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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp')
| -rw-r--r-- | PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp new file mode 100644 index 00000000..49e33ca2 --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp @@ -0,0 +1,203 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PxPhysXConfig.h" + +#if PX_USE_CLOTH_API + +#include "foundation/PxAssert.h" + +#include "NpClothFabric.h" +#include "NpFactory.h" +#include "NpPhysics.h" + +#include "GuSerialize.h" +#include "CmPhysXCommon.h" +#include "CmUtils.h" + +using namespace physx; + +void NpClothFabric::exportExtraData(PxSerializationContext& stream) +{ + mFabric.exportExtraData(stream); +} + + +void NpClothFabric::importExtraData(PxDeserializationContext& context) +{ + mFabric.importExtraData(context); +} + +NpClothFabric* NpClothFabric::createObject(PxU8*& address, PxDeserializationContext& context) +{ + NpClothFabric* obj = new (address) NpClothFabric(PxBaseFlag::eIS_RELEASABLE); + address += sizeof(NpClothFabric); + obj->importExtraData(context); + obj->resolveReferences(context); + return obj; +} +//~PX_SERIALIZATION + + +NpClothFabric::NpClothFabric() +: PxClothFabric(PxConcreteType::eCLOTH_FABRIC, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) +{ +} + + +NpClothFabric::~NpClothFabric() +{ +} + + +void NpClothFabric::release() +{ + decRefCount(); +} + + +void NpClothFabric::onRefCountZero() +{ + if(NpFactory::getInstance().removeClothFabric(*this)) + { + if(getBaseFlags() & PxBaseFlag::eOWNS_MEMORY) + NpFactory::getInstance().releaseClothFabricToPool(*this); + else + this->~NpClothFabric(); + NpPhysics::getInstance().notifyDeletionListenersMemRelease(this, NULL); + return; + } + + // PT: if we reach this point, we didn't find the cloth fabric in the Physics object => don't delete! + // This prevents deleting the object twice. + Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "NpClothFabric: double deletion detected!"); +} + + +PxU32 NpClothFabric::getReferenceCount() const +{ + return getRefCount(); +} + + +void NpClothFabric::acquireReference() +{ + incRefCount(); +} + +/** + Load cloth fabric data from the given stream. + + @param[in] stream input stream to load fabric data from + @return true if loading was successful + + @sa For cooker implementation, see ClothFabricBuilder.cpp in PhysXCooking/src + */ +bool NpClothFabric::load(PxInputStream& stream) +{ + return mFabric.load(stream); +} + +bool NpClothFabric::load(const PxClothFabricDesc& desc) +{ + return mFabric.load(desc); +} + +PxU32 NpClothFabric::getNbParticles() const +{ + return getScClothFabric().getNbParticles(); +} + +PxU32 NpClothFabric::getNbPhases() const +{ + return getScClothFabric().getNbPhases(); +} + +PxU32 NpClothFabric::getNbSets() const +{ + return getScClothFabric().getNbSets(); +} + +PxU32 NpClothFabric::getNbParticleIndices() const +{ + return getScClothFabric().getNbParticleIndices(); +} + +PxU32 NpClothFabric::getNbRestvalues() const +{ + return getScClothFabric().getNbRestvalues(); +} + +PxU32 NpClothFabric::getNbTethers() const +{ + return getScClothFabric().getNbTethers(); +} + +PxU32 NpClothFabric::getPhases(PxClothFabricPhase* userPhaseIndexBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getPhases(userPhaseIndexBuffer, bufferSize); +} + +PxU32 NpClothFabric::getSets(PxU32* userSetBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getSets(userSetBuffer, bufferSize); +} + +PxU32 NpClothFabric::getParticleIndices(PxU32* userParticleIndexBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getParticleIndices(userParticleIndexBuffer, bufferSize); +} + +PxU32 NpClothFabric::getRestvalues(PxReal* userRestvalueBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getRestvalues(userRestvalueBuffer, bufferSize); +} + +PxU32 NpClothFabric::getTetherAnchors(PxU32* userAnchorBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getTetherAnchors(userAnchorBuffer, bufferSize); +} + +PxU32 NpClothFabric::getTetherLengths(PxReal* userLengthBuffer, PxU32 bufferSize) const +{ + return getScClothFabric().getTetherLengths(userLengthBuffer, bufferSize); +} + +PxClothFabricPhaseType::Enum NpClothFabric::getPhaseType(PxU32 phaseIndex) const +{ + return getScClothFabric().getPhaseType(phaseIndex); +} + +void NpClothFabric::scaleRestlengths(PxReal scale) +{ + mFabric.scaleRestlengths(scale); +} + +#endif // PX_USE_CLOTH_API + |