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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/serialization/File/SnFile.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/File/SnFile.h')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef SN_FILE_H
+#define SN_FILE_H
+
+// fopen_s - returns 0 on success, non-zero on failure
+
+#if PX_MICROSOFT_FAMILY
+
+#include <stdio.h>
+
+namespace physx
+{
+namespace sn
+{
+PX_INLINE PxI32 fopen_s(FILE** file, const char* name, const char* mode)
+{
+ static const PxU32 MAX_LEN = 300;
+ char buf[MAX_LEN+1];
+
+ PxU32 i;
+ for(i = 0; i<MAX_LEN && name[i]; i++)
+ buf[i] = name[i] == '/' ? '\\' : name[i];
+ buf[i] = 0;
+
+ return i == MAX_LEN ? -1 : ::fopen_s(file, buf, mode);
+};
+
+} // namespace sn
+} // namespace physx
+
+#elif PX_UNIX_FAMILY || PX_PS4
+
+#include <stdio.h>
+
+namespace physx
+{
+namespace sn
+{
+PX_INLINE PxI32 fopen_s(FILE** file, const char* name, const char* mode)
+{
+ FILE* fp = ::fopen(name, mode);
+ if(fp)
+ {
+ *file = fp;
+ return PxI32(0);
+ }
+ return -1;
+}
+} // namespace sn
+} // namespace physx
+#else
+#error "Platform not supported!"
+#endif
+
+#endif //SN_FILE_H
+