aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/SimulationController/src/ScActorSim.h
diff options
context:
space:
mode:
authorSheikh Dawood <[email protected]>2018-04-09 10:13:48 -0500
committerSheikh Dawood <[email protected]>2018-04-09 10:13:48 -0500
commit238605d8225a9135d6b60646e05d066e25424eee (patch)
tree2b013bd4946bb3c699d7a06ef1f21be85d367f63 /PhysX_3.4/Source/SimulationController/src/ScActorSim.h
parentAdd ParamTool.exe (diff)
downloadphysx-3.4-238605d8225a9135d6b60646e05d066e25424eee.tar.xz
physx-3.4-238605d8225a9135d6b60646e05d066e25424eee.zip
PhysX 3.4, APEX 1.4 patch release @23879214
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScActorSim.h')
-rw-r--r--PhysX_3.4/Source/SimulationController/src/ScActorSim.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScActorSim.h b/PhysX_3.4/Source/SimulationController/src/ScActorSim.h
index ffe93bcf..db30aba9 100644
--- a/PhysX_3.4/Source/SimulationController/src/ScActorSim.h
+++ b/PhysX_3.4/Source/SimulationController/src/ScActorSim.h
@@ -79,6 +79,8 @@ namespace Sc
PX_FORCE_INLINE ElementSim* getElements_() { return mFirstElement; }
PX_FORCE_INLINE const ElementSim* getElements_() const { return mFirstElement; }
+ PX_FORCE_INLINE PxU32 getNbElements() const { return mNumElements; }
+
// Get the type ID of the actor
PX_FORCE_INLINE PxActorType::Enum getActorType() const { return mCore.getActorCoreType(); }
@@ -113,6 +115,7 @@ namespace Sc
mInteractions;
ElementSim* mFirstElement;
+ PxU32 mNumElements;
Scene& mScene;