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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp')
| -rw-r--r-- | PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp b/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp new file mode 100644 index 00000000..4738866f --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp @@ -0,0 +1,83 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "NpReadCheck.h" + +#include "NpScene.h" + +using namespace physx; + +NpReadCheck::NpReadCheck(const NpScene* scene, const char* functionName) + : mScene(scene), mName(functionName), mErrorCount(0) +{ + if (mScene) + { + if (!mScene->startRead()) + { + if (mScene->getScene().getFlags() & PxSceneFlag::eREQUIRE_RW_LOCK) + { + Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, + "An API read call (%s) was made from thread %d but PxScene::lockRead() was not called first, note that " + "when PxSceneFlag::eREQUIRE_RW_LOCK is enabled all API reads and writes must be " + "wrapped in the appropriate locks.", mName, PxU32(Ps::Thread::getId())); + } + else + { + Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, + "Overlapping API read and write call detected during %s from thread %d! Note that read operations to " + "the SDK must not be overlapped with write calls, else the resulting behavior is undefined.", mName, PxU32(Ps::Thread::getId())); + } + } + + // Record the NpScene read/write error counter which is + // incremented any time a NpScene::startWrite/startRead fails + // (see destructor for additional error checking based on this count) + mErrorCount = mScene->getReadWriteErrorCount(); + } +} + + +NpReadCheck::~NpReadCheck() +{ + if (mScene) + { + // By checking if the NpScene::mConcurrentErrorCount has been incremented + // we can detect if an erroneous read/write was performed during + // this objects lifetime. In this case we also print this function's + // details so that the user can see which two API calls overlapped + if (mScene->getReadWriteErrorCount() != mErrorCount && !(mScene->getScene().getFlags() & PxSceneFlag::eREQUIRE_RW_LOCK)) + { + Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, + "Leaving %s on thread %d, an API overlapping write on another thread was detected.", mName, PxU32(Ps::Thread::getId())); + } + + mScene->stopRead(); + } +} |