diff options
| author | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-05-25 09:54:38 -0500 |
| commit | b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 (patch) | |
| tree | de67d7adc7cc66d44c3e0a399d94d1db6bcebd0c /PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp | |
| parent | PhysX 3.4, APEX 1.4 patch release @23933511 (diff) | |
| download | physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.tar.xz physx-3.4-b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1.zip | |
PhysX 3.4, APEX 1.4 patch release @24214033v3.4.2
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp')
| -rw-r--r-- | PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp b/PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp index 573f7bb1..46fcdb21 100644 --- a/PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp +++ b/PhysX_3.4/Source/SimulationController/src/ScRigidSim.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. @@ -53,13 +53,7 @@ using namespace physx; Sc::RigidSim::RigidSim(Scene& scene, RigidCore& core) : ActorSim(scene, core) { - mRigidId = scene.getRigidIDTracker().createID(); - -#if PX_CHECKED -#if PX_USE_16_BIT_HANDLES - PX_CHECK_MSG(getBroadphaseGroupId() < BP_INVALID_BP_HANDLE, "The total of actors in the scene plus the number of adds cannot exceed 65535 between simulate()/fetchResult() calls. The sdk will can now proceed with unexpected outcomes. \n"); -#endif -#endif + mRigidId = scene.getRigidIDTracker().createID(); } Sc::RigidSim::~RigidSim() @@ -110,7 +104,3 @@ Sc::ShapeSim& Sc::RigidSim::getSimForShape(Sc::ShapeCore& core) const return *reinterpret_cast<Sc::ShapeSim*>(1); } -PxActor* Sc::RigidSim::getPxActor() const -{ - return getRigidCore().getPxActor(); -} |