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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-05-12 17:45:18 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-05-12 17:45:18 -0500 |
| commit | 7f12de60542edc8f1c6683e6b4cdce8570e51456 (patch) | |
| tree | 0b5d533bae189ea286257b5ab78b635fafb19aa0 /PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h | |
| parent | PhysX 3.4, APEX 1.4 patch release @22017166 (diff) | |
| download | physx-3.4-7f12de60542edc8f1c6683e6b4cdce8570e51456.tar.xz physx-3.4-7f12de60542edc8f1c6683e6b4cdce8570e51456.zip | |
PhysX 3.4, APEX 1.4 patch release @22121272
Diffstat (limited to 'PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h b/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h index cdfe0376..e81c68cc 100644 --- a/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h +++ b/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexMeshBuilder.h @@ -47,7 +47,7 @@ namespace physx // loads the computed or given convex hull from descriptor. // the descriptor does contain polygons directly, triangles are not allowed - bool build(const PxConvexMeshDesc&, PxU32 gaussMapVertexLimit, bool validateOnly = false, bool userPolygons = false); + bool build(const PxConvexMeshDesc&, PxU32 gaussMapVertexLimit, bool validateOnly = false, ConvexHullLib* hullLib = NULL); // save the convex mesh into stream bool save(PxOutputStream& stream, bool platformMismatch) const; @@ -56,7 +56,7 @@ namespace physx bool copy(Gu::ConvexHullData& convexData, PxU32& nb); // loads the convex mesh from given polygons - bool loadConvexHull(const PxConvexMeshDesc&, PxU32 gaussMapVertexLimit, bool userPolygons); + bool loadConvexHull(const PxConvexMeshDesc&, ConvexHullLib* hullLib); // computed hull polygons from given triangles bool computeHullPolygons(const PxU32& nbVerts,const PxVec3* verts, const PxU32& nbTriangles, const PxU32* triangles, PxAllocatorCallback& inAllocator, |