diff options
| author | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2017-01-06 14:45:46 +0100 |
| commit | c7a921796332e8fcd51f3e05c1a318a41282e1e2 (patch) | |
| tree | 770db0c76e954045fe5178a36a7519b26df6942a /PhysX_3.4/Source/LowLevelDynamics/src | |
| parent | PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214 (diff) | |
| download | physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.tar.xz physx-3.4-c7a921796332e8fcd51f3e05c1a318a41282e1e2.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21542069
Diffstat (limited to 'PhysX_3.4/Source/LowLevelDynamics/src')
61 files changed, 61 insertions, 61 deletions
diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulation.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulation.cpp index 347aecb8..10011598 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulation.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulation.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.cpp index 2adc84ea..769653a0 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.h index 4e927b10..eefe1b0b 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrep.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrepPF.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrepPF.cpp index 8c954b71..a23e748f 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrepPF.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationContactPrepPF.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsDebug.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsDebug.h index 901eef93..8e7236d9 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsDebug.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsDebug.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsScalar.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsScalar.h index 1efb2708..3756508a 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsScalar.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsScalar.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsSimd.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsSimd.h index 182abc66..d67f3052 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsSimd.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationFnsSimd.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.cpp index ea9ccb8d..3ec7de2d 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.h index 1c2b28b7..ffc27309 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationHelper.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationPImpl.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationPImpl.h index e73cc373..1533f1f9 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationPImpl.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationPImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationReference.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationReference.h index ff4d0d6e..e497b31d 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationReference.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationReference.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationSIMD.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationSIMD.cpp index e138c192..c178f5d7 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationSIMD.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationSIMD.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.cpp index af00a367..5c68eab6 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.h index 8d639de3..da912c27 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationScalar.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationUtils.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationUtils.h index 67c4270d..2c4e46f3 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationUtils.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyArticulationUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyBodyCoreIntegrator.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyBodyCoreIntegrator.h index 3e842341..945b9644 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyBodyCoreIntegrator.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyBodyCoreIntegrator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.cpp index 03751640..4238e0fc 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. #include "DyConstraintPartition.h" #include "DyArticulationUtils.h" diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.h index ba4c8c29..138cccf4 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPartition.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPrep.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPrep.h index e7202a78..539c61e5 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPrep.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintPrep.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetup.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetup.cpp index c5777c12..c71bb3c2 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetup.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetup.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetupBlock.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetupBlock.cpp index 5c72f36e..bf51f3de 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetupBlock.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyConstraintSetupBlock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.cpp index e1817531..9591fdde 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h index 2e4a7ba2..46c2af0b 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4.cpp index 0bc7eb2e..91b9e638 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4PF.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4PF.cpp index 4442b433..3d931f0f 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4PF.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep4PF.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepPF.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepPF.cpp index 4651605b..e45d4eda 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepPF.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepPF.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepShared.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepShared.h index 7accabd3..67ed680b 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepShared.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrepShared.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactReduction.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactReduction.h index a02fe8e9..a0ce222a 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactReduction.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactReduction.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyCorrelationBuffer.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyCorrelationBuffer.h index 9e4d491d..23945071 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyCorrelationBuffer.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyCorrelationBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.cpp index 07f3b642..fabb1016 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.h index 9fb1d94d..e2c307b9 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyDynamics.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionCorrelation.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionCorrelation.cpp index ba7c2b1d..f087c629 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionCorrelation.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionCorrelation.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatch.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatch.h index 507e7f12..1c5a8b95 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatch.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatch.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatchStreamPair.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatchStreamPair.h index 8219918f..43974d21 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatchStreamPair.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyFrictionPatchStreamPair.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyRigidBodyToSolverBody.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyRigidBodyToSolverBody.cpp index c6c66e8a..816860a9 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyRigidBodyToSolverBody.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyRigidBodyToSolverBody.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverBody.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverBody.h index 566f1ca1..635b5348 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverBody.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverBody.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D.h index 4291530b..75c5bde0 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D4.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D4.h index 833f7934..c6d2cadb 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D4.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraint1D4.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintDesc.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintDesc.h index e74b0374..ad9b7f97 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintDesc.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintDesc.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintExtShared.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintExtShared.h index 2c2f59f9..bf67f68b 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintExtShared.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintExtShared.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintTypes.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintTypes.h index 2b13c190..3fde03aa 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintTypes.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraints.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraints.cpp index ea935ce9..3eadf91e 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraints.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraints.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsBlock.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsBlock.cpp index aa06dfcf..2d3d917c 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsBlock.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsBlock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsShared.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsShared.h index 13c8a0e2..ae46b357 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsShared.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverConstraintsShared.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact.h index f204633c..c5b95886 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact4.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact4.h index 31fc9a6d..814f4cc1 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact4.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContact4.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF.h index e18421e9..c85b28ce 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF4.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF4.h index 7cf3b94d..9326a791 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF4.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContactPF4.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContext.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContext.h index df3d7fea..f94e662f 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContext.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverContext.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.cpp index 688e0b81..aa964099 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.h index bfccb2b6..719eb445 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.cpp index 1858da15..45e01b1e 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.h index b8684cbb..4e0137f7 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverControlPF.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverCore.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverCore.h index a6f579f9..51d248c8 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverCore.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverCore.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverExt.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverExt.h index 18fd5bcc..170068f7 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverExt.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverExt.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraints.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraints.cpp index e5eb3328..76fe8e7f 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraints.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraints.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraintsBlock.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraintsBlock.cpp index c6d7288e..9941df85 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraintsBlock.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySolverPFConstraintsBlock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DySpatial.h b/PhysX_3.4/Source/LowLevelDynamics/src/DySpatial.h index e27406b3..cbecc620 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DySpatial.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DySpatial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.cpp index 5526b83a..34da875b 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.h index a958ac23..419cdb7d 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyThreadContext.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyThresholdTable.cpp b/PhysX_3.4/Source/LowLevelDynamics/src/DyThresholdTable.cpp index b7b613f6..4781fee7 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyThresholdTable.cpp +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyThresholdTable.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |