aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h')
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
new file mode 100644
index 00000000..a9cec5d5
--- /dev/null
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
@@ -0,0 +1,85 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_NP_PARTICLE_FLUID_READ_DATA
+#define PX_PHYSICS_NP_PARTICLE_FLUID_READ_DATA
+
+#include "PxParticleFluidReadData.h"
+#include "PsFoundation.h"
+
+namespace physx
+{
+
+class NpParticleFluidReadData : public PxParticleFluidReadData, public Ps::UserAllocated
+{
+public:
+
+ NpParticleFluidReadData() :
+ mIsLocked(false),
+ mFlags(PxDataAccessFlag::eREADABLE)
+ {
+ strncpy(mLastLockedName, "UNDEFINED", sBufferLength);
+ }
+
+ virtual ~NpParticleFluidReadData()
+ {}
+
+ // implementation for PxLockedData
+ virtual void setDataAccessFlags(PxDataAccessFlags flags) { mFlags = flags; }
+ virtual PxDataAccessFlags getDataAccessFlags() { return mFlags; }
+
+ virtual void unlock() { unlockFast(); }
+
+ // internal methods
+ void unlockFast() { mIsLocked = false; }
+
+ void lock(const char* callerName)
+ {
+ if (mIsLocked)
+ {
+ Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "PxParticleReadData access through %s while its still locked by last call of %s.", callerName, mLastLockedName);
+ PX_ALWAYS_ASSERT_MESSAGE("PxParticleReadData access violation");
+ }
+ strncpy(mLastLockedName, callerName, sBufferLength);
+ mLastLockedName[sBufferLength-1]=0;
+ mIsLocked = true;
+ }
+
+private:
+
+ static const PxU32 sBufferLength = 128;
+ bool mIsLocked;
+ char mLastLockedName[sBufferLength];
+ PxDataAccessFlags mFlags;
+};
+
+}
+
+#endif