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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h new file mode 100644 index 00000000..36ac4b81 --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h @@ -0,0 +1,103 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef PVD_PHYSICS_CLIENT_H +#define PVD_PHYSICS_CLIENT_H +#if PX_SUPPORT_PVD +#include "foundation/PxErrorCallback.h" +#include "PxPvdClient.h" +#include "PvdMetaDataPvdBinding.h" +#include "NpFactory.h" +#include "PsHashMap.h" +#include "PsMutex.h" +#include "PsPvd.h" + +namespace physx +{ +class PxProfileMemoryEventBuffer; + +namespace Vd +{ + +class PvdPhysicsClient : public PvdClient, public PxErrorCallback, public NpFactoryListener, public shdfnd::UserAllocated +{ + PX_NOCOPY(PvdPhysicsClient) + public: + PvdPhysicsClient(PsPvd* pvd); + virtual ~PvdPhysicsClient(); + + bool isConnected() const; + void onPvdConnected(); + void onPvdDisconnected(); + void flush(); + + PsPvd* getPsPvd(); + physx::pvdsdk::PvdDataStream* getDataStream(); + PvdMetaDataBinding* getMetaDataBinding(); + PvdUserRenderer* getUserRender(); + + void sendEntireSDK(); + void destroyPvdInstance(const PxPhysics* physics); + + // NpFactoryListener + virtual void onGuMeshFactoryBufferRelease(const PxBase* object, PxType typeID); +#if PX_USE_CLOTH_API + virtual void onNpFactoryBufferRelease(PxClothFabric& data); +#endif + /// NpFactoryListener + + // PxErrorCallback + void reportError(PxErrorCode::Enum code, const char* message, const char* file, int line); + + private: + void createPvdInstance(const PxTriangleMesh* triMesh); + void destroyPvdInstance(const PxTriangleMesh* triMesh); + void createPvdInstance(const PxConvexMesh* convexMesh); + void destroyPvdInstance(const PxConvexMesh* convexMesh); + void createPvdInstance(const PxHeightField* heightField); + void destroyPvdInstance(const PxHeightField* heightField); + void createPvdInstance(const PxMaterial* mat); + void destroyPvdInstance(const PxMaterial* mat); + void updatePvdProperties(const PxMaterial* mat); +#if PX_USE_CLOTH_API + void createPvdInstance(const PxClothFabric* fabric); + void destroyPvdInstance(const PxClothFabric* fabric); +#endif + + PsPvd* mPvd; + PvdDataStream* mPvdDataStream; + PvdMetaDataBinding mMetaDataBinding; + bool mIsConnected; +}; + +} // namespace Vd +} // namespace physx + +#endif // PX_SUPPORT_PVD +#endif // PVD_PHYSICS_CLIENT_H |