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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp')
| -rw-r--r-- | PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp b/PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp new file mode 100644 index 00000000..459b81d2 --- /dev/null +++ b/PhysX_3.4/Source/SimulationController/src/ScSimStats.cpp @@ -0,0 +1,143 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "foundation/PxMemory.h" +#include "ScSimStats.h" +#include "PxvSimStats.h" + +using namespace physx; + +static const PxU32 sBroadphaseAddRemoveSize = sizeof(PxU32) * PxSimulationStatistics::eVOLUME_COUNT; + +Sc::SimStats::SimStats() +{ + PxMemZero(&numBroadPhaseAdds, sBroadphaseAddRemoveSize); + PxMemZero(&numBroadPhaseRemoves, sBroadphaseAddRemoveSize); + + clear(); +} + + +void Sc::SimStats::clear() +{ +#if PX_ENABLE_SIM_STATS + PxMemZero(const_cast<void*>(reinterpret_cast<volatile void*>(&numTriggerPairs)), sizeof(TriggerPairCounts)); + PxMemZero(&numBroadPhaseAddsPending, sBroadphaseAddRemoveSize); + PxMemZero(&numBroadPhaseRemovesPending, sBroadphaseAddRemoveSize); +#endif +} + + +void Sc::SimStats::simStart() +{ +#if PX_ENABLE_SIM_STATS + // pending broadphase adds/removes are now the current ones + PxMemMove(numBroadPhaseAdds, numBroadPhaseAddsPending, sBroadphaseAddRemoveSize); + PxMemMove(numBroadPhaseRemoves, numBroadPhaseRemovesPending, sBroadphaseAddRemoveSize); + clear(); +#endif +} + + +void Sc::SimStats::readOut(PxSimulationStatistics& s, const PxvSimStats& simStats) const +{ +#if PX_ENABLE_SIM_STATS + s = PxSimulationStatistics(); // clear stats + + for(PxU32 i=0; i < PxGeometryType::eCONVEXMESH+1; i++) + { + for(PxU32 j=0; j < PxGeometryType::eGEOMETRY_COUNT; j++) + { + s.nbTriggerPairs[i][j] += PxU32(numTriggerPairs[i][j]); + if (i != j) + s.nbTriggerPairs[j][i] += PxU32(numTriggerPairs[i][j]); + } + } + + for(PxU32 i=0; i < PxSimulationStatistics::eVOLUME_COUNT; i++) + { + s.nbBroadPhaseAdds[i] = numBroadPhaseAdds[i]; + s.nbBroadPhaseRemoves[i] = numBroadPhaseRemoves[i]; + } + + for(PxU32 i=0; i < PxGeometryType::eGEOMETRY_COUNT; i++) + { + s.nbDiscreteContactPairs[i][i] = simStats.mNbDiscreteContactPairs[i][i]; + s.nbModifiedContactPairs[i][i] = simStats.mNbModifiedContactPairs[i][i]; + s.nbCCDPairs[i][i] = simStats.mNbCCDPairs[i][i]; + + for(PxU32 j=i+1; j < PxGeometryType::eGEOMETRY_COUNT; j++) + { + PxU32 c = simStats.mNbDiscreteContactPairs[i][j]; + s.nbDiscreteContactPairs[i][j] = c; + s.nbDiscreteContactPairs[j][i] = c; + + c = simStats.mNbModifiedContactPairs[i][j]; + s.nbModifiedContactPairs[i][j] = c; + s.nbModifiedContactPairs[j][i] = c; + + c = simStats.mNbCCDPairs[i][j]; + s.nbCCDPairs[i][j] = c; + s.nbCCDPairs[j][i] = c; + } +#if PX_DEBUG + for(PxU32 j=0; j < i; j++) + { + // PxvSimStats should only use one half of the matrix + PX_ASSERT(simStats.mNbDiscreteContactPairs[i][j] == 0); + PX_ASSERT(simStats.mNbModifiedContactPairs[i][j] == 0); + PX_ASSERT(simStats.mNbCCDPairs[i][j] == 0); + } +#endif + } + + s.nbDiscreteContactPairsTotal = simStats.mNbDiscreteContactPairsTotal; + s.nbDiscreteContactPairsWithCacheHits = simStats.mNbDiscreteContactPairsWithCacheHits; + s.nbDiscreteContactPairsWithContacts = simStats.mNbDiscreteContactPairsWithContacts; + s.nbActiveConstraints = simStats.mNbActiveConstraints; + s.nbActiveDynamicBodies = simStats.mNbActiveDynamicBodies; + s.nbActiveKinematicBodies = simStats.mNbActiveKinematicBodies; + + s.nbAxisSolverConstraints = simStats.mNbAxisSolverConstraints; + + s.peakConstraintMemory = simStats.mPeakConstraintBlockAllocations * 16 * 1024; + s.compressedContactSize = simStats.mTotalCompressedContactSize; + s.requiredContactConstraintMemory = simStats.mTotalConstraintSize; + s.nbNewPairs = simStats.mNbNewPairs; + s.nbLostPairs = simStats.mNbLostPairs; + s.nbNewTouches = simStats.mNbNewTouches; + s.nbLostTouches = simStats.mNbLostTouches; + s.nbPartitions = simStats.mNbPartitions; + +#else + PX_UNUSED(s); + PX_UNUSED(simStats); +#endif +} |