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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h new file mode 100644 index 00000000..9effab4f --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h @@ -0,0 +1,117 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#ifndef PX_XML_SERIALIZER_H +#define PX_XML_SERIALIZER_H + +#include "PxExtensionMetaDataObjects.h" +#include "SnXmlVisitorWriter.h" + +namespace physx { + +namespace Sn { + + void writeHeightFieldSample( PxOutputStream& inStream, const PxHeightFieldSample& inSample ) + { + PxU32 retval = 0; + PxU8* writePtr( reinterpret_cast< PxU8*>( &retval ) ); + const PxU8* inPtr( reinterpret_cast<const PxU8*>( &inSample ) ); + if ( isBigEndian() ) + { + //Height field samples are a + //16 bit integer followed by two bytes. + //right now, data is 2 1 3 4 + //We need a 32 bit integer that + //when read in by a LE system is 4 3 2 1. + //Thus, we need a BE integer that looks like: + //4 3 2 1 + + writePtr[0] = inPtr[3]; + writePtr[1] = inPtr[2]; + writePtr[2] = inPtr[0]; + writePtr[3] = inPtr[1]; + } + else + { + writePtr[0] = inPtr[0]; + writePtr[1] = inPtr[1]; + writePtr[2] = inPtr[2]; + writePtr[3] = inPtr[3]; + } + inStream << retval; + } + + + + template<typename TDataType, typename TWriteOperator> + inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const void* inData, PxU32 inStride, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator ) + { + PX_ASSERT( inStride == 0 || inStride == sizeof( TDataType ) ); + PX_UNUSED( inStride ); + writeBuffer( writer, tempBuffer + , inItemsPerLine, reinterpret_cast<const TDataType*>( inData ) + , inCount, inPropName, inOperator ); + } + + template<typename TDataType, typename TWriteOperator> + inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxStridedData& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator ) + { + writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData.data, inData.stride, inCount, inItemsPerLine, inOperator ); + } + + template<typename TDataType, typename TWriteOperator> + inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxTypedStridedData<TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator ) + { + writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData.data, inData.stride, inCount, inItemsPerLine, inOperator ); + } + + template<typename TDataType, typename TWriteOperator> + inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxBoundedData& inData, PxU32 inItemsPerLine, TWriteOperator inWriteOperator ) + { + writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData, inData.count, inItemsPerLine, inWriteOperator ); + } + + template<typename TDataType, typename TWriteOperator> + inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, PxStrideIterator<const TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inWriteOperator ) + { + writeStrideBuffer<TDataType>(writer, tempBuffer + , inItemsPerLine, inData, PtrAccess<TDataType> + , inCount, inPropName, inData.stride(), inWriteOperator ); + } + + template<typename TDataType> + inline void writeStridedFlagsProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, PxStrideIterator<const TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, const PxU32ToName* inTable ) + { + writeStrideFlags<TDataType>(writer, tempBuffer + , inItemsPerLine, inData, PtrAccess<TDataType> + , inCount, inPropName, inTable ); + } + +} +} +#endif |