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| author | Sheikh Dawood <[email protected]> | 2018-08-13 13:37:04 -0500 |
|---|---|---|
| committer | Sheikh Dawood <[email protected]> | 2018-08-13 13:37:04 -0500 |
| commit | 3f9977d72f8a481e76b6ad643a3d312a8cf9b551 (patch) | |
| tree | 8dfa563cf2a06498b56b055af133bd066f1f349c /PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h | |
| parent | PhysX 3.4, APEX 1.4 patch release @24214033 (diff) | |
| download | physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.tar.xz physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.zip | |
PhysX 3.4, APEX 1.4 patch release @24698370
Diffstat (limited to 'PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h b/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h index 6ba0aff2..eede65ff 100644 --- a/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h +++ b/PhysX_3.4/Source/PhysXCharacterKinematic/src/CctCharacterController.h @@ -103,9 +103,12 @@ namespace Cct // with fixed-size slabs to get the best of both worlds but it would make iterating over // triangles more complicated and would need more refactoring. So for now we don't bother, // but we'll keep this note here for the next time this problem shows up. -// const PxU32 naturalGrowthSize = maxNbEntries ? maxNbEntries*2 : 2; -// const PxU32 newSize = PxMax(requiredSize, naturalGrowthSize); - const PxU32 newSize = requiredSize; + // PT: new August 2018: turns out PX-837 was correct. Not doing this produces very large + // performance problems (like: the app freezes!) in SampleCCT. We didn't see it because + // it's an internal sample that it rarely used these days... + const PxU32 naturalGrowthSize = maxNbEntries ? maxNbEntries*2 : 2; + const PxU32 newSize = PxMax(requiredSize, naturalGrowthSize); +// const PxU32 newSize = requiredSize; Ps::Array<PxTriangle>::reserve(newSize); } @@ -129,6 +132,11 @@ namespace Cct return Ps::Array<PxTriangle>::size(); } + PX_FORCE_INLINE const PxTriangle* begin() const + { + return Ps::Array<PxTriangle>::begin(); + } + PX_FORCE_INLINE void clear() { Ps::Array<PxTriangle>::clear(); |