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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+#ifndef PX_SIMPLEXMLWRITER_H
+#define PX_SIMPLEXMLWRITER_H
+
+#include "PsArray.h"
+#include "SnXmlMemoryPoolStreams.h"
+#include "CmPhysXCommon.h"
+
+namespace physx { namespace Sn {
+ class SimpleXmlWriter
+ {
+ public:
+
+ struct STagWatcher
+ {
+ typedef SimpleXmlWriter TXmlWriterType;
+ TXmlWriterType& mWriter;
+ STagWatcher( const STagWatcher& inOther );
+ STagWatcher& operator-( const STagWatcher& inOther );
+ STagWatcher( TXmlWriterType& inWriter, const char* inTagName )
+ : mWriter( inWriter )
+ {
+ mWriter.beginTag( inTagName );
+ }
+ ~STagWatcher() { mWriter.endTag(); }
+ protected:
+ STagWatcher& operator=(const STagWatcher&);
+ };
+
+ virtual ~SimpleXmlWriter(){}
+ virtual void beginTag( const char* inTagname ) = 0;
+ virtual void endTag() = 0;
+ virtual void addAttribute( const char* inName, const char* inValue ) = 0;
+ virtual void writeContentTag( const char* inTag, const char* inContent ) = 0;
+ virtual void addContent( const char* inContent ) = 0;
+ virtual PxU32 tabCount() = 0;
+ private:
+ SimpleXmlWriter& operator=(const SimpleXmlWriter&);
+ };
+
+ template<typename TStreamType>
+ class SimpleXmlWriterImpl : public SimpleXmlWriter
+ {
+ PxProfileAllocatorWrapper mWrapper;
+ TStreamType& mStream;
+ SimpleXmlWriterImpl( const SimpleXmlWriterImpl& inOther );
+ SimpleXmlWriterImpl& operator=( const SimpleXmlWriterImpl& inOther );
+ PxProfileArray<const char*> mTags;
+ bool mTagOpen;
+ PxU32 mInitialTagDepth;
+ public:
+
+ SimpleXmlWriterImpl( TStreamType& inStream, PxAllocatorCallback& inAllocator, PxU32 inInitialTagDepth = 0 )
+ : mWrapper( inAllocator )
+ , mStream( inStream )
+ , mTags( mWrapper )
+ , mTagOpen( false )
+ , mInitialTagDepth( inInitialTagDepth )
+ {
+ }
+ virtual ~SimpleXmlWriterImpl()
+ {
+ while( mTags.size() )
+ endTag();
+ }
+ PxU32 tabCount() { return mTags.size() + mInitialTagDepth; }
+
+ void writeTabs( PxU32 inSize )
+ {
+ inSize += mInitialTagDepth;
+ for ( PxU32 idx =0; idx < inSize; ++idx )
+ mStream << "\t";
+ }
+ void beginTag( const char* inTagname )
+ {
+ closeTag();
+ writeTabs(mTags.size());
+ mTags.pushBack( inTagname );
+ mStream << "<" << inTagname;
+ mTagOpen = true;
+ }
+ void addAttribute( const char* inName, const char* inValue )
+ {
+ PX_ASSERT( mTagOpen );
+ mStream << " " << inName << "=" << "\"" << inValue << "\"";
+ }
+ void closeTag(bool useNewline = true)
+ {
+ if ( mTagOpen )
+ {
+ mStream << " " << ">";
+ if (useNewline )
+ mStream << "\n";
+ }
+ mTagOpen = false;
+ }
+ void doEndOpenTag()
+ {
+ mStream << "</" << mTags.back() << ">" << "\n";
+ }
+ void endTag()
+ {
+ PX_ASSERT( mTags.size() );
+ if ( mTagOpen )
+ mStream << " " << "/>" << "\n";
+ else
+ {
+ writeTabs(mTags.size()-1);
+ doEndOpenTag();
+ }
+ mTagOpen = false;
+ mTags.popBack();
+ }
+
+ static bool IsNormalizableWhitespace(char c) { return c == 0x9 || c == 0xA || c == 0xD; }
+ static bool IsValidXmlCharacter(char c) { return IsNormalizableWhitespace(c) || c >= 0x20; }
+
+ void addContent( const char* inContent )
+ {
+ closeTag(false);
+ //escape xml
+ for( ; *inContent; inContent++ )
+ {
+ switch (*inContent)
+ {
+ case '<':
+ mStream << "&lt;";
+ break;
+ case '>':
+ mStream << "&gt;";
+ break;
+ case '&':
+ mStream << "&amp;";
+ break;
+ case '\'':
+ mStream << "&apos;";
+ break;
+ case '"':
+ mStream << "&quot;";
+ break;
+ default:
+ if (IsValidXmlCharacter(*inContent)) {
+ if (IsNormalizableWhitespace(*inContent))
+ {
+ char s[32];
+ Ps::snprintf(s, 32, "&#x%02X;", unsigned(*inContent));
+ mStream << s;
+ }
+ else
+ mStream << *inContent;
+ }
+ break;
+ }
+ }
+ }
+
+ void writeContentTag( const char* inTag, const char* inContent )
+ {
+ beginTag( inTag );
+ addContent( inContent );
+ doEndOpenTag();
+ mTags.popBack();
+ }
+ void insertXml( const char* inXml )
+ {
+ closeTag();
+ mStream << inXml;
+ }
+ };
+
+ struct BeginTag
+ {
+ const char* mTagName;
+ BeginTag( const char* inTagName )
+ : mTagName( inTagName ) { }
+ };
+
+ struct EndTag
+ {
+ EndTag() {}
+ };
+
+ struct Att
+ {
+ const char* mAttName;
+ const char* mAttValue;
+ Att( const char* inAttName, const char* inAttValue )
+ : mAttName( inAttName )
+ , mAttValue( inAttValue ) { }
+ };
+
+ struct Content
+ {
+ const char* mContent;
+ Content( const char* inContent )
+ : mContent( inContent ) { }
+ };
+
+
+ struct ContentTag
+ {
+ const char* mTagName;
+ const char* mContent;
+ ContentTag( const char* inTagName, const char* inContent )
+ : mTagName( inTagName )
+ , mContent( inContent ) { }
+ };
+
+ inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const BeginTag& inTag ) { inWriter.beginTag( inTag.mTagName ); return inWriter; }
+ inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const EndTag& inTag ) { PX_UNUSED(inTag); inWriter.endTag(); return inWriter; }
+ inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const Att& inTag ) { inWriter.addAttribute(inTag.mAttName, inTag.mAttValue); return inWriter; }
+ inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const Content& inTag ) { inWriter.addContent(inTag.mContent); return inWriter; }
+ inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const ContentTag& inTag ) { inWriter.writeContentTag(inTag.mTagName, inTag.mContent); return inWriter; }
+
+ inline void writeProperty( SimpleXmlWriter& inWriter, MemoryBuffer& tempBuffer, const char* inPropName )
+ {
+ PxU8 data = 0;
+ tempBuffer.write( &data, sizeof(PxU8) );
+ inWriter.writeContentTag( inPropName, reinterpret_cast<const char*>( tempBuffer.mBuffer ) );
+ tempBuffer.clear();
+ }
+
+ template<typename TDataType>
+ inline void writeProperty( SimpleXmlWriter& inWriter, MemoryBuffer& tempBuffer, const char* inPropName, TDataType inValue )
+ {
+ tempBuffer << inValue;
+ writeProperty( inWriter, tempBuffer, inPropName );
+ }
+} }
+#endif