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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
| commit | d1c812f1162e5fdb13c215792725b2591d7428f5 (patch) | |
| tree | 407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h | |
| parent | PhysX 3.4, APEX 1.4 patch release @22121272 (diff) | |
| download | physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip | |
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h index 46c2af0b..b1a5adb0 100644 --- a/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h +++ b/PhysX_3.4/Source/LowLevelDynamics/src/DyContactPrep.h @@ -58,7 +58,8 @@ namespace Dy const PxReal invDtF32, \ PxReal bounceThresholdF32, \ PxReal frictionOffsetThreshold, \ - PxReal correlationDistance, \ + PxReal correlationDistance, \ + PxReal solverOffsetSlop, \ PxConstraintAllocator& constraintAllocator #define CREATE_FINALIZE_SOVLER_CONTACT_METHOD_ARGS_4 \ @@ -69,6 +70,7 @@ namespace Dy PxReal bounceThresholdF32, \ PxReal frictionThresholdF32, \ PxReal correlationDistanceF32, \ + PxReal solverOffsetSlopF32, \ PxConstraintAllocator& constraintAllocator @@ -92,6 +94,7 @@ bool createFinalizeSolverContacts( PxSolverContactDesc& contactDesc, PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); bool createFinalizeSolverContacts( PxSolverContactDesc& contactDesc, @@ -100,6 +103,7 @@ bool createFinalizeSolverContacts( PxSolverContactDesc& contactDesc, PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); SolverConstraintPrepState::Enum createFinalizeSolverContacts4( PxsContactManagerOutput** outputs, @@ -109,6 +113,7 @@ SolverConstraintPrepState::Enum createFinalizeSolverContacts4( PxsContactManager PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); SolverConstraintPrepState::Enum createFinalizeSolverContacts4( Dy::CorrelationBuffer& c, @@ -117,6 +122,7 @@ SolverConstraintPrepState::Enum createFinalizeSolverContacts4( Dy::CorrelationBu PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); @@ -128,6 +134,7 @@ bool createFinalizeSolverContactsCoulomb1D(PxSolverContactDesc& contactDesc, PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); bool createFinalizeSolverContactsCoulomb2D(PxSolverContactDesc& contactDesc, @@ -137,6 +144,7 @@ bool createFinalizeSolverContactsCoulomb2D(PxSolverContactDesc& contactDesc, PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); @@ -147,6 +155,7 @@ SolverConstraintPrepState::Enum createFinalizeSolverContacts4Coulomb1D( PxsConta PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); SolverConstraintPrepState::Enum createFinalizeSolverContacts4Coulomb2D(PxsContactManagerOutput** outputs, @@ -156,6 +165,7 @@ SolverConstraintPrepState::Enum createFinalizeSolverContacts4Coulomb2D(PxsContac PxReal bounceThresholdF32, PxReal frictionOffsetThreshold, PxReal correlationDistance, + PxReal solverOffsetSlop, PxConstraintAllocator& constraintAllocator); |