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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnXmlSerializer.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+#ifndef PX_XML_SERIALIZER_H
+#define PX_XML_SERIALIZER_H
+
+#include "PxExtensionMetaDataObjects.h"
+#include "SnXmlVisitorWriter.h"
+
+namespace physx {
+
+namespace Sn {
+
+ void writeHeightFieldSample( PxOutputStream& inStream, const PxHeightFieldSample& inSample )
+ {
+ PxU32 retval = 0;
+ PxU8* writePtr( reinterpret_cast< PxU8*>( &retval ) );
+ const PxU8* inPtr( reinterpret_cast<const PxU8*>( &inSample ) );
+ if ( isBigEndian() )
+ {
+ //Height field samples are a
+ //16 bit integer followed by two bytes.
+ //right now, data is 2 1 3 4
+ //We need a 32 bit integer that
+ //when read in by a LE system is 4 3 2 1.
+ //Thus, we need a BE integer that looks like:
+ //4 3 2 1
+
+ writePtr[0] = inPtr[3];
+ writePtr[1] = inPtr[2];
+ writePtr[2] = inPtr[0];
+ writePtr[3] = inPtr[1];
+ }
+ else
+ {
+ writePtr[0] = inPtr[0];
+ writePtr[1] = inPtr[1];
+ writePtr[2] = inPtr[2];
+ writePtr[3] = inPtr[3];
+ }
+ inStream << retval;
+ }
+
+
+
+ template<typename TDataType, typename TWriteOperator>
+ inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const void* inData, PxU32 inStride, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator )
+ {
+ PX_ASSERT( inStride == 0 || inStride == sizeof( TDataType ) );
+ PX_UNUSED( inStride );
+ writeBuffer( writer, tempBuffer
+ , inItemsPerLine, reinterpret_cast<const TDataType*>( inData )
+ , inCount, inPropName, inOperator );
+ }
+
+ template<typename TDataType, typename TWriteOperator>
+ inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxStridedData& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator )
+ {
+ writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData.data, inData.stride, inCount, inItemsPerLine, inOperator );
+ }
+
+ template<typename TDataType, typename TWriteOperator>
+ inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxTypedStridedData<TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inOperator )
+ {
+ writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData.data, inData.stride, inCount, inItemsPerLine, inOperator );
+ }
+
+ template<typename TDataType, typename TWriteOperator>
+ inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, const PxBoundedData& inData, PxU32 inItemsPerLine, TWriteOperator inWriteOperator )
+ {
+ writeStridedBufferProperty<TDataType>( writer, tempBuffer, inPropName, inData, inData.count, inItemsPerLine, inWriteOperator );
+ }
+
+ template<typename TDataType, typename TWriteOperator>
+ inline void writeStridedBufferProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, PxStrideIterator<const TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, TWriteOperator inWriteOperator )
+ {
+ writeStrideBuffer<TDataType>(writer, tempBuffer
+ , inItemsPerLine, inData, PtrAccess<TDataType>
+ , inCount, inPropName, inData.stride(), inWriteOperator );
+ }
+
+ template<typename TDataType>
+ inline void writeStridedFlagsProperty( XmlWriter& writer, MemoryBuffer& tempBuffer, const char* inPropName, PxStrideIterator<const TDataType>& inData, PxU32 inCount, PxU32 inItemsPerLine, const PxU32ToName* inTable )
+ {
+ writeStrideFlags<TDataType>(writer, tempBuffer
+ , inItemsPerLine, inData, PtrAccess<TDataType>
+ , inCount, inPropName, inTable );
+ }
+
+}
+}
+#endif