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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h b/PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h new file mode 100644 index 00000000..caf65b3a --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/ExtRevoluteJoint.h @@ -0,0 +1,184 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef NP_REVOLUTEJOINTCONSTRAINT_H +#define NP_REVOLUTEJOINTCONSTRAINT_H + +#include "ExtJoint.h" +#include "PxRevoluteJoint.h" +#include "PsIntrinsics.h" +#include "CmUtils.h" + +namespace physx +{ + +class PxConstraintSolverPrepKernel; +class PxConstraintProjectionKernel; +struct PxRevoluteJointGeneratedValues; + +namespace Ext +{ + struct RevoluteJointData : public JointData + { + //= ATTENTION! ===================================================================================== + // Changing the data layout of this class breaks the binary serialization format. See comments for + // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData + // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION + // accordingly. + //================================================================================================== + + PxReal driveVelocity; + PxReal driveForceLimit; + PxReal driveGearRatio; + + PxJointAngularLimitPair limit; + + PxReal tqHigh; + PxReal tqLow; + PxReal tqPad; + + PxReal projectionLinearTolerance; + PxReal projectionAngularTolerance; + + PxRevoluteJointFlags jointFlags; + // forestall compiler complaints about not being able to generate a constructor + private: + RevoluteJointData(const PxJointAngularLimitPair &pair): + limit(pair) {} + }; + + typedef Joint<PxRevoluteJoint, PxRevoluteJointGeneratedValues> RevoluteJointT; + + class RevoluteJoint : public RevoluteJointT + { + //= ATTENTION! ===================================================================================== + // Changing the data layout of this class breaks the binary serialization format. See comments for + // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData + // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION + // accordingly. + //================================================================================================== + public: +// PX_SERIALIZATION + RevoluteJoint(PxBaseFlags baseFlags) : RevoluteJointT(baseFlags) {} + void resolveReferences(PxDeserializationContext& context); + virtual void exportExtraData(PxSerializationContext& context); + void importExtraData(PxDeserializationContext& context); + static RevoluteJoint* createObject(PxU8*& address, PxDeserializationContext& context); + static void getBinaryMetaData(PxOutputStream& stream); +//~PX_SERIALIZATION + virtual ~RevoluteJoint() + { + if(getBaseFlags()&PxBaseFlag::eOWNS_MEMORY) + PX_FREE(mData); + } + + RevoluteJoint(const PxTolerancesScale& /*scale*/, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + : RevoluteJointT(PxJointConcreteType::eREVOLUTE, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) + { + RevoluteJointData* data = reinterpret_cast<RevoluteJointData*>(PX_ALLOC(sizeof(RevoluteJointData), "RevoluteJointData")); + Cm::markSerializedMem(data, sizeof(RevoluteJointData)); + mData = data; + + initCommonData(*data, actor0, localFrame0, actor1, localFrame1); + + data->projectionLinearTolerance = 1e10f; + data->projectionAngularTolerance = PxPi; + data->driveForceLimit = PX_MAX_F32; + data->driveVelocity = 0; + data->driveGearRatio = 1.0f; + data->limit = PxJointAngularLimitPair(-PxPi/2, PxPi/2); + data->jointFlags = PxRevoluteJointFlags(); + } + + PxReal getAngle() const; + PxReal getVelocity() const; + + PxJointAngularLimitPair getLimit() const; + void setLimit(const PxJointAngularLimitPair& limit); + + PxReal getDriveVelocity() const; + void setDriveVelocity(PxReal velocity); + + PxReal getDriveForceLimit() const; + void setDriveForceLimit(PxReal forceLimit); + + PxReal getDriveGearRatio() const; + void setDriveGearRatio(PxReal gearRatio); + + void setProjectionAngularTolerance(PxReal tolerance); + PxReal getProjectionAngularTolerance() const; + + void setProjectionLinearTolerance(PxReal distance); + PxReal getProjectionLinearTolerance() const; + + PxRevoluteJointFlags getRevoluteJointFlags(void) const; + void setRevoluteJointFlags(PxRevoluteJointFlags flags); + void setRevoluteJointFlag(PxRevoluteJointFlag::Enum flag, bool value); + + void* prepareData(); + + bool attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1); + + static const PxConstraintShaderTable& getConstraintShaderTable() { return sShaders; } + + virtual PxConstraintSolverPrep getPrep() const { return sShaders.solverPrep; } + + private: + + static PxConstraintShaderTable sShaders; + + PX_FORCE_INLINE RevoluteJointData& data() const + { + return *static_cast<RevoluteJointData*>(mData); + } + + }; + +} // namespace Ext + +namespace Ext +{ + extern "C" PxU32 RevoluteJointSolverPrep(Px1DConstraint* constraints, + PxVec3& body0WorldOffset, + PxU32 maxConstraints, + PxConstraintInvMassScale& invMassScale, + const void* constantBlock, + const PxTransform& bA2w, + const PxTransform& bB2w); + + // global function to share the joint shaders with API capture + extern "C" const PxConstraintShaderTable* GetRevoluteJointShaderTable(); +} + +} + +#endif |