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authorSheikh Dawood <[email protected]>2018-08-13 13:37:04 -0500
committerSheikh Dawood <[email protected]>2018-08-13 13:37:04 -0500
commit3f9977d72f8a481e76b6ad643a3d312a8cf9b551 (patch)
tree8dfa563cf2a06498b56b055af133bd066f1f349c /PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp
parentPhysX 3.4, APEX 1.4 patch release @24214033 (diff)
downloadphysx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.tar.xz
physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.zip
PhysX 3.4, APEX 1.4 patch release @24698370
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp')
-rw-r--r--PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp b/PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp
index d4e10a93..8b07c702 100644
--- a/PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/ScShapeSim.cpp
@@ -449,6 +449,8 @@ void ShapeSim::updateBPGroup()
{
Sc::Scene& scene = getScene();
scene.getAABBManager()->setBPGroup(getElementID(), getBPGroup());
+
+ //reinsertBroadPhase();
}
}