SceneQuery_debug_hpaths += ./../../SimulationController/include
+SceneQuery_debug_hpaths += ./../../LowLevel/API/include
+SceneQuery_debug_hpaths += ./../../PhysX/src
+SceneQuery_debug_hpaths += ./../../PhysX/src/buffering
+SceneQuery_debug_lpaths :=
+SceneQuery_debug_defines := $(SceneQuery_custom_defines)
+SceneQuery_debug_defines += PX_PHYSX_STATIC_LIB
+SceneQuery_debug_defines += _DEBUG
+SceneQuery_debug_defines += PX_DEBUG=1
+SceneQuery_debug_defines += PX_CHECKED=1
+SceneQuery_debug_defines += PX_SUPPORT_PVD=1
+SceneQuery_debug_libraries :=
+SceneQuery_debug_common_cflags := $(SceneQuery_custom_cflags)
+SceneQuery_debug_common_cflags += -MMD
+SceneQuery_debug_common_cflags += $(addprefix -D, $(SceneQuery_debug_defines))
+SceneQuery_debug_common_cflags += $(addprefix -I, $(SceneQuery_debug_hpaths))
+SceneQuery_debug_common_cflags += -m64
+SceneQuery_debug_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden
+SceneQuery_debug_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option
+SceneQuery_debug_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized
+SceneQuery_debug_common_cflags += -Wno-missing-field-initializers
+SceneQuery_debug_common_cflags += -g3 -gdwarf-2
+SceneQuery_debug_cflags := $(SceneQuery_debug_common_cflags)
+SceneQuery_debug_cppflags := $(SceneQuery_debug_common_cflags)
+SceneQuery_debug_lflags := $(SceneQuery_custom_lflags)
+SceneQuery_debug_lflags += $(addprefix -L, $(SceneQuery_debug_lpaths))
+SceneQuery_debug_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_debug_libraries)) -Wl,--end-group
+SceneQuery_debug_lflags += -lrt
+SceneQuery_debug_lflags += -m64
+SceneQuery_debug_objsdir = $(OBJS_DIR)/SceneQuery_debug
+SceneQuery_debug_cpp_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles)))))
+SceneQuery_debug_cc_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles)))))
+SceneQuery_debug_c_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles)))))
+SceneQuery_debug_obj = $(SceneQuery_debug_cpp_o) $(SceneQuery_debug_cc_o) $(SceneQuery_debug_c_o)
+SceneQuery_debug_bin := ./../../../Lib/linux64/libSceneQueryDEBUG.a
+
+clean_SceneQuery_debug:
+ @$(ECHO) clean SceneQuery debug
+ @$(RMDIR) $(SceneQuery_debug_objsdir)
+ @$(RMDIR) $(SceneQuery_debug_bin)
+ @$(RMDIR) $(DEPSDIR)/SceneQuery/debug
+
+build_SceneQuery_debug: postbuild_SceneQuery_debug
+postbuild_SceneQuery_debug: mainbuild_SceneQuery_debug
+mainbuild_SceneQuery_debug: prebuild_SceneQuery_debug $(SceneQuery_debug_bin)
+prebuild_SceneQuery_debug:
+
+$(SceneQuery_debug_bin): $(SceneQuery_debug_obj)
+ mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryDEBUG.a`
+ @$(AR) rcs $(SceneQuery_debug_bin) $(SceneQuery_debug_obj)
+ $(ECHO) building $@ complete!
+
+SceneQuery_debug_DEPDIR = $(dir $(@))/$(*F)
+$(SceneQuery_debug_cpp_o): $(SceneQuery_debug_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))))
+ cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ rm -f $(SceneQuery_debug_DEPDIR).d
+
+$(SceneQuery_debug_cc_o): $(SceneQuery_debug_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@
+ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))))
+ cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \
+ rm -f $(SceneQuery_debug_DEPDIR).d
+
+$(SceneQuery_debug_c_o): $(SceneQuery_debug_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))...
+ mkdir -p $(dir $(@))
+ $(CC) $(SceneQuery_debug_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))))
+ cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ rm -f $(SceneQuery_debug_DEPDIR).d
+
+SceneQuery_checked_hpaths :=
+SceneQuery_checked_hpaths += ./../../Common/include
+SceneQuery_checked_hpaths += ./../../../../PxShared/include
+SceneQuery_checked_hpaths += ./../../../../PxShared/src/foundation/include
+SceneQuery_checked_hpaths += ./../../../../PxShared/src/fastxml/include
+SceneQuery_checked_hpaths += ./../../../../PxShared/src/pvd/include
+SceneQuery_checked_hpaths += ./../../../Include/common
+SceneQuery_checked_hpaths += ./../../../Include/geometry
+SceneQuery_checked_hpaths += ./../../../Include/GeomUtils
+SceneQuery_checked_hpaths += ./../../../Include/pvd
+SceneQuery_checked_hpaths += ./../../../Include
+SceneQuery_checked_hpaths += ./../../Common/src
+SceneQuery_checked_hpaths += ./../../Common/src/unix
+SceneQuery_checked_hpaths += ./../../GeomUtils/headers
+SceneQuery_checked_hpaths += ./../../GeomUtils/src
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/contact
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/common
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/convex
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/distance
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/sweep
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/gjk
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/intersection
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/mesh
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/hf
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/pcm
+SceneQuery_checked_hpaths += ./../../GeomUtils/src/ccd
+SceneQuery_checked_hpaths += ./../../SceneQuery/include
+SceneQuery_checked_hpaths += ./../../SimulationController/include
+SceneQuery_checked_hpaths += ./../../LowLevel/API/include
+SceneQuery_checked_hpaths += ./../../PhysX/src
+SceneQuery_checked_hpaths += ./../../PhysX/src/buffering
+SceneQuery_checked_lpaths :=
+SceneQuery_checked_defines := $(SceneQuery_custom_defines)
+SceneQuery_checked_defines += PX_PHYSX_STATIC_LIB
+SceneQuery_checked_defines += NDEBUG
+SceneQuery_checked_defines += PX_CHECKED=1
+SceneQuery_checked_defines += PX_SUPPORT_PVD=1
+SceneQuery_checked_libraries :=
+SceneQuery_checked_common_cflags := $(SceneQuery_custom_cflags)
+SceneQuery_checked_common_cflags += -MMD
+SceneQuery_checked_common_cflags += $(addprefix -D, $(SceneQuery_checked_defines))
+SceneQuery_checked_common_cflags += $(addprefix -I, $(SceneQuery_checked_hpaths))
+SceneQuery_checked_common_cflags += -m64
+SceneQuery_checked_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden
+SceneQuery_checked_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option
+SceneQuery_checked_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized
+SceneQuery_checked_common_cflags += -Wno-missing-field-initializers
+SceneQuery_checked_common_cflags += -g3 -gdwarf-2 -O3 -fno-strict-aliasing
+SceneQuery_checked_cflags := $(SceneQuery_checked_common_cflags)
+SceneQuery_checked_cppflags := $(SceneQuery_checked_common_cflags)
+SceneQuery_checked_lflags := $(SceneQuery_custom_lflags)
+SceneQuery_checked_lflags += $(addprefix -L, $(SceneQuery_checked_lpaths))
+SceneQuery_checked_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_checked_libraries)) -Wl,--end-group
+SceneQuery_checked_lflags += -lrt
+SceneQuery_checked_lflags += -m64
+SceneQuery_checked_objsdir = $(OBJS_DIR)/SceneQuery_checked
+SceneQuery_checked_cpp_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles)))))
+SceneQuery_checked_cc_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles)))))
+SceneQuery_checked_c_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles)))))
+SceneQuery_checked_obj = $(SceneQuery_checked_cpp_o) $(SceneQuery_checked_cc_o) $(SceneQuery_checked_c_o)
+SceneQuery_checked_bin := ./../../../Lib/linux64/libSceneQueryCHECKED.a
+
+clean_SceneQuery_checked:
+ @$(ECHO) clean SceneQuery checked
+ @$(RMDIR) $(SceneQuery_checked_objsdir)
+ @$(RMDIR) $(SceneQuery_checked_bin)
+ @$(RMDIR) $(DEPSDIR)/SceneQuery/checked
+
+build_SceneQuery_checked: postbuild_SceneQuery_checked
+postbuild_SceneQuery_checked: mainbuild_SceneQuery_checked
+mainbuild_SceneQuery_checked: prebuild_SceneQuery_checked $(SceneQuery_checked_bin)
+prebuild_SceneQuery_checked:
+
+$(SceneQuery_checked_bin): $(SceneQuery_checked_obj)
+ mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryCHECKED.a`
+ @$(AR) rcs $(SceneQuery_checked_bin) $(SceneQuery_checked_obj)
+ $(ECHO) building $@ complete!
+
+SceneQuery_checked_DEPDIR = $(dir $(@))/$(*F)
+$(SceneQuery_checked_cpp_o): $(SceneQuery_checked_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))))
+ cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ rm -f $(SceneQuery_checked_DEPDIR).d
+
+$(SceneQuery_checked_cc_o): $(SceneQuery_checked_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@
+ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))))
+ cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \
+ rm -f $(SceneQuery_checked_DEPDIR).d
+
+$(SceneQuery_checked_c_o): $(SceneQuery_checked_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))...
+ mkdir -p $(dir $(@))
+ $(CC) $(SceneQuery_checked_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))))
+ cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ rm -f $(SceneQuery_checked_DEPDIR).d
+
+SceneQuery_profile_hpaths :=
+SceneQuery_profile_hpaths += ./../../Common/include
+SceneQuery_profile_hpaths += ./../../../../PxShared/include
+SceneQuery_profile_hpaths += ./../../../../PxShared/src/foundation/include
+SceneQuery_profile_hpaths += ./../../../../PxShared/src/fastxml/include
+SceneQuery_profile_hpaths += ./../../../../PxShared/src/pvd/include
+SceneQuery_profile_hpaths += ./../../../Include/common
+SceneQuery_profile_hpaths += ./../../../Include/geometry
+SceneQuery_profile_hpaths += ./../../../Include/GeomUtils
+SceneQuery_profile_hpaths += ./../../../Include/pvd
+SceneQuery_profile_hpaths += ./../../../Include
+SceneQuery_profile_hpaths += ./../../Common/src
+SceneQuery_profile_hpaths += ./../../Common/src/unix
+SceneQuery_profile_hpaths += ./../../GeomUtils/headers
+SceneQuery_profile_hpaths += ./../../GeomUtils/src
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/contact
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/common
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/convex
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/distance
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/sweep
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/gjk
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/intersection
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/mesh
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/hf
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/pcm
+SceneQuery_profile_hpaths += ./../../GeomUtils/src/ccd
+SceneQuery_profile_hpaths += ./../../SceneQuery/include
+SceneQuery_profile_hpaths += ./../../SimulationController/include
+SceneQuery_profile_hpaths += ./../../LowLevel/API/include
+SceneQuery_profile_hpaths += ./../../PhysX/src
+SceneQuery_profile_hpaths += ./../../PhysX/src/buffering
+SceneQuery_profile_lpaths :=
+SceneQuery_profile_defines := $(SceneQuery_custom_defines)
+SceneQuery_profile_defines += PX_PHYSX_STATIC_LIB
+SceneQuery_profile_defines += NDEBUG
+SceneQuery_profile_defines += PX_PROFILE=1
+SceneQuery_profile_defines += PX_SUPPORT_PVD=1
+SceneQuery_profile_libraries :=
+SceneQuery_profile_common_cflags := $(SceneQuery_custom_cflags)
+SceneQuery_profile_common_cflags += -MMD
+SceneQuery_profile_common_cflags += $(addprefix -D, $(SceneQuery_profile_defines))
+SceneQuery_profile_common_cflags += $(addprefix -I, $(SceneQuery_profile_hpaths))
+SceneQuery_profile_common_cflags += -m64
+SceneQuery_profile_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden
+SceneQuery_profile_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option
+SceneQuery_profile_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized
+SceneQuery_profile_common_cflags += -Wno-missing-field-initializers
+SceneQuery_profile_common_cflags += -O3 -fno-strict-aliasing
+SceneQuery_profile_cflags := $(SceneQuery_profile_common_cflags)
+SceneQuery_profile_cppflags := $(SceneQuery_profile_common_cflags)
+SceneQuery_profile_lflags := $(SceneQuery_custom_lflags)
+SceneQuery_profile_lflags += $(addprefix -L, $(SceneQuery_profile_lpaths))
+SceneQuery_profile_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_profile_libraries)) -Wl,--end-group
+SceneQuery_profile_lflags += -lrt
+SceneQuery_profile_lflags += -m64
+SceneQuery_profile_objsdir = $(OBJS_DIR)/SceneQuery_profile
+SceneQuery_profile_cpp_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles)))))
+SceneQuery_profile_cc_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles)))))
+SceneQuery_profile_c_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles)))))
+SceneQuery_profile_obj = $(SceneQuery_profile_cpp_o) $(SceneQuery_profile_cc_o) $(SceneQuery_profile_c_o)
+SceneQuery_profile_bin := ./../../../Lib/linux64/libSceneQueryPROFILE.a
+
+clean_SceneQuery_profile:
+ @$(ECHO) clean SceneQuery profile
+ @$(RMDIR) $(SceneQuery_profile_objsdir)
+ @$(RMDIR) $(SceneQuery_profile_bin)
+ @$(RMDIR) $(DEPSDIR)/SceneQuery/profile
+
+build_SceneQuery_profile: postbuild_SceneQuery_profile
+postbuild_SceneQuery_profile: mainbuild_SceneQuery_profile
+mainbuild_SceneQuery_profile: prebuild_SceneQuery_profile $(SceneQuery_profile_bin)
+prebuild_SceneQuery_profile:
+
+$(SceneQuery_profile_bin): $(SceneQuery_profile_obj)
+ mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryPROFILE.a`
+ @$(AR) rcs $(SceneQuery_profile_bin) $(SceneQuery_profile_obj)
+ $(ECHO) building $@ complete!
+
+SceneQuery_profile_DEPDIR = $(dir $(@))/$(*F)
+$(SceneQuery_profile_cpp_o): $(SceneQuery_profile_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))))
+ cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ rm -f $(SceneQuery_profile_DEPDIR).d
+
+$(SceneQuery_profile_cc_o): $(SceneQuery_profile_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@
+ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))))
+ cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \
+ rm -f $(SceneQuery_profile_DEPDIR).d
+
+$(SceneQuery_profile_c_o): $(SceneQuery_profile_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))...
+ mkdir -p $(dir $(@))
+ $(CC) $(SceneQuery_profile_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))))
+ cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ rm -f $(SceneQuery_profile_DEPDIR).d
+
+SceneQuery_release_hpaths :=
+SceneQuery_release_hpaths += ./../../Common/include
+SceneQuery_release_hpaths += ./../../../../PxShared/include
+SceneQuery_release_hpaths += ./../../../../PxShared/src/foundation/include
+SceneQuery_release_hpaths += ./../../../../PxShared/src/fastxml/include
+SceneQuery_release_hpaths += ./../../../../PxShared/src/pvd/include
+SceneQuery_release_hpaths += ./../../../Include/common
+SceneQuery_release_hpaths += ./../../../Include/geometry
+SceneQuery_release_hpaths += ./../../../Include/GeomUtils
+SceneQuery_release_hpaths += ./../../../Include/pvd
+SceneQuery_release_hpaths += ./../../../Include
+SceneQuery_release_hpaths += ./../../Common/src
+SceneQuery_release_hpaths += ./../../Common/src/unix
+SceneQuery_release_hpaths += ./../../GeomUtils/headers
+SceneQuery_release_hpaths += ./../../GeomUtils/src
+SceneQuery_release_hpaths += ./../../GeomUtils/src/contact
+SceneQuery_release_hpaths += ./../../GeomUtils/src/common
+SceneQuery_release_hpaths += ./../../GeomUtils/src/convex
+SceneQuery_release_hpaths += ./../../GeomUtils/src/distance
+SceneQuery_release_hpaths += ./../../GeomUtils/src/sweep
+SceneQuery_release_hpaths += ./../../GeomUtils/src/gjk
+SceneQuery_release_hpaths += ./../../GeomUtils/src/intersection
+SceneQuery_release_hpaths += ./../../GeomUtils/src/mesh
+SceneQuery_release_hpaths += ./../../GeomUtils/src/hf
+SceneQuery_release_hpaths += ./../../GeomUtils/src/pcm
+SceneQuery_release_hpaths += ./../../GeomUtils/src/ccd
+SceneQuery_release_hpaths += ./../../SceneQuery/include
+SceneQuery_release_hpaths += ./../../SimulationController/include
+SceneQuery_release_hpaths += ./../../LowLevel/API/include
+SceneQuery_release_hpaths += ./../../PhysX/src
+SceneQuery_release_hpaths += ./../../PhysX/src/buffering
+SceneQuery_release_lpaths :=
+SceneQuery_release_defines := $(SceneQuery_custom_defines)
+SceneQuery_release_defines += PX_PHYSX_STATIC_LIB
+SceneQuery_release_defines += NDEBUG
+SceneQuery_release_defines += PX_SUPPORT_PVD=0
+SceneQuery_release_libraries :=
+SceneQuery_release_common_cflags := $(SceneQuery_custom_cflags)
+SceneQuery_release_common_cflags += -MMD
+SceneQuery_release_common_cflags += $(addprefix -D, $(SceneQuery_release_defines))
+SceneQuery_release_common_cflags += $(addprefix -I, $(SceneQuery_release_hpaths))
+SceneQuery_release_common_cflags += -m64
+SceneQuery_release_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden
+SceneQuery_release_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option
+SceneQuery_release_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized
+SceneQuery_release_common_cflags += -Wno-missing-field-initializers
+SceneQuery_release_common_cflags += -O3 -fno-strict-aliasing
+SceneQuery_release_cflags := $(SceneQuery_release_common_cflags)
+SceneQuery_release_cppflags := $(SceneQuery_release_common_cflags)
+SceneQuery_release_lflags := $(SceneQuery_custom_lflags)
+SceneQuery_release_lflags += $(addprefix -L, $(SceneQuery_release_lpaths))
+SceneQuery_release_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_release_libraries)) -Wl,--end-group
+SceneQuery_release_lflags += -lrt
+SceneQuery_release_lflags += -m64
+SceneQuery_release_objsdir = $(OBJS_DIR)/SceneQuery_release
+SceneQuery_release_cpp_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles)))))
+SceneQuery_release_cc_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles)))))
+SceneQuery_release_c_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles)))))
+SceneQuery_release_obj = $(SceneQuery_release_cpp_o) $(SceneQuery_release_cc_o) $(SceneQuery_release_c_o)
+SceneQuery_release_bin := ./../../../Lib/linux64/libSceneQuery.a
+
+clean_SceneQuery_release:
+ @$(ECHO) clean SceneQuery release
+ @$(RMDIR) $(SceneQuery_release_objsdir)
+ @$(RMDIR) $(SceneQuery_release_bin)
+ @$(RMDIR) $(DEPSDIR)/SceneQuery/release
+
+build_SceneQuery_release: postbuild_SceneQuery_release
+postbuild_SceneQuery_release: mainbuild_SceneQuery_release
+mainbuild_SceneQuery_release: prebuild_SceneQuery_release $(SceneQuery_release_bin)
+prebuild_SceneQuery_release:
+
+$(SceneQuery_release_bin): $(SceneQuery_release_obj)
+ mkdir -p `dirname ./../../../Lib/linux64/libSceneQuery.a`
+ @$(AR) rcs $(SceneQuery_release_bin) $(SceneQuery_release_obj)
+ $(ECHO) building $@ complete!
+
+SceneQuery_release_DEPDIR = $(dir $(@))/$(*F)
+$(SceneQuery_release_cpp_o): $(SceneQuery_release_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))))
+ cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \
+ rm -f $(SceneQuery_release_DEPDIR).d
+
+$(SceneQuery_release_cc_o): $(SceneQuery_release_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))...
+ mkdir -p $(dir $(@))
+ $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@
+ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))))
+ cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \
+ rm -f $(SceneQuery_release_DEPDIR).d
+
+$(SceneQuery_release_c_o): $(SceneQuery_release_objsdir)/%.o:
+ $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))...
+ mkdir -p $(dir $(@))
+ $(CC) $(SceneQuery_release_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@
+ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))))
+ cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
+ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \
+ rm -f $(SceneQuery_release_DEPDIR).d
+
+clean_SceneQuery: clean_SceneQuery_debug clean_SceneQuery_checked clean_SceneQuery_profile clean_SceneQuery_release
+ rm -rf $(DEPSDIR)
+
+export VERBOSE
+ifndef VERBOSE
+.SILENT:
+endif