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authorsschirm <[email protected]>2017-01-06 14:45:46 +0100
committersschirm <[email protected]>2017-01-06 14:45:46 +0100
commitc7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch)
tree770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Source/SimulationController/include
parentPhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff)
downloadphysx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz
physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/include')
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScActorCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScArticulationCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScArticulationJointCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScBodyCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScClothCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScClothFabricCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScConstraintCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScIterators.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScMaterialCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScParticleSystemCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScPhysics.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScRigidCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScScene.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScShapeCore.h2
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScStaticCore.h2
15 files changed, 15 insertions, 15 deletions
diff --git a/PhysX_3.4/Source/SimulationController/include/ScActorCore.h b/PhysX_3.4/Source/SimulationController/include/ScActorCore.h
index 77c2e0b2..52672e1a 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScActorCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScActorCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScArticulationCore.h b/PhysX_3.4/Source/SimulationController/include/ScArticulationCore.h
index 77f2285a..a20fd810 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScArticulationCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScArticulationCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScArticulationJointCore.h b/PhysX_3.4/Source/SimulationController/include/ScArticulationJointCore.h
index 7572f5b0..633a111d 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScArticulationJointCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScArticulationJointCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScBodyCore.h b/PhysX_3.4/Source/SimulationController/include/ScBodyCore.h
index 54fa5b38..3c989930 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScBodyCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScBodyCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScClothCore.h b/PhysX_3.4/Source/SimulationController/include/ScClothCore.h
index b6e63639..962bea20 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScClothCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScClothCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScClothFabricCore.h b/PhysX_3.4/Source/SimulationController/include/ScClothFabricCore.h
index 5dfeb76d..93135a30 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScClothFabricCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScClothFabricCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScConstraintCore.h b/PhysX_3.4/Source/SimulationController/include/ScConstraintCore.h
index ff9791e3..0968e4cd 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScConstraintCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScConstraintCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScIterators.h b/PhysX_3.4/Source/SimulationController/include/ScIterators.h
index c5c2f350..c539d783 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScIterators.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScIterators.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScMaterialCore.h b/PhysX_3.4/Source/SimulationController/include/ScMaterialCore.h
index 1a84d220..a3f894ba 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScMaterialCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScMaterialCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScParticleSystemCore.h b/PhysX_3.4/Source/SimulationController/include/ScParticleSystemCore.h
index 9c8db669..39597396 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScParticleSystemCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScParticleSystemCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScPhysics.h b/PhysX_3.4/Source/SimulationController/include/ScPhysics.h
index 62a41e28..aebf4ae5 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScPhysics.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScPhysics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScRigidCore.h b/PhysX_3.4/Source/SimulationController/include/ScRigidCore.h
index 6ab9c8fe..e324a24c 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScRigidCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScRigidCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScScene.h b/PhysX_3.4/Source/SimulationController/include/ScScene.h
index 6399fa1f..19d8bb93 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScScene.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScScene.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScShapeCore.h b/PhysX_3.4/Source/SimulationController/include/ScShapeCore.h
index be65cd60..d3e19ae6 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScShapeCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScShapeCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/SimulationController/include/ScStaticCore.h b/PhysX_3.4/Source/SimulationController/include/ScStaticCore.h
index b71f405f..3b9cdb11 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScStaticCore.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScStaticCore.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.