aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp')
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp203
1 files changed, 203 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
new file mode 100644
index 00000000..49e33ca2
--- /dev/null
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
@@ -0,0 +1,203 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "PxPhysXConfig.h"
+
+#if PX_USE_CLOTH_API
+
+#include "foundation/PxAssert.h"
+
+#include "NpClothFabric.h"
+#include "NpFactory.h"
+#include "NpPhysics.h"
+
+#include "GuSerialize.h"
+#include "CmPhysXCommon.h"
+#include "CmUtils.h"
+
+using namespace physx;
+
+void NpClothFabric::exportExtraData(PxSerializationContext& stream)
+{
+ mFabric.exportExtraData(stream);
+}
+
+
+void NpClothFabric::importExtraData(PxDeserializationContext& context)
+{
+ mFabric.importExtraData(context);
+}
+
+NpClothFabric* NpClothFabric::createObject(PxU8*& address, PxDeserializationContext& context)
+{
+ NpClothFabric* obj = new (address) NpClothFabric(PxBaseFlag::eIS_RELEASABLE);
+ address += sizeof(NpClothFabric);
+ obj->importExtraData(context);
+ obj->resolveReferences(context);
+ return obj;
+}
+//~PX_SERIALIZATION
+
+
+NpClothFabric::NpClothFabric()
+: PxClothFabric(PxConcreteType::eCLOTH_FABRIC, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE)
+{
+}
+
+
+NpClothFabric::~NpClothFabric()
+{
+}
+
+
+void NpClothFabric::release()
+{
+ decRefCount();
+}
+
+
+void NpClothFabric::onRefCountZero()
+{
+ if(NpFactory::getInstance().removeClothFabric(*this))
+ {
+ if(getBaseFlags() & PxBaseFlag::eOWNS_MEMORY)
+ NpFactory::getInstance().releaseClothFabricToPool(*this);
+ else
+ this->~NpClothFabric();
+ NpPhysics::getInstance().notifyDeletionListenersMemRelease(this, NULL);
+ return;
+ }
+
+ // PT: if we reach this point, we didn't find the cloth fabric in the Physics object => don't delete!
+ // This prevents deleting the object twice.
+ Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "NpClothFabric: double deletion detected!");
+}
+
+
+PxU32 NpClothFabric::getReferenceCount() const
+{
+ return getRefCount();
+}
+
+
+void NpClothFabric::acquireReference()
+{
+ incRefCount();
+}
+
+/**
+ Load cloth fabric data from the given stream.
+
+ @param[in] stream input stream to load fabric data from
+ @return true if loading was successful
+
+ @sa For cooker implementation, see ClothFabricBuilder.cpp in PhysXCooking/src
+ */
+bool NpClothFabric::load(PxInputStream& stream)
+{
+ return mFabric.load(stream);
+}
+
+bool NpClothFabric::load(const PxClothFabricDesc& desc)
+{
+ return mFabric.load(desc);
+}
+
+PxU32 NpClothFabric::getNbParticles() const
+{
+ return getScClothFabric().getNbParticles();
+}
+
+PxU32 NpClothFabric::getNbPhases() const
+{
+ return getScClothFabric().getNbPhases();
+}
+
+PxU32 NpClothFabric::getNbSets() const
+{
+ return getScClothFabric().getNbSets();
+}
+
+PxU32 NpClothFabric::getNbParticleIndices() const
+{
+ return getScClothFabric().getNbParticleIndices();
+}
+
+PxU32 NpClothFabric::getNbRestvalues() const
+{
+ return getScClothFabric().getNbRestvalues();
+}
+
+PxU32 NpClothFabric::getNbTethers() const
+{
+ return getScClothFabric().getNbTethers();
+}
+
+PxU32 NpClothFabric::getPhases(PxClothFabricPhase* userPhaseIndexBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getPhases(userPhaseIndexBuffer, bufferSize);
+}
+
+PxU32 NpClothFabric::getSets(PxU32* userSetBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getSets(userSetBuffer, bufferSize);
+}
+
+PxU32 NpClothFabric::getParticleIndices(PxU32* userParticleIndexBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getParticleIndices(userParticleIndexBuffer, bufferSize);
+}
+
+PxU32 NpClothFabric::getRestvalues(PxReal* userRestvalueBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getRestvalues(userRestvalueBuffer, bufferSize);
+}
+
+PxU32 NpClothFabric::getTetherAnchors(PxU32* userAnchorBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getTetherAnchors(userAnchorBuffer, bufferSize);
+}
+
+PxU32 NpClothFabric::getTetherLengths(PxReal* userLengthBuffer, PxU32 bufferSize) const
+{
+ return getScClothFabric().getTetherLengths(userLengthBuffer, bufferSize);
+}
+
+PxClothFabricPhaseType::Enum NpClothFabric::getPhaseType(PxU32 phaseIndex) const
+{
+ return getScClothFabric().getPhaseType(phaseIndex);
+}
+
+void NpClothFabric::scaleRestlengths(PxReal scale)
+{
+ mFabric.scaleRestlengths(scale);
+}
+
+#endif // PX_USE_CLOTH_API
+