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authorSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
commitb6db9a56548cd1c41bee309e721d76ea2c9320da (patch)
tree1f0436b187db50c21e576b4f4d491530113c91bc /PhysX_3.4/Source/SimulationController/src/ScScene.cpp
parentPhysX 3.4.1, APEX 1.4.1 Release @23307153 (diff)
downloadphysx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.tar.xz
physx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.zip
PhysX 3.4, APEX 1.4 patch release @23472123
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScScene.cpp')
-rw-r--r--PhysX_3.4/Source/SimulationController/src/ScScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScScene.cpp b/PhysX_3.4/Source/SimulationController/src/ScScene.cpp
index 2099b86d..6519f7fa 100644
--- a/PhysX_3.4/Source/SimulationController/src/ScScene.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/ScScene.cpp
@@ -3662,7 +3662,7 @@ void Sc::Scene::postReportsCleanup()
void Sc::Scene::syncSceneQueryBounds(SqBoundsSync& sync, SqRefFinder& finder)
{
- mSqBoundsManager->syncBounds(sync, finder, mBoundsArray->begin(), getContextId());
+ mSqBoundsManager->syncBounds(sync, finder, mBoundsArray->begin(), getContextId(), mDirtyShapeSimMap);
}
// Let the particle systems do some preparations before doing the "real" stuff.