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authorSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2018-01-26 19:43:03 -0600
commitb6db9a56548cd1c41bee309e721d76ea2c9320da (patch)
tree1f0436b187db50c21e576b4f4d491530113c91bc /PhysX_3.4/Source/SimulationController/include/ScScene.h
parentPhysX 3.4.1, APEX 1.4.1 Release @23307153 (diff)
downloadphysx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.tar.xz
physx-3.4-b6db9a56548cd1c41bee309e721d76ea2c9320da.zip
PhysX 3.4, APEX 1.4 patch release @23472123
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/include/ScScene.h')
-rw-r--r--PhysX_3.4/Source/SimulationController/include/ScScene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/PhysX_3.4/Source/SimulationController/include/ScScene.h b/PhysX_3.4/Source/SimulationController/include/ScScene.h
index d6306d46..3513864b 100644
--- a/PhysX_3.4/Source/SimulationController/include/ScScene.h
+++ b/PhysX_3.4/Source/SimulationController/include/ScScene.h
@@ -225,7 +225,7 @@ namespace Sc
// PT: TODO: revisit the need for a virtual interface
struct SqBoundsSync
{
- virtual void sync(const Sq::PrunerHandle* handles, const PxU32* indices, const PxBounds3* bounds, PxU32 count) = 0;
+ virtual void sync(const Sq::PrunerHandle* handles, const PxU32* indices, const PxBounds3* bounds, PxU32 count, const Cm::BitMap& dirtyShapeSimMap) = 0;
virtual ~SqBoundsSync() {}
};