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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h new file mode 100644 index 00000000..6f63fefc --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnSimpleXmlWriter.h @@ -0,0 +1,257 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#ifndef PX_SIMPLEXMLWRITER_H +#define PX_SIMPLEXMLWRITER_H + +#include "PsArray.h" +#include "SnXmlMemoryPoolStreams.h" +#include "CmPhysXCommon.h" + +namespace physx { namespace Sn { + class SimpleXmlWriter + { + public: + + struct STagWatcher + { + typedef SimpleXmlWriter TXmlWriterType; + TXmlWriterType& mWriter; + STagWatcher( const STagWatcher& inOther ); + STagWatcher& operator-( const STagWatcher& inOther ); + STagWatcher( TXmlWriterType& inWriter, const char* inTagName ) + : mWriter( inWriter ) + { + mWriter.beginTag( inTagName ); + } + ~STagWatcher() { mWriter.endTag(); } + protected: + STagWatcher& operator=(const STagWatcher&); + }; + + virtual ~SimpleXmlWriter(){} + virtual void beginTag( const char* inTagname ) = 0; + virtual void endTag() = 0; + virtual void addAttribute( const char* inName, const char* inValue ) = 0; + virtual void writeContentTag( const char* inTag, const char* inContent ) = 0; + virtual void addContent( const char* inContent ) = 0; + virtual PxU32 tabCount() = 0; + private: + SimpleXmlWriter& operator=(const SimpleXmlWriter&); + }; + + template<typename TStreamType> + class SimpleXmlWriterImpl : public SimpleXmlWriter + { + PxProfileAllocatorWrapper mWrapper; + TStreamType& mStream; + SimpleXmlWriterImpl( const SimpleXmlWriterImpl& inOther ); + SimpleXmlWriterImpl& operator=( const SimpleXmlWriterImpl& inOther ); + PxProfileArray<const char*> mTags; + bool mTagOpen; + PxU32 mInitialTagDepth; + public: + + SimpleXmlWriterImpl( TStreamType& inStream, PxAllocatorCallback& inAllocator, PxU32 inInitialTagDepth = 0 ) + : mWrapper( inAllocator ) + , mStream( inStream ) + , mTags( mWrapper ) + , mTagOpen( false ) + , mInitialTagDepth( inInitialTagDepth ) + { + } + virtual ~SimpleXmlWriterImpl() + { + while( mTags.size() ) + endTag(); + } + PxU32 tabCount() { return mTags.size() + mInitialTagDepth; } + + void writeTabs( PxU32 inSize ) + { + inSize += mInitialTagDepth; + for ( PxU32 idx =0; idx < inSize; ++idx ) + mStream << "\t"; + } + void beginTag( const char* inTagname ) + { + closeTag(); + writeTabs(mTags.size()); + mTags.pushBack( inTagname ); + mStream << "<" << inTagname; + mTagOpen = true; + } + void addAttribute( const char* inName, const char* inValue ) + { + PX_ASSERT( mTagOpen ); + mStream << " " << inName << "=" << "\"" << inValue << "\""; + } + void closeTag(bool useNewline = true) + { + if ( mTagOpen ) + { + mStream << " " << ">"; + if (useNewline ) + mStream << "\n"; + } + mTagOpen = false; + } + void doEndOpenTag() + { + mStream << "</" << mTags.back() << ">" << "\n"; + } + void endTag() + { + PX_ASSERT( mTags.size() ); + if ( mTagOpen ) + mStream << " " << "/>" << "\n"; + else + { + writeTabs(mTags.size()-1); + doEndOpenTag(); + } + mTagOpen = false; + mTags.popBack(); + } + + static bool IsNormalizableWhitespace(char c) { return c == 0x9 || c == 0xA || c == 0xD; } + static bool IsValidXmlCharacter(char c) { return IsNormalizableWhitespace(c) || c >= 0x20; } + + void addContent( const char* inContent ) + { + closeTag(false); + //escape xml + for( ; *inContent; inContent++ ) + { + switch (*inContent) + { + case '<': + mStream << "<"; + break; + case '>': + mStream << ">"; + break; + case '&': + mStream << "&"; + break; + case '\'': + mStream << "'"; + break; + case '"': + mStream << """; + break; + default: + if (IsValidXmlCharacter(*inContent)) { + if (IsNormalizableWhitespace(*inContent)) + { + char s[32]; + Ps::snprintf(s, 32, "&#x%02X;", unsigned(*inContent)); + mStream << s; + } + else + mStream << *inContent; + } + break; + } + } + } + + void writeContentTag( const char* inTag, const char* inContent ) + { + beginTag( inTag ); + addContent( inContent ); + doEndOpenTag(); + mTags.popBack(); + } + void insertXml( const char* inXml ) + { + closeTag(); + mStream << inXml; + } + }; + + struct BeginTag + { + const char* mTagName; + BeginTag( const char* inTagName ) + : mTagName( inTagName ) { } + }; + + struct EndTag + { + EndTag() {} + }; + + struct Att + { + const char* mAttName; + const char* mAttValue; + Att( const char* inAttName, const char* inAttValue ) + : mAttName( inAttName ) + , mAttValue( inAttValue ) { } + }; + + struct Content + { + const char* mContent; + Content( const char* inContent ) + : mContent( inContent ) { } + }; + + + struct ContentTag + { + const char* mTagName; + const char* mContent; + ContentTag( const char* inTagName, const char* inContent ) + : mTagName( inTagName ) + , mContent( inContent ) { } + }; + + inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const BeginTag& inTag ) { inWriter.beginTag( inTag.mTagName ); return inWriter; } + inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const EndTag& inTag ) { PX_UNUSED(inTag); inWriter.endTag(); return inWriter; } + inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const Att& inTag ) { inWriter.addAttribute(inTag.mAttName, inTag.mAttValue); return inWriter; } + inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const Content& inTag ) { inWriter.addContent(inTag.mContent); return inWriter; } + inline SimpleXmlWriter& operator<<( SimpleXmlWriter& inWriter, const ContentTag& inTag ) { inWriter.writeContentTag(inTag.mTagName, inTag.mContent); return inWriter; } + + inline void writeProperty( SimpleXmlWriter& inWriter, MemoryBuffer& tempBuffer, const char* inPropName ) + { + PxU8 data = 0; + tempBuffer.write( &data, sizeof(PxU8) ); + inWriter.writeContentTag( inPropName, reinterpret_cast<const char*>( tempBuffer.mBuffer ) ); + tempBuffer.clear(); + } + + template<typename TDataType> + inline void writeProperty( SimpleXmlWriter& inWriter, MemoryBuffer& tempBuffer, const char* inPropName, TDataType inValue ) + { + tempBuffer << inValue; + writeProperty( inWriter, tempBuffer, inPropName ); + } +} } +#endif |