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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h b/PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h new file mode 100644 index 00000000..8093f2de --- /dev/null +++ b/PhysX_3.4/Source/LowLevelParticles/include/PtParticleData.h @@ -0,0 +1,186 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef PT_PARTICLE_DATA_H +#define PT_PARTICLE_DATA_H + +#include "PxPhysXConfig.h" +#if PX_USE_PARTICLE_SYSTEM_API + +#include "PtParticleSystemCore.h" +#include "PtParticle.h" + +namespace physx +{ + +namespace Pt +{ + +class ParticleData : public ParticleSystemState +{ + //= ATTENTION! ===================================================================================== + // Changing the data layout of this class breaks the binary serialization format. See comments for + // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData + // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION + // accordingly. + //================================================================================================== + PX_NOCOPY(ParticleData) + public: + //--------------------------- + // Implements ParticleSystemState + virtual bool addParticlesV(const PxParticleCreationData& creationData); + virtual void removeParticlesV(PxU32 count, const PxStrideIterator<const PxU32>& indices); + virtual void removeParticlesV(); + virtual PxU32 getParticleCountV() const; + virtual void getParticlesV(ParticleSystemStateDataDesc& particles, bool fullState, bool devicePtr) const; + virtual void setPositionsV(PxU32 numParticles, const PxStrideIterator<const PxU32>& indices, + const PxStrideIterator<const PxVec3>& positions); + virtual void setVelocitiesV(PxU32 numParticles, const PxStrideIterator<const PxU32>& indices, + const PxStrideIterator<const PxVec3>& velocities); + virtual void setRestOffsetsV(PxU32 numParticles, const PxStrideIterator<const PxU32>& indices, + const PxStrideIterator<const PxF32>& restOffsets); + virtual void addDeltaVelocitiesV(const Cm::BitMap& bufferMap, const PxVec3* buffer, PxReal multiplier); + + virtual PxBounds3 getWorldBoundsV() const; + virtual PxU32 getMaxParticlesV() const; + //~Implements ParticleSystemState + //--------------------------- + + PX_FORCE_INLINE PxU32 getMaxParticles() const + { + return mMaxParticles; + } + PX_FORCE_INLINE PxU32 getParticleCount() const + { + return mValidParticleCount; + } + PX_FORCE_INLINE const Cm::BitMap& getParticleMap() const + { + return mParticleMap; + } + PX_FORCE_INLINE PxU32 getValidParticleRange() const + { + return mValidParticleRange; + } + + PX_FORCE_INLINE Particle* getParticleBuffer() + { + return mParticleBuffer; + } + PX_FORCE_INLINE PxF32* getRestOffsetBuffer() + { + return mRestOffsetBuffer; + } + PX_FORCE_INLINE PxBounds3& getWorldBounds() + { + return mWorldBounds; + } + + // creation with copy + static ParticleData* create(ParticleSystemStateDataDesc& particles, const PxBounds3& bounds); + + // creation with init + static ParticleData* create(PxU32 maxParticles, bool perParticleRestOffsets); + static ParticleData* create(PxDeserializationContext& context); + + // creation from memory + + // release this instance and associated memory + void release(); + + // exports particle state and aggregated data to the binary stream. + void exportData(PxSerializationContext& stream); + static void getBinaryMetaData(PxOutputStream& stream); + // special function to get rid of non transferable state + void clearSimState(); + + void onOriginShift(const PxVec3& shift); + + private: + // placement serialization + ParticleData(PxU32 maxParticles, bool perParticleRestOffset); + ParticleData(ParticleSystemStateDataDesc& particles, const PxBounds3& bounds); + + // inplace deserialization + ParticleData(PxU8* address); + + virtual ~ParticleData(); + + PX_FORCE_INLINE static PxU32 getHeaderSize() + { + return (sizeof(ParticleData) + 15) & ~15; + } + PX_FORCE_INLINE static PxU32 getParticleBufferSize(PxU32 maxParticles) + { + return maxParticles * sizeof(Particle); + } + PX_FORCE_INLINE static PxU32 getRestOffsetBufferSize(PxU32 maxParticles, bool perParticleRestOffsets) + { + return perParticleRestOffsets ? maxParticles * sizeof(PxF32) : 0; + } + PX_FORCE_INLINE static PxU32 getBitmapSize(PxU32 maxParticles) + { + return ((maxParticles + 31) >> 5) * 4; + } + + PX_FORCE_INLINE static PxU32 getTotalSize(PxU32 maxParticles, bool perParticleRestOffsets) + { + return getHeaderSize() + getDataSize(maxParticles, perParticleRestOffsets); + } + + static PxU32 getDataSize(PxU32 maxParticles, bool perParticleRestOffsets) + { + PxU32 size = (getBitmapSize(maxParticles) + 15) & ~15; + size += getParticleBufferSize(maxParticles); + size += getRestOffsetBufferSize(maxParticles, perParticleRestOffsets); + return size; + } + + PX_FORCE_INLINE void removeParticle(PxU32 particleIndex); + + void fixupPointers(); + + private: + // This class is laid out following a strict convention for serialization/deserialization + bool mOwnMemory; + PxU32 mMaxParticles; // Maximal number of particles. + bool mHasRestOffsets; // Whether per particle offsets are supported. + PxU32 mValidParticleRange; // Index range in which valid particles are situated. + PxU32 mValidParticleCount; // The number of valid particles. + PxBounds3 mWorldBounds; // World bounds including all particles. + Particle* mParticleBuffer; // Main particle data buffer. + PxF32* mRestOffsetBuffer; // Per particle rest offsets. + Cm::BitMap mParticleMap; // Contains occupancy of all per particle data buffers. +}; + +} // namespace Pt +} // namespace physx + +#endif // PX_USE_PARTICLE_SYSTEM_API +#endif // PT_PARTICLE_DATA_H |