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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp')
| -rw-r--r-- | PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp b/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp new file mode 100644 index 00000000..c3c6d66f --- /dev/null +++ b/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.cpp @@ -0,0 +1,203 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PxRepXSimpleType.h" +#include "PxBase.h" +#include "PxCollection.h" +#include "PxVehicleMetaDataObjects.h" +#include "SnRepXSerializerImpl.h" +#include "PxVehicleSerialization.h" +#include "PxVehicleSuspWheelTire4.h" +#include "PxVehicleSuspLimitConstraintShader.h" +#include "PsFPU.h" + + +namespace physx +{ + using namespace Sn; + + template<typename TVehicleType> + inline void* createVehicle( PxPhysics& physics, PxRigidDynamic* vehActor, + const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& driveDataNW, + const PxU32 numWheels, const PxU32 numNonDrivenWheels) + { + PX_UNUSED(physics); + PX_UNUSED(vehActor); + PX_UNUSED(wheelsData); + PX_UNUSED(driveData); + PX_UNUSED(driveDataNW); + PX_UNUSED(numWheels); + PX_UNUSED(numNonDrivenWheels); + return NULL; + } + + template<> + inline void* createVehicle<PxVehicleDrive4W>(PxPhysics& physics, PxRigidDynamic* vehActor, + const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& /*driveDataNW*/, + const PxU32 numWheels, const PxU32 numNonDrivenWheels) + { + PxVehicleDrive4W* vehDrive4W = PxVehicleDrive4W::allocate(numWheels); + vehDrive4W->setup(&physics, vehActor->is<PxRigidDynamic>(), wheelsData, driveData, numNonDrivenWheels); + return vehDrive4W; + } + + template<> + inline void* createVehicle<PxVehicleDriveTank>(PxPhysics& physics, PxRigidDynamic* vehActor, + const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& driveData, const PxVehicleDriveSimDataNW& /*driveDataNW*/, + const PxU32 numWheels, const PxU32 numNonDrivenWheels) + { + PxVehicleDriveTank* tank = PxVehicleDriveTank::allocate(numWheels); + tank->setup(&physics, vehActor->is<PxRigidDynamic>(), wheelsData, driveData, numWheels - numNonDrivenWheels); + return tank; + } + + template<> + inline void* createVehicle<PxVehicleDriveNW>(PxPhysics& physics, PxRigidDynamic* vehActor, + const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& /*driveData*/, const PxVehicleDriveSimDataNW& driveDataNW, + const PxU32 numWheels, const PxU32 numNonDrivenWheels) + { + PxVehicleDriveNW* vehDriveNW = PxVehicleDriveNW::allocate(numWheels); + vehDriveNW->setup(&physics, vehActor->is<PxRigidDynamic>(), wheelsData, driveDataNW, numWheels - numNonDrivenWheels); + return vehDriveNW; + } + + template<> + inline void* createVehicle<PxVehicleNoDrive>(PxPhysics& physics, PxRigidDynamic* vehActor, + const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimData4W& /*driveData*/, const PxVehicleDriveSimDataNW& /*driveDataNW*/, + const PxU32 numWheels, const PxU32 /*numNonDrivenWheels*/) + { + PxVehicleNoDrive* vehNoDrive = PxVehicleNoDrive::allocate(numWheels); + vehNoDrive->setup(&physics, vehActor->is<PxRigidDynamic>(), wheelsData); + return vehNoDrive; + } + + template<typename TVehicleType> + PxRepXObject PxVehicleRepXSerializer<TVehicleType>::fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) + { + PxRigidActor* vehActor = NULL; + readReference<PxRigidActor>( inReader, *inCollection, "PxRigidDynamicRef", vehActor ); + if ( vehActor == NULL ) + return PxRepXObject(); + + PxU32 numWheels = 0; + readProperty( inReader, "NumWheels", numWheels ); + if( numWheels == 0) + { + Ps::getFoundation().error(PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, + "PxSerialization::createCollectionFromXml: PxVehicleRepXSerializer: Xml field NumWheels is zero!"); + return PxRepXObject(); + } + + PxU32 numNonDrivenWheels = 0; + readProperty( inReader, "NumNonDrivenWheels", numNonDrivenWheels ); + + //change to numwheel + PxVehicleWheelsSimData* wheelsSimData=PxVehicleWheelsSimData::allocate(numWheels); + { + inReader.pushCurrentContext(); + if ( inReader.gotoChild( "MWheelsSimData" ) ) + { + readAllProperties( inArgs, inReader, wheelsSimData, inAllocator, *inCollection ); + } + + inReader.popCurrentContext(); + } + + PxVehicleDriveSimData4W driveSimData; + { + inReader.pushCurrentContext(); + if ( inReader.gotoChild( "MDriveSimData" ) ) + { + readAllProperties( inArgs, inReader, &driveSimData, inAllocator, *inCollection ); + } + + inReader.popCurrentContext(); + } + + PxVehicleDriveSimDataNW nmSimData; + { + inReader.pushCurrentContext(); + if ( inReader.gotoChild( "MDriveSimDataNW" ) ) + { + readAllProperties( inArgs, inReader, &driveSimData, inAllocator, *inCollection ); + } + inReader.popCurrentContext(); + } + TVehicleType* drive = static_cast<TVehicleType*>(createVehicle<TVehicleType>(inArgs.physics, vehActor->is<PxRigidDynamic>(), *wheelsSimData, driveSimData, nmSimData, numWheels, numNonDrivenWheels)); + readAllProperties( inArgs, inReader, drive, inAllocator, *inCollection ); + + PxVehicleWheels4DynData* wheel4DynData = drive->mWheelsDynData.getWheel4DynData(); + PX_ASSERT( wheel4DynData ); + for(PxU32 i=0;i<wheelsSimData->getNbWheels4();i++) + { + PxConstraint* constraint = wheel4DynData[i].getVehicletConstraintShader().getPxConstraint(); + if( constraint ) + inCollection->add(*constraint); + } + + if( wheelsSimData ) + wheelsSimData->free(); + + return PxCreateRepXObject(drive); + } + + template<typename TVehicleType> + void PxVehicleRepXSerializer<TVehicleType>::objectToFileImpl( const TVehicleType* drive, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& /*inArgs*/ ) + { + PX_SIMD_GUARD; // denorm exception triggered in PxVehicleGearsDataGeneratedInfo::visitInstanceProperties on osx + writeReference( inWriter, *inCollection, "PxRigidDynamicRef", drive->getRigidDynamicActor() ); + writeProperty( inWriter, *inCollection, inTempBuffer, "NumWheels", drive->mWheelsSimData.getNbWheels() ); + writeProperty( inWriter, *inCollection, inTempBuffer, "NumNonDrivenWheels", drive->getNbNonDrivenWheels()); + writeAllProperties( drive, inWriter, inTempBuffer, *inCollection ); + } + + PxVehicleNoDrive::PxVehicleNoDrive() + : PxVehicleWheels(PxVehicleConcreteType::eVehicleNoDrive, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) + {} + + PxVehicleDrive4W::PxVehicleDrive4W() + : PxVehicleDrive(PxVehicleConcreteType::eVehicleDrive4W, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) + {} + + PxVehicleDriveNW::PxVehicleDriveNW() + : PxVehicleDrive(PxVehicleConcreteType::eVehicleDriveNW, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) + {} + + PxVehicleDriveTank::PxVehicleDriveTank() + : PxVehicleDrive(PxVehicleConcreteType::eVehicleDriveTank, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) + , mDriveModel(PxVehicleDriveTankControlModel::eSTANDARD) + {} + + // explicit instantiations + template struct PxVehicleRepXSerializer<PxVehicleDrive4W>; + template struct PxVehicleRepXSerializer<PxVehicleDriveTank>; + template struct PxVehicleRepXSerializer<PxVehicleDriveNW>; + template struct PxVehicleRepXSerializer<PxVehicleNoDrive>; + +} |