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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDriveNW.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXVehicle/src/PxVehicleDriveNW.cpp')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "PxVehicleDriveNW.h"
+#include "PxVehicleDrive.h"
+#include "PxVehicleSDK.h"
+#include "PxVehicleSuspWheelTire4.h"
+#include "PxVehicleSuspLimitConstraintShader.h"
+#include "PxVehicleDefaults.h"
+#include "PxRigidDynamic.h"
+#include "PxShape.h"
+#include "PsFoundation.h"
+#include "PsUtilities.h"
+#include "CmPhysXCommon.h"
+#include "PxScene.h"
+#include "CmUtils.h"
+
+
+namespace physx
+{
+
+extern PxF32 gToleranceScaleLength;
+
+void PxVehicleDriveSimDataNW::setDiffData(const PxVehicleDifferentialNWData& diff)
+{
+ PX_CHECK_AND_RETURN(diff.isValid(), "Invalid PxVehicleCoreSimulationData.mDiff");
+ mDiff=diff;
+}
+
+bool PxVehicleDriveSimDataNW::isValid() const
+{
+ PX_CHECK_AND_RETURN_VAL(mDiff.isValid(), "Invalid PxVehicleDifferentialNWData", false);
+ PX_CHECK_AND_RETURN_VAL(PxVehicleDriveSimData::isValid(), "Invalid PxVehicleDriveSimDataNW", false);
+ return true;
+}
+
+///////////////////////////////////
+
+bool PxVehicleDriveNW::isValid() const
+{
+ PX_CHECK_AND_RETURN_VAL(PxVehicleDrive::isValid(), "invalid PxVehicleDrive", false);
+ PX_CHECK_AND_RETURN_VAL(mDriveSimData.isValid(), "Invalid PxVehicleNW.mCoreSimData", false);
+ return true;
+}
+
+PxVehicleDriveNW* PxVehicleDriveNW::allocate(const PxU32 numWheels)
+{
+ PX_CHECK_AND_RETURN_NULL(numWheels>0, "Cars with zero wheels are illegal");
+ PX_CHECK_AND_RETURN_NULL(gToleranceScaleLength > 0, "PxVehicleDriveNW::allocate - need to call PxInitVehicleSDK");
+
+ //Compute the bytes needed.
+ const PxU32 byteSize = sizeof(PxVehicleDriveNW) + PxVehicleDrive::computeByteSize(numWheels);
+
+ //Allocate the memory.
+ PxVehicleDriveNW* veh = static_cast<PxVehicleDriveNW*>(PX_ALLOC(byteSize, "PxVehicleDriveNW"));
+ Cm::markSerializedMem(veh, byteSize);
+ new(veh) PxVehicleDriveNW();
+
+ //Patch up the pointers.
+ PxU8* ptr = reinterpret_cast<PxU8*>(veh) + sizeof(PxVehicleDriveNW);
+ ptr=PxVehicleDrive::patchupPointers(numWheels, veh, ptr);
+
+ //Initialise
+ veh->init(numWheels);
+
+ //Set the vehicle type.
+ veh->mType = PxVehicleTypes::eDRIVENW;
+
+ return veh;
+}
+
+void PxVehicleDriveNW::free()
+{
+ PxVehicleDrive::free();
+}
+
+void PxVehicleDriveNW::setup
+(PxPhysics* physics, PxRigidDynamic* vehActor,
+ const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimDataNW& driveData,
+ const PxU32 numWheels)
+{
+ PX_CHECK_AND_RETURN(driveData.isValid(), "PxVehicleDriveNW::setup - invalid driveData");
+
+ //Set up the wheels.
+ PxVehicleDrive::setup(physics,vehActor,wheelsData,numWheels,0);
+
+ //Start setting up the drive.
+ PX_CHECK_MSG(driveData.isValid(), "PxVehicleNWDrive - invalid driveData");
+
+ //Copy the simulation data.
+ mDriveSimData = driveData;
+}
+
+PxVehicleDriveNW* PxVehicleDriveNW::create
+(PxPhysics* physics, PxRigidDynamic* vehActor,
+ const PxVehicleWheelsSimData& wheelsData, const PxVehicleDriveSimDataNW& driveData,
+ const PxU32 numWheels)
+{
+ PxVehicleDriveNW* vehNW=PxVehicleDriveNW::allocate(numWheels);
+ vehNW->setup(physics,vehActor,wheelsData,driveData,numWheels);
+ return vehNW;
+}
+
+
+void PxVehicleDriveNW::setToRestState()
+{
+ //Set core to rest state.
+ PxVehicleDrive::setToRestState();
+}
+
+
+
+
+
+
+
+
+
+
+
+
+} //namespace physx
+