diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk')
| -rw-r--r-- | PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk | 477 |
1 files changed, 477 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk b/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk new file mode 100644 index 00000000..29cc9802 --- /dev/null +++ b/PhysX_3.4/Source/compiler/linux64/Makefile.SceneQuery.mk @@ -0,0 +1,477 @@ +# Makefile generated by XPJ for linux64 +-include Makefile.custom +ProjectName = SceneQuery +SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBPruner.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTree.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTreeUpdateMap.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqBounds.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqBucketPruner.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqExtendedBucketPruner.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqMetaData.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningPool.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningStructure.cpp +SceneQuery_cppfiles += ./../../SceneQuery/src/SqSceneQueryManager.cpp + +SceneQuery_cpp_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) +SceneQuery_cc_debug_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.debug.P, $(SceneQuery_ccfiles))))) +SceneQuery_c_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) +SceneQuery_debug_dep = $(SceneQuery_cpp_debug_dep) $(SceneQuery_cc_debug_dep) $(SceneQuery_c_debug_dep) +-include $(SceneQuery_debug_dep) +SceneQuery_cpp_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) +SceneQuery_cc_checked_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.checked.P, $(SceneQuery_ccfiles))))) +SceneQuery_c_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) +SceneQuery_checked_dep = $(SceneQuery_cpp_checked_dep) $(SceneQuery_cc_checked_dep) $(SceneQuery_c_checked_dep) +-include $(SceneQuery_checked_dep) +SceneQuery_cpp_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) +SceneQuery_cc_profile_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.profile.P, $(SceneQuery_ccfiles))))) +SceneQuery_c_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) +SceneQuery_profile_dep = $(SceneQuery_cpp_profile_dep) $(SceneQuery_cc_profile_dep) $(SceneQuery_c_profile_dep) +-include $(SceneQuery_profile_dep) +SceneQuery_cpp_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) +SceneQuery_cc_release_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.release.P, $(SceneQuery_ccfiles))))) +SceneQuery_c_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) +SceneQuery_release_dep = $(SceneQuery_cpp_release_dep) $(SceneQuery_cc_release_dep) $(SceneQuery_c_release_dep) +-include $(SceneQuery_release_dep) +SceneQuery_debug_hpaths := +SceneQuery_debug_hpaths += ./../../Common/include +SceneQuery_debug_hpaths += ./../../../../PxShared/include +SceneQuery_debug_hpaths += ./../../../../PxShared/src/foundation/include +SceneQuery_debug_hpaths += ./../../../../PxShared/src/fastxml/include +SceneQuery_debug_hpaths += ./../../../../PxShared/src/pvd/include +SceneQuery_debug_hpaths += ./../../../Include/common +SceneQuery_debug_hpaths += ./../../../Include/geometry +SceneQuery_debug_hpaths += ./../../../Include/GeomUtils +SceneQuery_debug_hpaths += ./../../../Include/pvd +SceneQuery_debug_hpaths += ./../../../Include +SceneQuery_debug_hpaths += ./../../Common/src +SceneQuery_debug_hpaths += ./../../Common/src/unix +SceneQuery_debug_hpaths += ./../../GeomUtils/headers +SceneQuery_debug_hpaths += ./../../GeomUtils/src +SceneQuery_debug_hpaths += ./../../GeomUtils/src/contact +SceneQuery_debug_hpaths += ./../../GeomUtils/src/common +SceneQuery_debug_hpaths += ./../../GeomUtils/src/convex +SceneQuery_debug_hpaths += ./../../GeomUtils/src/distance +SceneQuery_debug_hpaths += ./../../GeomUtils/src/sweep +SceneQuery_debug_hpaths += ./../../GeomUtils/src/gjk +SceneQuery_debug_hpaths += ./../../GeomUtils/src/intersection +SceneQuery_debug_hpaths += ./../../GeomUtils/src/mesh +SceneQuery_debug_hpaths += ./../../GeomUtils/src/hf +SceneQuery_debug_hpaths += ./../../GeomUtils/src/pcm +SceneQuery_debug_hpaths += ./../../GeomUtils/src/ccd +SceneQuery_debug_hpaths += ./../../SceneQuery/include +SceneQuery_debug_hpaths += ./../../SimulationController/include +SceneQuery_debug_hpaths += ./../../LowLevel/API/include +SceneQuery_debug_hpaths += ./../../PhysX/src +SceneQuery_debug_hpaths += ./../../PhysX/src/buffering +SceneQuery_debug_lpaths := +SceneQuery_debug_defines := $(SceneQuery_custom_defines) +SceneQuery_debug_defines += PX_PHYSX_STATIC_LIB +SceneQuery_debug_defines += _DEBUG +SceneQuery_debug_defines += PX_DEBUG=1 +SceneQuery_debug_defines += PX_CHECKED=1 +SceneQuery_debug_defines += PX_SUPPORT_PVD=1 +SceneQuery_debug_libraries := +SceneQuery_debug_common_cflags := $(SceneQuery_custom_cflags) +SceneQuery_debug_common_cflags += -MMD +SceneQuery_debug_common_cflags += $(addprefix -D, $(SceneQuery_debug_defines)) +SceneQuery_debug_common_cflags += $(addprefix -I, $(SceneQuery_debug_hpaths)) +SceneQuery_debug_common_cflags += -m64 +SceneQuery_debug_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden +SceneQuery_debug_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option +SceneQuery_debug_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized +SceneQuery_debug_common_cflags += -Wno-missing-field-initializers +SceneQuery_debug_common_cflags += -g3 -gdwarf-2 +SceneQuery_debug_cflags := $(SceneQuery_debug_common_cflags) +SceneQuery_debug_cppflags := $(SceneQuery_debug_common_cflags) +SceneQuery_debug_lflags := $(SceneQuery_custom_lflags) +SceneQuery_debug_lflags += $(addprefix -L, $(SceneQuery_debug_lpaths)) +SceneQuery_debug_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_debug_libraries)) -Wl,--end-group +SceneQuery_debug_lflags += -lrt +SceneQuery_debug_lflags += -m64 +SceneQuery_debug_objsdir = $(OBJS_DIR)/SceneQuery_debug +SceneQuery_debug_cpp_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) +SceneQuery_debug_cc_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) +SceneQuery_debug_c_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) +SceneQuery_debug_obj = $(SceneQuery_debug_cpp_o) $(SceneQuery_debug_cc_o) $(SceneQuery_debug_c_o) +SceneQuery_debug_bin := ./../../../Lib/linux64/libSceneQueryDEBUG.a + +clean_SceneQuery_debug: + @$(ECHO) clean SceneQuery debug + @$(RMDIR) $(SceneQuery_debug_objsdir) + @$(RMDIR) $(SceneQuery_debug_bin) + @$(RMDIR) $(DEPSDIR)/SceneQuery/debug + +build_SceneQuery_debug: postbuild_SceneQuery_debug +postbuild_SceneQuery_debug: mainbuild_SceneQuery_debug +mainbuild_SceneQuery_debug: prebuild_SceneQuery_debug $(SceneQuery_debug_bin) +prebuild_SceneQuery_debug: + +$(SceneQuery_debug_bin): $(SceneQuery_debug_obj) + mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryDEBUG.a` + @$(AR) rcs $(SceneQuery_debug_bin) $(SceneQuery_debug_obj) + $(ECHO) building $@ complete! + +SceneQuery_debug_DEPDIR = $(dir $(@))/$(*F) +$(SceneQuery_debug_cpp_o): $(SceneQuery_debug_objsdir)/%.o: + $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles)))))) + cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + rm -f $(SceneQuery_debug_DEPDIR).d + +$(SceneQuery_debug_cc_o): $(SceneQuery_debug_objsdir)/%.o: + $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ + mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles)))))) + cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \ + rm -f $(SceneQuery_debug_DEPDIR).d + +$(SceneQuery_debug_c_o): $(SceneQuery_debug_objsdir)/%.o: + $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))... + mkdir -p $(dir $(@)) + $(CC) $(SceneQuery_debug_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles)))))) + cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + rm -f $(SceneQuery_debug_DEPDIR).d + +SceneQuery_checked_hpaths := +SceneQuery_checked_hpaths += ./../../Common/include +SceneQuery_checked_hpaths += ./../../../../PxShared/include +SceneQuery_checked_hpaths += ./../../../../PxShared/src/foundation/include +SceneQuery_checked_hpaths += ./../../../../PxShared/src/fastxml/include +SceneQuery_checked_hpaths += ./../../../../PxShared/src/pvd/include +SceneQuery_checked_hpaths += ./../../../Include/common +SceneQuery_checked_hpaths += ./../../../Include/geometry +SceneQuery_checked_hpaths += ./../../../Include/GeomUtils +SceneQuery_checked_hpaths += ./../../../Include/pvd +SceneQuery_checked_hpaths += ./../../../Include +SceneQuery_checked_hpaths += ./../../Common/src +SceneQuery_checked_hpaths += ./../../Common/src/unix +SceneQuery_checked_hpaths += ./../../GeomUtils/headers +SceneQuery_checked_hpaths += ./../../GeomUtils/src +SceneQuery_checked_hpaths += ./../../GeomUtils/src/contact +SceneQuery_checked_hpaths += ./../../GeomUtils/src/common +SceneQuery_checked_hpaths += ./../../GeomUtils/src/convex +SceneQuery_checked_hpaths += ./../../GeomUtils/src/distance +SceneQuery_checked_hpaths += ./../../GeomUtils/src/sweep +SceneQuery_checked_hpaths += ./../../GeomUtils/src/gjk +SceneQuery_checked_hpaths += ./../../GeomUtils/src/intersection +SceneQuery_checked_hpaths += ./../../GeomUtils/src/mesh +SceneQuery_checked_hpaths += ./../../GeomUtils/src/hf +SceneQuery_checked_hpaths += ./../../GeomUtils/src/pcm +SceneQuery_checked_hpaths += ./../../GeomUtils/src/ccd +SceneQuery_checked_hpaths += ./../../SceneQuery/include +SceneQuery_checked_hpaths += ./../../SimulationController/include +SceneQuery_checked_hpaths += ./../../LowLevel/API/include +SceneQuery_checked_hpaths += ./../../PhysX/src +SceneQuery_checked_hpaths += ./../../PhysX/src/buffering +SceneQuery_checked_lpaths := +SceneQuery_checked_defines := $(SceneQuery_custom_defines) +SceneQuery_checked_defines += PX_PHYSX_STATIC_LIB +SceneQuery_checked_defines += NDEBUG +SceneQuery_checked_defines += PX_CHECKED=1 +SceneQuery_checked_defines += PX_SUPPORT_PVD=1 +SceneQuery_checked_libraries := +SceneQuery_checked_common_cflags := $(SceneQuery_custom_cflags) +SceneQuery_checked_common_cflags += -MMD +SceneQuery_checked_common_cflags += $(addprefix -D, $(SceneQuery_checked_defines)) +SceneQuery_checked_common_cflags += $(addprefix -I, $(SceneQuery_checked_hpaths)) +SceneQuery_checked_common_cflags += -m64 +SceneQuery_checked_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden +SceneQuery_checked_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option +SceneQuery_checked_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized +SceneQuery_checked_common_cflags += -Wno-missing-field-initializers +SceneQuery_checked_common_cflags += -g3 -gdwarf-2 -O3 -fno-strict-aliasing +SceneQuery_checked_cflags := $(SceneQuery_checked_common_cflags) +SceneQuery_checked_cppflags := $(SceneQuery_checked_common_cflags) +SceneQuery_checked_lflags := $(SceneQuery_custom_lflags) +SceneQuery_checked_lflags += $(addprefix -L, $(SceneQuery_checked_lpaths)) +SceneQuery_checked_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_checked_libraries)) -Wl,--end-group +SceneQuery_checked_lflags += -lrt +SceneQuery_checked_lflags += -m64 +SceneQuery_checked_objsdir = $(OBJS_DIR)/SceneQuery_checked +SceneQuery_checked_cpp_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) +SceneQuery_checked_cc_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) +SceneQuery_checked_c_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) +SceneQuery_checked_obj = $(SceneQuery_checked_cpp_o) $(SceneQuery_checked_cc_o) $(SceneQuery_checked_c_o) +SceneQuery_checked_bin := ./../../../Lib/linux64/libSceneQueryCHECKED.a + +clean_SceneQuery_checked: + @$(ECHO) clean SceneQuery checked + @$(RMDIR) $(SceneQuery_checked_objsdir) + @$(RMDIR) $(SceneQuery_checked_bin) + @$(RMDIR) $(DEPSDIR)/SceneQuery/checked + +build_SceneQuery_checked: postbuild_SceneQuery_checked +postbuild_SceneQuery_checked: mainbuild_SceneQuery_checked +mainbuild_SceneQuery_checked: prebuild_SceneQuery_checked $(SceneQuery_checked_bin) +prebuild_SceneQuery_checked: + +$(SceneQuery_checked_bin): $(SceneQuery_checked_obj) + mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryCHECKED.a` + @$(AR) rcs $(SceneQuery_checked_bin) $(SceneQuery_checked_obj) + $(ECHO) building $@ complete! + +SceneQuery_checked_DEPDIR = $(dir $(@))/$(*F) +$(SceneQuery_checked_cpp_o): $(SceneQuery_checked_objsdir)/%.o: + $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles)))))) + cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + rm -f $(SceneQuery_checked_DEPDIR).d + +$(SceneQuery_checked_cc_o): $(SceneQuery_checked_objsdir)/%.o: + $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ + mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles)))))) + cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \ + rm -f $(SceneQuery_checked_DEPDIR).d + +$(SceneQuery_checked_c_o): $(SceneQuery_checked_objsdir)/%.o: + $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))... + mkdir -p $(dir $(@)) + $(CC) $(SceneQuery_checked_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles)))))) + cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + rm -f $(SceneQuery_checked_DEPDIR).d + +SceneQuery_profile_hpaths := +SceneQuery_profile_hpaths += ./../../Common/include +SceneQuery_profile_hpaths += ./../../../../PxShared/include +SceneQuery_profile_hpaths += ./../../../../PxShared/src/foundation/include +SceneQuery_profile_hpaths += ./../../../../PxShared/src/fastxml/include +SceneQuery_profile_hpaths += ./../../../../PxShared/src/pvd/include +SceneQuery_profile_hpaths += ./../../../Include/common +SceneQuery_profile_hpaths += ./../../../Include/geometry +SceneQuery_profile_hpaths += ./../../../Include/GeomUtils +SceneQuery_profile_hpaths += ./../../../Include/pvd +SceneQuery_profile_hpaths += ./../../../Include +SceneQuery_profile_hpaths += ./../../Common/src +SceneQuery_profile_hpaths += ./../../Common/src/unix +SceneQuery_profile_hpaths += ./../../GeomUtils/headers +SceneQuery_profile_hpaths += ./../../GeomUtils/src +SceneQuery_profile_hpaths += ./../../GeomUtils/src/contact +SceneQuery_profile_hpaths += ./../../GeomUtils/src/common +SceneQuery_profile_hpaths += ./../../GeomUtils/src/convex +SceneQuery_profile_hpaths += ./../../GeomUtils/src/distance +SceneQuery_profile_hpaths += ./../../GeomUtils/src/sweep +SceneQuery_profile_hpaths += ./../../GeomUtils/src/gjk +SceneQuery_profile_hpaths += ./../../GeomUtils/src/intersection +SceneQuery_profile_hpaths += ./../../GeomUtils/src/mesh +SceneQuery_profile_hpaths += ./../../GeomUtils/src/hf +SceneQuery_profile_hpaths += ./../../GeomUtils/src/pcm +SceneQuery_profile_hpaths += ./../../GeomUtils/src/ccd +SceneQuery_profile_hpaths += ./../../SceneQuery/include +SceneQuery_profile_hpaths += ./../../SimulationController/include +SceneQuery_profile_hpaths += ./../../LowLevel/API/include +SceneQuery_profile_hpaths += ./../../PhysX/src +SceneQuery_profile_hpaths += ./../../PhysX/src/buffering +SceneQuery_profile_lpaths := +SceneQuery_profile_defines := $(SceneQuery_custom_defines) +SceneQuery_profile_defines += PX_PHYSX_STATIC_LIB +SceneQuery_profile_defines += NDEBUG +SceneQuery_profile_defines += PX_PROFILE=1 +SceneQuery_profile_defines += PX_SUPPORT_PVD=1 +SceneQuery_profile_libraries := +SceneQuery_profile_common_cflags := $(SceneQuery_custom_cflags) +SceneQuery_profile_common_cflags += -MMD +SceneQuery_profile_common_cflags += $(addprefix -D, $(SceneQuery_profile_defines)) +SceneQuery_profile_common_cflags += $(addprefix -I, $(SceneQuery_profile_hpaths)) +SceneQuery_profile_common_cflags += -m64 +SceneQuery_profile_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden +SceneQuery_profile_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option +SceneQuery_profile_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized +SceneQuery_profile_common_cflags += -Wno-missing-field-initializers +SceneQuery_profile_common_cflags += -O3 -fno-strict-aliasing +SceneQuery_profile_cflags := $(SceneQuery_profile_common_cflags) +SceneQuery_profile_cppflags := $(SceneQuery_profile_common_cflags) +SceneQuery_profile_lflags := $(SceneQuery_custom_lflags) +SceneQuery_profile_lflags += $(addprefix -L, $(SceneQuery_profile_lpaths)) +SceneQuery_profile_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_profile_libraries)) -Wl,--end-group +SceneQuery_profile_lflags += -lrt +SceneQuery_profile_lflags += -m64 +SceneQuery_profile_objsdir = $(OBJS_DIR)/SceneQuery_profile +SceneQuery_profile_cpp_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) +SceneQuery_profile_cc_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) +SceneQuery_profile_c_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) +SceneQuery_profile_obj = $(SceneQuery_profile_cpp_o) $(SceneQuery_profile_cc_o) $(SceneQuery_profile_c_o) +SceneQuery_profile_bin := ./../../../Lib/linux64/libSceneQueryPROFILE.a + +clean_SceneQuery_profile: + @$(ECHO) clean SceneQuery profile + @$(RMDIR) $(SceneQuery_profile_objsdir) + @$(RMDIR) $(SceneQuery_profile_bin) + @$(RMDIR) $(DEPSDIR)/SceneQuery/profile + +build_SceneQuery_profile: postbuild_SceneQuery_profile +postbuild_SceneQuery_profile: mainbuild_SceneQuery_profile +mainbuild_SceneQuery_profile: prebuild_SceneQuery_profile $(SceneQuery_profile_bin) +prebuild_SceneQuery_profile: + +$(SceneQuery_profile_bin): $(SceneQuery_profile_obj) + mkdir -p `dirname ./../../../Lib/linux64/libSceneQueryPROFILE.a` + @$(AR) rcs $(SceneQuery_profile_bin) $(SceneQuery_profile_obj) + $(ECHO) building $@ complete! + +SceneQuery_profile_DEPDIR = $(dir $(@))/$(*F) +$(SceneQuery_profile_cpp_o): $(SceneQuery_profile_objsdir)/%.o: + $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles)))))) + cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + rm -f $(SceneQuery_profile_DEPDIR).d + +$(SceneQuery_profile_cc_o): $(SceneQuery_profile_objsdir)/%.o: + $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ + mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles)))))) + cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \ + rm -f $(SceneQuery_profile_DEPDIR).d + +$(SceneQuery_profile_c_o): $(SceneQuery_profile_objsdir)/%.o: + $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))... + mkdir -p $(dir $(@)) + $(CC) $(SceneQuery_profile_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles)))))) + cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + rm -f $(SceneQuery_profile_DEPDIR).d + +SceneQuery_release_hpaths := +SceneQuery_release_hpaths += ./../../Common/include +SceneQuery_release_hpaths += ./../../../../PxShared/include +SceneQuery_release_hpaths += ./../../../../PxShared/src/foundation/include +SceneQuery_release_hpaths += ./../../../../PxShared/src/fastxml/include +SceneQuery_release_hpaths += ./../../../../PxShared/src/pvd/include +SceneQuery_release_hpaths += ./../../../Include/common +SceneQuery_release_hpaths += ./../../../Include/geometry +SceneQuery_release_hpaths += ./../../../Include/GeomUtils +SceneQuery_release_hpaths += ./../../../Include/pvd +SceneQuery_release_hpaths += ./../../../Include +SceneQuery_release_hpaths += ./../../Common/src +SceneQuery_release_hpaths += ./../../Common/src/unix +SceneQuery_release_hpaths += ./../../GeomUtils/headers +SceneQuery_release_hpaths += ./../../GeomUtils/src +SceneQuery_release_hpaths += ./../../GeomUtils/src/contact +SceneQuery_release_hpaths += ./../../GeomUtils/src/common +SceneQuery_release_hpaths += ./../../GeomUtils/src/convex +SceneQuery_release_hpaths += ./../../GeomUtils/src/distance +SceneQuery_release_hpaths += ./../../GeomUtils/src/sweep +SceneQuery_release_hpaths += ./../../GeomUtils/src/gjk +SceneQuery_release_hpaths += ./../../GeomUtils/src/intersection +SceneQuery_release_hpaths += ./../../GeomUtils/src/mesh +SceneQuery_release_hpaths += ./../../GeomUtils/src/hf +SceneQuery_release_hpaths += ./../../GeomUtils/src/pcm +SceneQuery_release_hpaths += ./../../GeomUtils/src/ccd +SceneQuery_release_hpaths += ./../../SceneQuery/include +SceneQuery_release_hpaths += ./../../SimulationController/include +SceneQuery_release_hpaths += ./../../LowLevel/API/include +SceneQuery_release_hpaths += ./../../PhysX/src +SceneQuery_release_hpaths += ./../../PhysX/src/buffering +SceneQuery_release_lpaths := +SceneQuery_release_defines := $(SceneQuery_custom_defines) +SceneQuery_release_defines += PX_PHYSX_STATIC_LIB +SceneQuery_release_defines += NDEBUG +SceneQuery_release_defines += PX_SUPPORT_PVD=0 +SceneQuery_release_libraries := +SceneQuery_release_common_cflags := $(SceneQuery_custom_cflags) +SceneQuery_release_common_cflags += -MMD +SceneQuery_release_common_cflags += $(addprefix -D, $(SceneQuery_release_defines)) +SceneQuery_release_common_cflags += $(addprefix -I, $(SceneQuery_release_hpaths)) +SceneQuery_release_common_cflags += -m64 +SceneQuery_release_common_cflags += -Werror -m64 -fPIC -msse2 -mfpmath=sse -ffast-math -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden +SceneQuery_release_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option +SceneQuery_release_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized +SceneQuery_release_common_cflags += -Wno-missing-field-initializers +SceneQuery_release_common_cflags += -O3 -fno-strict-aliasing +SceneQuery_release_cflags := $(SceneQuery_release_common_cflags) +SceneQuery_release_cppflags := $(SceneQuery_release_common_cflags) +SceneQuery_release_lflags := $(SceneQuery_custom_lflags) +SceneQuery_release_lflags += $(addprefix -L, $(SceneQuery_release_lpaths)) +SceneQuery_release_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_release_libraries)) -Wl,--end-group +SceneQuery_release_lflags += -lrt +SceneQuery_release_lflags += -m64 +SceneQuery_release_objsdir = $(OBJS_DIR)/SceneQuery_release +SceneQuery_release_cpp_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) +SceneQuery_release_cc_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) +SceneQuery_release_c_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) +SceneQuery_release_obj = $(SceneQuery_release_cpp_o) $(SceneQuery_release_cc_o) $(SceneQuery_release_c_o) +SceneQuery_release_bin := ./../../../Lib/linux64/libSceneQuery.a + +clean_SceneQuery_release: + @$(ECHO) clean SceneQuery release + @$(RMDIR) $(SceneQuery_release_objsdir) + @$(RMDIR) $(SceneQuery_release_bin) + @$(RMDIR) $(DEPSDIR)/SceneQuery/release + +build_SceneQuery_release: postbuild_SceneQuery_release +postbuild_SceneQuery_release: mainbuild_SceneQuery_release +mainbuild_SceneQuery_release: prebuild_SceneQuery_release $(SceneQuery_release_bin) +prebuild_SceneQuery_release: + +$(SceneQuery_release_bin): $(SceneQuery_release_obj) + mkdir -p `dirname ./../../../Lib/linux64/libSceneQuery.a` + @$(AR) rcs $(SceneQuery_release_bin) $(SceneQuery_release_obj) + $(ECHO) building $@ complete! + +SceneQuery_release_DEPDIR = $(dir $(@))/$(*F) +$(SceneQuery_release_cpp_o): $(SceneQuery_release_objsdir)/%.o: + $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles)))))) + cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ + rm -f $(SceneQuery_release_DEPDIR).d + +$(SceneQuery_release_cc_o): $(SceneQuery_release_objsdir)/%.o: + $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))... + mkdir -p $(dir $(@)) + $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ + mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles)))))) + cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \ + rm -f $(SceneQuery_release_DEPDIR).d + +$(SceneQuery_release_c_o): $(SceneQuery_release_objsdir)/%.o: + $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))... + mkdir -p $(dir $(@)) + $(CC) $(SceneQuery_release_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ + @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles)))))) + cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ + -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ + rm -f $(SceneQuery_release_DEPDIR).d + +clean_SceneQuery: clean_SceneQuery_debug clean_SceneQuery_checked clean_SceneQuery_profile clean_SceneQuery_release + rm -rf $(DEPSDIR) + +export VERBOSE +ifndef VERBOSE +.SILENT: +endif |